# Godforge Strategy Hub (Full Catalog) > A comprehensive compilation of all character strategy guides, statistics, scaling multipliers, and ability breakdowns for the game Godforge. This single document serves as a complete offline or LLM-ingestable dataset of all 204 character guides. # Achilles Strategy Guide *Myrmidon's Wrath* Single target melee warrior who empowers their damage through Bleeds ## Character Overview - **Rarity:** Epic - **Realm:** Olympus - **Archetype:** Slayer - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore A great war leader of Olympus, Achilles burns with resentment and rage. The Shattering robbed him of his opportunity for vengeance against the Trojan Prince Hector, and the shift in magics weakened the mystical invulnerability he once enjoyed. Despite his newfound limitations, Achilles has grown more reckless in battle rather than more cautious, driven by seething emotions that make him deeply unpredictable. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 68 | 11232 | 189.22 | | Attack Power (ATK) | 102 | 1123 | 17.31 | | Defense (DEF) | 81 | 892 | 13.75 | | Speed (SPD) | 97 | 97 | 0.0 | | Faith (FTH) | 96 | 96 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Adroit Manoeuver | Basic | Single Target | N/A | (415%ATK) | | Rage of the Myrmidon | Core | Self | 5 turns | | | Achilles Heel | Passive | N/A | N/A | N/A | | Dance of Chiron | Ultimate | Single Target | N/A | (235%ATK) | ## Ability Details ### Adroit Manoeuver (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (415%ATK) with a 50% chance to place 3 stacks of Bleed. ### Rage of the Myrmidon (Core) - **Cooldown:** 5 turns - **Description:** Place ATK Up II and Sharpen II on this hero for 2 turns then gains an Extra Turn. - **Awakening Upgrade:** Also place Retaliate on this hero for 2 turns. ### Achilles Heel (Passive) - **Cooldown:** None - **Description:** Inflicts 20% increased damage to enemies under Bleed but receives 20% increased damage from enemies under Bleed. ### Dance of Chiron (Ultimate) - **Cooldown:** None - **Initial Divinity:** 625 - **Required Divinity:** 3375 - **Description:** Remove all stacks of Bleed on the target then Attack (235%ATK) 3 times. Damage inflicted increases by 15% for each stack of Bleed removed. - **Awakening Upgrade:** ATK increases by 1% up to a maximum of 50% for each stack of Bleed removed. ## Imprint Bonus Inflicts 10% increased damage to enemies under Bleed but receives 20% increased damage from enemies under Bleed. ## Leader Bonus 20% C.RATE% Dungeon Battles --- # Akuma Strategy Guide *Raging Demon* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Rare - **Realm:** Izumo - **Archetype:** Slayer - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore The akuma are demonic entities, beings of confusion, misfortune, and death. In the mortal world, they appear as warriors of steel and flame. While they enjoy the ill luck their mere presence brings to others, they particularly revel in violence. They take the most joy from cutting down skilled warriors, but they readily settle for massacring the helpless. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 56 | 9250 | 155.83 | | Attack Power (ATK) | 91 | 1002 | 15.44 | | Defense (DEF) | 73 | 804 | 12.39 | | Speed (SPD) | 87 | 87 | 0.0 | | Faith (FTH) | 87 | 87 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Blade Kick | Basic | Single Target | N/A | (380%ATK) | | Adamant Flame | Core | AoE | 5 turns | (310%ATK) | | Sip of Calamity | Passive | N/A | N/A | N/A | | Empyrean’s End | Ultimate | Single Target | N/A | (545%ATK) | ## Ability Details ### Blade Kick (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (380%ATK) with a 50% chance to place Curse I on the target for 2 turns. If the target is under Blaze, also increase the duration of Blaze by 1 turn. - **Awakening Upgrade:** If the target is under Blaze, place Curse I on all enemies instead. ### Adamant Flame (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (310%ATK) with a 75% chance to place Blaze I on each target for 2 turns. If the target is under Vulnerable, place Blaze II instead. ### Sip of Calamity (Passive) - **Cooldown:** None - **Description:** Whenever an enemy is inflicted with Blaze damage, this hero steals 5% of the target's Current HP. Can occur once per hero turn. ### Empyrean’s End (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 1800 - **Description:** Attack 1 enemy (545%ATK). Ignore 2% of the target's DEF for each Debuff the target is under. ## Imprint Bonus Whenever an enemy is inflicted with Blaze damage, this hero steals 2.5% of the target's Current HP. Can occur once per hero turn. --- # Amaterasu Strategy Guide *Shining Sky* Revives allies and herself. Requires a full team wipe to kill. ## Character Overview - **Rarity:** Legendary - **Realm:** Izumo - **Archetype:** Invoker - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore Beloved sun goddess of Izumo, Amaterasu helps guide her pantheon—yet her benevolence and wisdom sometimes falter beneath an occasionally childish temperament. Already preoccupied with family drama, she has become further distracted by the voice of Destiny. Amaterasu sees sense in Destiny's cause, but their disagreements as to what the future should look like have so far prevented a formal alliance. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 94 | 15526 | 261.56 | | Attack Power (ATK) | 57 | 628 | 9.68 | | Defense (DEF) | 94 | 1035 | 15.95 | | Speed (SPD) | 106 | 106 | 0.0 | | Faith (FTH) | 99 | 99 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 50% | 50% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Eternal Flame | Basic | Single Target | N/A | (330%ATK) | | Light of Heavens | Core | AoE | 4 turns | | | New Dawn | Passive | N/A | N/A | N/A | | Rising Sun | Ultimate | AllAlly | N/A | | ## Ability Details ### Eternal Flame (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (330%ATK) and heal 10%HP all allies. If the target is under Aetherburn, increase the Heal by 100%. ### Light of Heavens (Core) - **Cooldown:** 4 turns - **Description:** Place Block Debuff and Radiance II on all allies for 2 turns, then has a 75% chance to place Aetherburn II on all enemies for 2 turns. - **Awakening Upgrade:** The Aetherburn II cannot be resisted. ### New Dawn (Passive) - **Cooldown:** None - **Description:** At the start of an enemy turn, decrease the damage this hero receives by 10% (stacking up to 10 times). Stacks reset at the start of this hero's turn. - **Awakening Upgrade:** Damage reduction applies to all allies instead. ### Rising Sun (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 4175 - **Description:** Revive all defeated allies with 50% Turn Meter and 50% Divinity, then reset all Ability Cooldowns on all allies. Also Equalize the HP of all allies to the ally or enemy with the highest current HP. - **Awakening Upgrade:** Also place Phoenix on each revived ally for 2 turns which cannot be removed. ## Imprint Bonus At the start of an enemy turn, decrease the damage this hero receives by 10% (stacking up to 5 times). Stacks reset at the start of this hero's turn. ## Leader Bonus 30% FTH Dungeon Battles --- # Amazon Strategy Guide *Sister of Themiscyra* Front Line Bruiser who can control turn meter and support Olympus Heroes. ## Character Overview - **Rarity:** Uncommon - **Realm:** Olympus - **Archetype:** Slayer - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore A tribe made up entirely of women, the Amazons are warriors of fearsome skill. Led by Queen Hippolyta, they fight in defense of Olympus, yet their spears and shields must often turn toward the rest of the Realm. Ancient rivalries, false rumors, and cultural prejudices drive some other domains of Olympus to consider the Amazons as enemies, and to treat them accordingly. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 49 | 8094 | 136.36 | | Attack Power (ATK) | 78 | 859 | 13.24 | | Defense (DEF) | 59 | 650 | 10.02 | | Speed (SPD) | 86 | 86 | 0.0 | | Faith (FTH) | 83 | 83 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 10% | 10% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Dance of the Wilderness | Basic | Single Target | N/A | (365%ATK) | | Blessing of the Sisterhood | Core | Single Target | 5 turns | (290%ATK) | | Ride of the Amazons | Ultimate | Single Target | N/A | (520%ATK) | ## Ability Details ### Dance of the Wilderness (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (365%ATK). If the attack is Critical, place ACC Up I on this hero for 1 turn. ### Blessing of the Sisterhood (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (290%ATK) 2 times. Each hit decreases the target's Turn Meter by 20%. ### Ride of the Amazons (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 2475 - **Description:** Attack 1 enemy (520%ATK). If this hero defeats a target, Increase this hero's Turn Meter by 20%. If Hippolyta is an ally, she will join the attack. --- # Ankhesenamun Strategy Guide *Sunrise Redeemer* Attempts to save allies from dying. Cleanses negative effects from the team. ## Character Overview - **Rarity:** Rare - **Realm:** Aaru - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore A largely forgotten queen, Ankhesenamun is known for her marriage to multiple pharaohs—including Tutankhamen—but little else, as she was deliberately stricken from most of Aaru's histories along with her third husband, Tutankhamen's successor. She has now taken advantage of the cultural, mystical, and spiritual repercussions of that partial anonymity, studying magical secrets that would previously have been unavailable to her. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 69 | 11397 | 192.0 | | Attack Power (ATK) | 49 | 540 | 8.32 | | Defense (DEF) | 75 | 826 | 12.73 | | Speed (SPD) | 102 | 102 | 0.0 | | Faith (FTH) | 86 | 86 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 20% | 20% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Queen's Faith | Basic | Single Target | N/A | (285%ATK) | | Ankh Reversal | Core | Single Target | 5 turns | | | Praise the Sun | Passive | N/A | 3 turns | N/A | | Surviving Regent | Ultimate | AllAlly | N/A | | ## Ability Details ### Queen's Faith (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (285%ATK) and place FTH Up I on this hero for 1 turn. ### Ankh Reversal (Core) - **Cooldown:** 5 turns - **Description:** Remove 1 random Debuff from all allies then place Block Debuffs on all allies for 1 turn. - **Awakening Upgrade:** Also Heal 10%HP all allies. If at least 1 Debuff was removed, increase the Heal by 25%. ### Praise the Sun (Passive) - **Cooldown:** 3 turns - **Description:** Place Phoenix on an ally for 1 turn when they fall below 50% HP. ### Surviving Regent (Ultimate) - **Cooldown:** None - **Initial Divinity:** 850 - **Required Divinity:** 2475 - **Description:** Place Shield 20%HP on all allies and increase the duration of 1 random buff on each ally by 1 turn. ## Imprint Bonus Place Phoenix on this hero for 1 turn when they fall below 50% HP. --- # Anu Strategy Guide *God of Kings* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Legendary - **Realm:** Ekur - **Archetype:** Defender - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore Anu, manifestation of the sky itself, is not currently king of Ekur's gods, but he is the deity of kingship itself and the source of royal authority. He watches impassively as Ekur struggles to find its place in the new world, and many believe it is only a matter of time until he feels compelled to step in and retake control. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 76 | 12553 | 211.47 | | Attack Power (ATK) | 71 | 782 | 12.05 | | Defense (DEF) | 107 | 1178 | 18.15 | | Speed (SPD) | 106 | 106 | 0.0 | | Faith (FTH) | 94 | 94 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 85% | 85% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Astral Burst | Basic | Single Target | N/A | (165%DEF+150%ATK) | | Grace of the Heavens | Core | AllAlly | 5 turns | | | Celestial Ward | Passive | N/A | N/A | N/A | | Cosmic Salvation | Ultimate | Single Target | N/A | | ## Ability Details ### Astral Burst (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (165%DEF+150%ATK). Place Vanish on the ally with the lowest current HP for 1 turn. - **Awakening Upgrade:** Also place Stalwart on the ally with the lowest current HP for 2 turns. ### Grace of the Heavens (Core) - **Cooldown:** 5 turns - **Description:** Place DEF Up II on all allies for 2 turns and Protect II on all allies except this hero for 2 turns. - **Awakening Upgrade:** Allies under Protect cannot receive critical hits. ### Celestial Ward (Passive) - **Cooldown:** None - **Description:** For every 10% Divinity on this hero, reduce the damage allies receive by 3%. ### Cosmic Salvation (Ultimate) - **Cooldown:** None - **Initial Divinity:** 625 - **Required Divinity:** 3725 - **Description:** Place Phoenix on all allies for 2 turns, then all allies except this hero will attack 1 target enemy. If an ally is under Protect II, they will heal for 30% of the damage inflicted. - **Awakening Upgrade:** Allies will convert 100% of the excess healing into a Shield. ## Imprint Bonus For every 10% Divinity on this hero, reduce the damage this hero receives by 1.5%. ## Leader Bonus 28% DEF All Battles --- # Anubis Strategy Guide *Shepherd of Shadows* Balance the scales as you defeat your foes and drain their Turn Meter and Divinity. ## Character Overview - **Rarity:** Legendary - **Realm:** Aaru - **Archetype:** Brawler - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore Guide to the dead of Aaru and guardian of the underworld's gates, Anubis has always been a grim deity, but he grew ever more distant in the years preceding the Shattering. Yet he seems, peculiarly, to have regained a new sense of purpose since the world was remade, though it is one that often keeps him traveling, away from his sacred duties. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 111 | 18334 | 308.86 | | Attack Power (ATK) | 92 | 1013 | 15.61 | | Defense (DEF) | 86 | 947 | 14.59 | | Speed (SPD) | 97 | 97 | 0.0 | | Faith (FTH) | 90 | 90 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 55% | 55% | 0.0 | | Accuracy (ACC) | 35% | 35% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Soul Guide | Basic | Single Target | N/A | (5%HP+75%ATK) | | Embalming Blast | Core | AoE | 4 turns | (10%HP+110%ATK) | | Weigh the Scales | Passive | N/A | N/A | N/A | | Tomb Watcher | Ultimate | AoE | N/A | (10%HP+110%ATK) | ## Ability Details ### Soul Guide (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (5%HP+75%ATK) 2 times. If the enemy is defeated, has 75% chance to place Despair for 1 turn on all enemies. - **Awakening Upgrade:** If the enemy is defeated, also steal 20% Divinity from all enemies. ### Embalming Blast (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (10%HP+110%ATK) with a 75% chance to place Corrupt and FTH Down II for 2 turns. - **Awakening Upgrade:** If an enemy is defeated, Decrease the cooldown of this ability by 1 turn. ### Weigh the Scales (Passive) - **Cooldown:** None - **Description:** When a hero is defeated, increase this hero's Turn Meter by 20%. - **Awakening Upgrade:** If the hero is an enemy, place Banish for 1 turn. If the hero is an ally, gain 200 Divinity. ### Tomb Watcher (Ultimate) - **Cooldown:** None - **Initial Divinity:** 575 - **Required Divinity:** 3600 - **Description:** Attack all enemies (10%HP+110%ATK). If this hero's HP is below 50%, heals this hero by 30% of the damage inflicted. If this hero's HP is above 50%, place Barrier for 30% of the damage inflicted. ## Imprint Bonus When a hero is defeated, increase this hero's Turn Meter by 10%. ## Leader Bonus 30% HP All Battles --- # Aphrodite Strategy Guide *Heavenly Desire* Charms and Dazes her foes with spells of her beauty while empowering her allies to fight for her. ## Character Overview - **Rarity:** Legendary - **Realm:** Olympus - **Archetype:** Invoker - **Affinity:** Eternal - **Allegiance:** Chaos ## Story & Lore The Olympian goddess of love and beauty, Aphrodite is often mistaken for a gentle or even meek goddess. In truth, her wrath when she is spurned or slighted—sometimes to only the faintest degree—is dreadful. This tendency has only increased since the Shattering, as her obsessions with certain gods or heroes of other domains is not always returned in kind. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 96 | 15857 | 267.14 | | Attack Power (ATK) | 57 | 628 | 9.68 | | Defense (DEF) | 95 | 1046 | 16.12 | | Speed (SPD) | 106 | 106 | 0.0 | | Faith (FTH) | 100 | 100 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 50% | 50% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Lovers Duet | Basic | Single Target | N/A | (330%ATK) | | Divine Sacrament | Core | Single Target | 5 turns | | | Motivation | Passive | N/A | N/A | N/A | | Eternal Bonds | Ultimate | AoE | N/A | (270%ATK) | ## Ability Details ### Lovers Duet (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (330%ATK). Allies under SPD Up II and FTH Up II will join this attack, using their Basic Ability. After attacking, place SPD Up II for 2 turns on this hero. ### Divine Sacrament (Core) - **Cooldown:** 5 turns - **Description:** Target 1 ally and place SPD Up II and FTH Up II for 2 turns, then gain an Extra Turn. - **Awakening Upgrade:** SPD Up II and FTH Up II cannot be removed or blocked. ### Motivation (Passive) - **Cooldown:** None - **Description:** Allies gain 5% Turn Meter when inflicting damage to an enemy. This effect is doubled on allies who are under SPD Up II and FTH Up II. - **Awakening Upgrade:** Allies under SPD Up II and FTH Up II gain 20% increased incoming healing and inflict 20% increased damage. ### Eternal Bonds (Ultimate) - **Cooldown:** None - **Initial Divinity:** 450 - **Required Divinity:** 4500 - **Description:** Attack all enemies (270%ATK) then extends the duration of any SPD Up II and FTH Up II on all allies by 1 turn. Also increases the Turn Meter and Divinity of all allies by 25%. This effect is doubled on allies who are under SPD Up II and FTH Up II. - **Awakening Upgrade:** Remove all Disable and Debuff from allies under SPD Up II and FTH Up II. ## Imprint Bonus This hero gains 5% Turn Meter when inflicting damage to an enemy. This effect is doubled if this hero is under SPD Up II and FTH Up II. ## Leader Bonus 24% SPD All Battles --- # Apollo Strategy Guide *Light of Olympus* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Legendary - **Realm:** Olympus - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore A deity of broad influence—light and the sun, art and poetry, song and prophecy, archery and disease—Apollo has become a vital element of Olympus's diplomatic efforts. He is considered most likely to find common ground with, or at least charm, neighboring pantheons, while also being able to spot danger in advance and to defend himself if negotiations go sour. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 94 | 15526 | 261.56 | | Attack Power (ATK) | 56 | 617 | 9.51 | | Defense (DEF) | 101 | 1112 | 17.14 | | Speed (SPD) | 111 | 111 | 0.0 | | Faith (FTH) | 94 | 94 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 45% | 45% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Twin Arrows of Delphi | Basic | Single Target | N/A | (185%ATK) | | Solar Mandate | Core | Single Target | 5 turns | (480%ATK) | | Prophetic Wisdom | Passive | N/A | N/A | N/A | | Equinox of Purity and Rot | Ultimate | AoE | N/A | (275%ATK) | ## Ability Details ### Twin Arrows of Delphi (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (185%ATK) 2 times. The first hit places Mend on all allies for 1 turn. The second hit has a 50% chance to place Acid on the target for 2 turns. If Artemis is an ally, she will join in the attack. - **Awakening Upgrade:** Placing Acid cannot be resisted. ### Solar Mandate (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy(480%ATK) then place ATK Up II on all allies for 2 turns. Also, equalize the Divinity of the ally with the lowest Divinity to this hero's Divinity. If Artemis is an ally, also equalize her Divinity. - **Awakening Upgrade:** When an ally's Divinity is Equalized, their next attack will ignore 15% DEF. ### Prophetic Wisdom (Passive) - **Cooldown:** None - **Description:** Whenever an ally uses a Core Ability, increases the damage of their Core Ability by 10%. Stacks resets on each wave. - **Awakening Upgrade:** Also increase the ally's Turn Meter by 15% after using their Core Ability. ### Equinox of Purity and Rot (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 3600 - **Description:** Attack all enemies (275%ATK). Reduce the cooldown of each ally Core Ability by 1 turn. For each ally under Mend, increase their Divinity by 15%. For each enemy under Acid, decrease their Divinity by 15%. ## Imprint Bonus Whenever an ally uses a Core Ability, increases the damage of their Core Ability by 5%. Stacks resets on each wave --- # Ares Strategy Guide *God of War* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Legendary - **Realm:** Olympus - **Archetype:** Slayer - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore The war god's lust for violence and his berserk rages turn fields into carnage, fortresses into charnel houses. As a lover and instigator of conflict, Ares adores the post-Shattering world. Thus far he has contented himself with the slaughter of monsters and with the bloodshed of small skirmishes, but he hopes to ignite ongoing wars between Olympus and other Realms. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 75 | 12388 | 208.69 | | Attack Power (ATK) | 119 | 1310 | 20.19 | | Defense (DEF) | 90 | 991 | 15.27 | | Speed (SPD) | 98 | 98 | 0.0 | | Faith (FTH) | 102 | 102 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 30% | 30% | 0.0 | | Accuracy (ACC) | 45% | 45% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Furious Onslaught | Basic | Single Target | N/A | (155%ATK) | | Brutal Cleave | Core | AoE | 4 turns | (325%ATK) | | Warborn Frenzy | Passive | N/A | N/A | N/A | | Carnage Momentum | Ultimate | Single Target | N/A | (315%ATK) | ## Ability Details ### Furious Onslaught (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy 3 times (155%ATK) and decrease the target's DEF by 2% (stacking up to 10 times). Each Strong Hit also decreases the target's FTH by 5 (stacking up to 10 times). ### Brutal Cleave (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (325%ATK) and ignore Shield and Barrier on each target. If the attack is a Strong Hit, remove all Shield and Barrier from each target. If an enemy is defeated, increase this hero's Divinity by 10%. - **Awakening Upgrade:** Also increase this hero's Turn Meter by 10% when an enemy is defeated. ### Warborn Frenzy (Passive) - **Cooldown:** None - **Description:** Each time an enemy receives a Debuff, increases this hero's chance to Strong Hit by 5% on their next ability. - **Awakening Upgrade:** Each time this hero receives a Buff, increase the damage of his next ability by 10%. ### Carnage Momentum (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 3275 - **Description:** Attack 1 enemy 2 times (315%ATK). Each hit ignores Protect, Intercept, Immortal and Ward. If the attack is a Strong Hit, also ignores 20% of the target's DEF. - **Awakening Upgrade:** Place Block Revive on enemies defeated by this ability. ## Imprint Bonus Each time an enemy receives a Debuff, increases this hero's chance to Strong Hit by 2.5% on their next ability. ## Leader Bonus 30% CDMG Dungeon Battles --- # Artemis Strategy Guide *Lunar Huntress* WIP ## Character Overview - **Rarity:** Legendary - **Realm:** Olympus - **Archetype:** Slayer - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore Mercurial Artemis is a goddess of contradictions: guardian of beasts, yet patron of hunters; goddess of the moon, though the moon is its own deity; chaste, yet associated with childbirth; protector, yet swift to curse mortals in anger; erratic, yet loyal to Order. Since the Shattering, even her priests and fellow gods are often uncertain what to expect of her. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 73 | 12058 | 203.14 | | Attack Power (ATK) | 108 | 1189 | 18.32 | | Defense (DEF) | 81 | 892 | 13.75 | | Speed (SPD) | 98 | 98 | 0.0 | | Faith (FTH) | 95 | 95 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 30% | 30% | 0.0 | | Accuracy (ACC) | 45% | 45% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Moonlight Union | Basic | Single Target | N/A | (240%ATK) | | Lunar Barrage | Core | AoE | 4 turns | (140%ATK) | | Thrill of the Hunt | Passive | N/A | N/A | N/A | | Wrath of the Wild | Ultimate | Single Target | N/A | (620%ATK) | ## Ability Details ### Moonlight Union (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (240%ATK) 2 times. Has a 50% chance to place DEF Down II on the target for 2 turns. If Apollo is an ally, he will join in the attack. ### Lunar Barrage (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (140%ATK) 3 times. Increase this hero's Divinity by 1% for each enemy hit. - **Awakening Upgrade:** Increase the Divinity by an additional 5% for each enemy defeated ### Thrill of the Hunt (Passive) - **Cooldown:** None - **Description:** After defeating an enemy, this hero's next attack will inflict 50% increased damage. - **Awakening Upgrade:** If an ally is defeated, this hero's next attack will inflict 100% increase damage. ### Wrath of the Wild (Ultimate) - **Cooldown:** None - **Initial Divinity:** 625 - **Required Divinity:** 3600 - **Description:** Attack 1 enemy (620%ATK). Increase the damage inflicted by 10% for each defeated enemy. - **Awakening Upgrade:** Place Banish on all defeated enemies for 1 turn. ## Imprint Bonus After defeating an enemy, this hero's next attack will inflict 25% increased damage. ## Leader Bonus 30% ATK Dungeon Battles --- # Asag Strategy Guide *Grotesque Golem* Petrify your opponents and burn them as you attack your foes. ## Character Overview - **Rarity:** Rare - **Realm:** Ekur - **Archetype:** Brawler - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore A great demon of burning malice, Asag was once bound to the mountains of Ekur, able to descend only in the winter. Since the Shattering, however, his nature has shifted and he is no longer bound by location or season. His rampages are unpredictable, and so violent they can leave entire communities obliterated in his wake. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 93 | 15361 | 258.78 | | Attack Power (ATK) | 76 | 837 | 12.9 | | Defense (DEF) | 76 | 837 | 12.9 | | Speed (SPD) | 87 | 87 | 0.0 | | Faith (FTH) | 86 | 86 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Crushing Force | Basic | Single Target | N/A | (10%HP+120%ATK) | | Seismic Surge | Core | Single Target | 4 turns | (15%HP+170%ATK) | | Magmaburn | Passive | N/A | N/A | N/A | | Molten Smash | Ultimate | AoE | N/A | (10%HP+100%ATK) | ## Ability Details ### Crushing Force (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (10%HP+120%ATK). If the target is under Blaze or Petrify, increase the damage inflicted by 20%. ### Seismic Surge (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (15%HP+170%ATK). If the target is under Blaze, heal 10%HP this hero. If the target is under Petrify, has a 10% additional chance to Strong Hit. ### Magmaburn (Passive) - **Cooldown:** None - **Description:** At the end of an enemy turn, if they are under Blaze, has a 50% chance to place Petrify on them for 1 turn. - **Awakening Upgrade:** If the target is under Blaze when attacking this hero, also has a 50% chance to place Petrify on them for 1 turn. ### Molten Smash (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 2700 - **Description:** Attack all enemies (10%HP+100%ATK) with a 75% chance to place Blaze I on each target for 1 turn. If the target is under Petrify, will place Blaze II instead. ## Imprint Bonus At the end of an enemy turn, if they are under Blaze, has a 25% chance to place Petrify on them for 1 turn. --- # Ashigaru Strategy Guide *Foot Soldier* Increase your allies defence and shield them from the damage of your foes. ## Character Overview - **Rarity:** Uncommon - **Realm:** Izumo - **Archetype:** Defender - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore Ashigaru are the common foot soldiers of Izumo, a light infantry drawn from among the peasants who work the estates of lords and land-owning samurai. Depending on precisely where they're from and what training they've been given, they range from unruly mobs blindly flailing their weapons, to coordinated units forming the backbone of larger militias. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 59 | 9745 | 164.17 | | Attack Power (ATK) | 51 | 562 | 8.66 | | Defense (DEF) | 78 | 859 | 13.24 | | Speed (SPD) | 87 | 87 | 0.0 | | Faith (FTH) | 81 | 81 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 30% | 30% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Frontline Shield | Basic | Single Target | N/A | (135%DEF+125%ATK) | | Protect the Banners | Core | Single Target | 4 turns | | | Stand Resolute | Ultimate | Single Target | N/A | (195%DEF+180%ATK) | ## Ability Details ### Frontline Shield (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (135%DEF+125%ATK) then place Shield (200% DEF) on the ally with the lowest HP. ### Protect the Banners (Core) - **Cooldown:** 4 turns - **Description:** Place Intercept on the ally with the lowest HP for 2 turns. ### Stand Resolute (Ultimate) - **Cooldown:** None - **Initial Divinity:** 225 - **Required Divinity:** 1475 - **Description:** Attack 1 enemy (195%DEF+180%ATK) then place Barrier Barrier 50%DEF on this hero. --- # Aslaug Strategy Guide *The Clever* Divine the future as you Reflect effects back to the enemy and protect against Disables. ## Character Overview - **Rarity:** Rare - **Realm:** Asgard - **Archetype:** Invoker - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore Born the daughter of Sigurd but raised as a peasant, Aslaug eventually became one of Ragnar Lothbrok's wives for a time. Although capable as a warrior, she is particularly well known for her wit, cleverness, and trickery. She serves as advisor to many of Asgard's heroes and military leaders—as well as, on occasion, a courier, saboteur, and spy in neighboring realms. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 68 | 11232 | 189.22 | | Attack Power (ATK) | 49 | 540 | 8.32 | | Defense (DEF) | 82 | 903 | 13.92 | | Speed (SPD) | 102 | 102 | 0.0 | | Faith (FTH) | 84 | 84 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 20% | 20% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Inspiring Rush | Basic | Single Target | N/A | (155%ATK) | | Premonition | Core | AllAlly | 5 turns | | | Nordic Foresight | Passive | N/A | N/A | N/A | | Temporal Seeress | Ultimate | AllAlly | N/A | | ## Ability Details ### Inspiring Rush (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (155%ATK) 2 times. Each hit will place SPD Up I on a random ally for 1 turn. ### Premonition (Core) - **Cooldown:** 5 turns - **Description:** Place Block Debuff on all allies for 1 turn and then increase their Turn Meter by 10%. ### Nordic Foresight (Passive) - **Cooldown:** None - **Description:** Whenever an ally Block Debuff activates, increase their Turn Meter by 10%. - **Awakening Upgrade:** Also Increase their Divinity by 10%. ### Temporal Seeress (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 2600 - **Description:** Place Stalwart on allies from Asgard for 1 turn then increase the Turn Meter of all allies by 15%. ## Imprint Bonus Whenever an ally Block Debuff activates, increase their Turn Meter by 5%. --- # Athena Strategy Guide *Shield of Wisdom* Shield your allies from your foes whilst empowering your Aegis to inflict powerful attacks to your foes. ## Character Overview - **Rarity:** Legendary - **Realm:** Olympus - **Archetype:** Defender - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore Goddess of wisdom and warfare, Athena finds Ryven to be far too unpredictable, far too steeped in havoc. While her loyalties to Olympus have not lessened, she is focused on allegiance with gods of Order from across the pantheons. She works with them to battle Chaos and impose structure on a world that lacks it—whether it wants that structure or not. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 82 | 13544 | 228.17 | | Attack Power (ATK) | 69 | 760 | 11.71 | | Defense (DEF) | 103 | 1134 | 17.47 | | Speed (SPD) | 100 | 100 | 0.0 | | Faith (FTH) | 98 | 98 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 75% | 75% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Spear of Justice | Basic | Single Target | N/A | (170%DEF+155%ATK) | | Sanctuary of Wisdom | Core | Single Target | 4 turns | | | Divinity Charge | Passive | N/A | N/A | N/A | | Medusa's Glare | Passive | N/A | N/A | N/A | | Gorgon's Wrath | Ultimate | AoE | N/A | (140%DEF+125%ATK) | ## Ability Details ### Spear of Justice (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (170%DEF+155%ATK). Place DEF Up II on all allies for 1 turn. ### Sanctuary of Wisdom (Core) - **Cooldown:** 4 turns - **Description:** Place Shield 400%DEF on allies and reduce the damage inflicted to allies by 5% (stacking up to 3 times). - **Awakening Upgrade:** Place RES Up II on all allies for 2 Turns. ### Divinity Charge (Passive) - **Cooldown:** None - **Description:** Gain 40 Divinity when hit by an enemy. ### Medusa's Glare (Passive) - **Cooldown:** None - **Description:** Each time this hero is attacked under Shield, heal for 50% of the damage inflicted to the Shield. If the Shield is depleted or removed, has a 50% chance to place Petrify on the enemy for 1 turn. - **Awakening Upgrade:** Any attack against a Shield now has a 100% chance to place Petrify on the enemy for 1 turn which cannot be resisted. ### Gorgon's Wrath (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 3600 - **Description:** Attack all enemies (140%DEF+125%ATK) with an 80% chance to place Petrify on each target for 1 turn. If this hero is under Shield, the Petrify cannot be resisted or blocked. - **Awakening Upgrade:** Any attack against a Shield now has a 100% chance to place Petrify on the enemy for 1 turn which cannot be resisted. ## Imprint Bonus Each time this hero is attacked under Shield, heal for 25% of the damage inflicted to the Shield. If the Shield is depleted or removed, has a 50% chance to place Petrify on the enemy for 1 turn. ## Leader Bonus 30% DEF Dungeon Battles --- # Aya Strategy Guide *Morning-Maker* Bring a new dawn to your allies with healing and regenerative power ## Character Overview - **Rarity:** Epic - **Realm:** Ekur - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore Goddess of the dawn, Aya is the wife of Shamash and possesses a gentler temperament than her husband. Where Shamash, though just, can be wrathful, Aya is merciful and remembers the details and the individuals often lost in Shamash's stricter view. She frequently intercedes on mortals' behalf, tempering the decrees of Shamash and other gods of Ekur. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 81 | 13379 | 225.39 | | Attack Power (ATK) | 52 | 573 | 8.83 | | Defense (DEF) | 89 | 980 | 15.1 | | Speed (SPD) | 108 | 108 | 0.0 | | Faith (FTH) | 88 | 88 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 35% | 35% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Radiant Flares | Basic | RandomEnemyAlive | N/A | (180%ATK) | | Equinox | Core | AllAlly | 5 turns | | | Guiding Light | Passive | N/A | N/A | N/A | | Luminescence | Ultimate | AllAlly | N/A | | ## Ability Details ### Radiant Flares (Basic) - **Cooldown:** None - **Description:** Attack (180%ATK) 2 times at random. Each hit increases the Turn Meter of the ally with the lowest Turn Meter by 5%. ### Equinox (Core) - **Cooldown:** 5 turns - **Description:** Equalize the HP of all allies to this hero's current HP, then place SPD Up II on allies for 1 turn if they are above 50% HP or place Mend for 1 turn on allies if their HP is below 50%. - **Awakening Upgrade:** Heal 20%HP this hero before equalizing HP. ### Guiding Light (Passive) - **Cooldown:** None - **Description:** At the start of battle, increase all allies FTH by 20% of this hero's SPD. ### Luminescence (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 3275 - **Description:** Remove 1 Debuff from all allies, then heal 15%HP all allies. The heal is doubled for Order allies. - **Awakening Upgrade:** Converts 20% of excess healing into Barrier on the target. ## Imprint Bonus At the start of battle, increase this hero's FTH by 10% of this hero's SPD. ## Leader Bonus 20% FTH Dungeon Battles --- # Babi Strategy Guide *Shadow of Duat* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Rare - **Realm:** Aaru - **Archetype:** Disruptor - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore The baboon god represents the most violent, rapacious, and lustful aspects of that beast. Once he dwelt in Duat, consuming those souls who were deemed unworthy of the afterlife. The Shattering unleashed him upon the rest of Aaru, however. Now he devours anyone he considers sinful—and his definition of "sinful" varies based on how angry or hungry he might be. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 57 | 9415 | 158.61 | | Attack Power (ATK) | 60 | 661 | 10.19 | | Defense (DEF) | 64 | 705 | 10.86 | | Speed (SPD) | 97 | 97 | 0.0 | | Faith (FTH) | 97 | 97 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Primal Surge | Basic | Single Target | N/A | (190%ATK) | | Baboon’s Call | Core | AoE | 5 turns | (285%ATK) | | Territorial Wrath | Passive | N/A | N/A | N/A | | Feral Dominion | Ultimate | AoE | N/A | (285%ATK) | ## Ability Details ### Primal Surge (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy 2 times (190%ATK). Each hit has a 15% chance to place Despair on the target for 1 turn. ### Baboon’s Call (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (285%ATK) with a 50% chance to place RES Down I and Hex I for 2 turns. ### Territorial Wrath (Passive) - **Cooldown:** None - **Description:** Enemies under Banish receive 20% increased attack damage. ### Feral Dominion (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 3375 - **Description:** Attack all enemies (285%ATK) with a 35% chance to place Banish on each target for 1 turn. - **Awakening Upgrade:** Increases the duration of Banish by 1 turn and cannot be removed. ## Imprint Bonus Enemies under Banish receive 10% increased attack damage. --- # Banshee Strategy Guide *Mistress of Misery* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Avalon - **Archetype:** Slayer - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore A fey spirit in woman's form, the banshee is the harbinger of grief. Prior to the Shattering, each banshee was associated with a given bloodline, and would wail hideously when death approached for one of the family. Now, however, the shifting aether has transformed some into bringers of death. They have become hostile, murdering victims with their hellish keening. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 66 | 10902 | 183.66 | | Attack Power (ATK) | 99 | 1090 | 16.8 | | Defense (DEF) | 75 | 826 | 12.73 | | Speed (SPD) | 93 | 93 | 0.0 | | Faith (FTH) | 95 | 95 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 20% | 20% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Wraith Drain | Basic | Single Target | N/A | (430%ATK) | | Haunted Scream | Core | AoE | 5 turns | (350%ATK) | | Tormented Blight | Passive | N/A | N/A | N/A | | Phantom Burn | Ultimate | AoE | N/A | (195%ATK) | ## Ability Details ### Wraith Drain (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (430%ATK) with a 50% chance to place Acid on the target for 2 turns. ### Haunted Scream (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (350%ATK) with a 75% chance to place Aetherburn II on each turn for 2 turns. - **Awakening Upgrade:** Also has a 75% chance to place DEF Down II on each target for 2 turns. ### Tormented Blight (Passive) - **Cooldown:** None - **Description:** Inflicting damage to an enemy under Blaze, Acid or Aetherburn has a 50% chance to inflict an additional 2% MAX HP. - **Awakening Upgrade:** If an enemy is defeated under Blaze, Acid or Aetherburn increase this hero's Turn Meter and Divinity by 25%. ### Phantom Burn (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 2825 - **Description:** Attack all enemies (195%ATK) 2 times. The first hit has a 75% chance to place Blaze II on each target for 2 turns. The second hit has a 75% chance to increase the duration of Blaze, Acid or Aetherburn on each target by 1 turn. ## Imprint Bonus Inflicting damage to an enemy under Blaze, Acid or Aetherburn has a 50% chance to inflict an additional 1% MAX HP. --- # Bastet Strategy Guide *Daughter of the Sun* Unleash the fires of Ra upon your enemies and bathe in the glory of Ra's Ultimate Power ## Character Overview - **Rarity:** Epic - **Realm:** Aaru - **Archetype:** Slayer - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore The goddess of Aaru's cats—and through them, protector of its people—is discontent with this new world. Ryven's threats and sheer chaos are threats too great for her to defend against. As such, Bastet reaches beyond the bounds of her realm using her cats as messengers and spies, seeking other like-minded gods to help the ascendance of Order over Chaos. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 71 | 11727 | 197.56 | | Attack Power (ATK) | 108 | 1189 | 18.32 | | Defense (DEF) | 75 | 826 | 12.73 | | Speed (SPD) | 98 | 98 | 0.0 | | Faith (FTH) | 94 | 94 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 20% | 20% | 0.0 | | Accuracy (ACC) | 30% | 30% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Mystical Sistrum | Basic | Single Target | N/A | (155%ATK) | | Eclipse Reckoning | Core | AoE | 4 turns | (320%ATK) | | Purifed in Flames | Passive | N/A | N/A | N/A | | Feline Firestorm | Ultimate | AoE | N/A | (320%ATK) | ## Ability Details ### Mystical Sistrum (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (155%ATK) 3 times. If the target is under Blaze, each hit has a 50% chance to increase the duration of Blaze by 1 turn and heal 100%ATK this hero. ### Eclipse Reckoning (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (320%ATK) with a 75% chance to place RES Down I on each target for 2 turns. If Ra is an ally, increase damage inflicted by 25% and place RES Down II instead. ### Purifed in Flames (Passive) - **Cooldown:** None - **Description:** Increase this hero's Turn Meter by 5% when inflicting damage to enemies under Blaze. - **Awakening Upgrade:** Increase the turn meter of all allies instead. ### Feline Firestorm (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 2475 - **Description:** Attack all enemies (320%ATK) with a 75% chance to place Blaze II on each target for 2 turns. - **Awakening Upgrade:** Increase's this hero and Ra's Divinity by 50 for each Blaze placed. ## Imprint Bonus Increase this hero's Turn Meter by 2.5% when inflicting damage to enemies under Blaze. ## Leader Bonus 24% ATK Dungeon Battles --- # Bauk Strategy Guide *Shadow beast* Lurk in the shadows and cast despair on your enemies as you counter the enemies attacks. ## Character Overview - **Rarity:** Rare - **Realm:** Vyraj - **Archetype:** Brawler - **Affinity:** Eternal - **Allegiance:** Chaos ## Story & Lore The bauk, canine entities of shadow and hunger, lurk in abandoned buildings, dark holes, and under beds. From there they strike, dragging their victims away to be consumed. They particularly enjoy the flesh of the weak and helpless. Bauk can be held at bay by light, but they have grown less susceptible, braver, and more numerous since the Shattering. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 86 | 14205 | 239.31 | | Attack Power (ATK) | 74 | 815 | 12.56 | | Defense (DEF) | 68 | 749 | 11.54 | | Speed (SPD) | 88 | 88 | 0.0 | | Faith (FTH) | 86 | 86 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 30% | 30% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Shadow Rend | Basic | Single Target | N/A | (10%HP+125%ATK) | | Dread Maul | Core | Single Target | 5 turns | (15%HP+175%ATK) | | Lurking Presence | Passive | N/A | N/A | N/A | | Shadow Ambush | Ultimate | Single Target | 5 turns | (5%HP+70%ATK) | ## Ability Details ### Shadow Rend (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (10%HP+125%ATK) with a 75% chance to increase the duration of 1 random Debuff to the target. ### Dread Maul (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (15%HP+175%ATK) with a 75% chance to place Despair for 1 turns. - **Awakening Upgrade:** Place Vanish on this hero for 2 turns after attacking. ### Lurking Presence (Passive) - **Cooldown:** None - **Description:** When this hero receives a Debuff, he has a 50% chance to retaliate against the attacker. ### Shadow Ambush (Ultimate) - **Cooldown:** 5 turns - **Initial Divinity:** 350 - **Required Divinity:** 2150 - **Description:** Attack 1 enemy (5%HP+70%ATK) 3 times with a 75% chance to steal 1 random buff from the target. If this hero is under Vanish then steals 2 random buffs from the target. ## Imprint Bonus When this hero receives a Debuff, he has a 25% chance to retaliate against the attacker. --- # Belobog Strategy Guide *Bright Fortune* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Legendary - **Realm:** Vyraj - **Archetype:** Invoker - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore Manifestation of good fortune, Belobog holds even less interest in the affairs of other gods than most of Vyraj's pantheon. He focuses on mortals, and if possible he would grant his gifts to all. Alas, he lacked the power to bless most of them even before the Shattering. He responds to what prayers he can, and struggles toward a happier world. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 93 | 15361 | 258.78 | | Attack Power (ATK) | 53 | 584 | 9.0 | | Defense (DEF) | 97 | 1068 | 16.46 | | Speed (SPD) | 106 | 106 | 0.0 | | Faith (FTH) | 95 | 95 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 40% | 40% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Prosperous Light | Basic | Single Target | N/A | (355%ATK) | | Light's Protection | Core | AoE | 4 turns | (290%ATK) | | Law of Time | Passive | N/A | N/A | N/A | | Equilibrium of Power | Ultimate | AoE | N/A | | ## Ability Details ### Prosperous Light (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (355%ATK) and place ATK Up II on all allies for 1 turn. ### Light's Protection (Core) - **Cooldown:** 4 turns - **Description:** Place Block Debuff and Stalwart on all allies for 2 turns and attack all enemies (290%ATK). Also decrease the Cooldown of all ally Core Abilities by 1 turn. If Chernobog is an ally, he joins the attack using his Core Ability. - **Awakening Upgrade:** Refresh the cooldown of all ally Core Abilities instead. ### Law of Time (Passive) - **Cooldown:** None - **Description:** When an ally receives a Debuff, decrease its duration by 1 turn. - **Awakening Upgrade:** When an ally receives a Buff, increase its duration by 1 turn. ### Equilibrium of Power (Ultimate) - **Cooldown:** None - **Initial Divinity:** 625 - **Required Divinity:** 4175 - **Description:** Increase the rank of all Buff on all allies by 1 and decrease the rank of all Debuff on all allies by 1. Also equalize the Turn Meter of all allies to the enemy with the highest Turn Meter. - **Awakening Upgrade:** After equalizing turn meter, gains an Extra Turn. If Chernobog is an ally, increase his Turn Meter by 100%. ## Imprint Bonus When an ally receives a Debuff, decrease its duration by 1 turn. ## Leader Bonus 24% SPD All Battles --- # Beowulf Strategy Guide *Beast-Slayer* Slaughter Brawlers and Bosses with devastating single target attacks. ## Character Overview - **Rarity:** Epic - **Realm:** Asgard - **Archetype:** Slayer - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore A true legend even in his youth, the great warrior Beowulf was famed for slaying the monster Grendel, his even more fearsome mother, and—later, as king—a terrible dragon. In today's Asgard, he finds his strength restored, yet he resents the need to continue fighting, as he had reconciled with his age and had been ready for his reward in Valhalla. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 70 | 11562 | 194.78 | | Attack Power (ATK) | 106 | 1167 | 17.98 | | Defense (DEF) | 73 | 804 | 12.39 | | Speed (SPD) | 94 | 94 | 0.0 | | Faith (FTH) | 90 | 90 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 20% | 20% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Naegling’s Wrath | Basic | Single Target | N/A | (400%ATK) | | Grendel's Doom | Core | Single Target | 4 turns | (570%ATK) | | Giant Slayer | Passive | N/A | N/A | N/A | | Thane's Wrath | Ultimate | Single Target | N/A | (570%ATK) | ## Ability Details ### Naegling’s Wrath (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (400%ATK). If the target is a Brawler or Boss, increase ATK by 5% (stacking up to 3 times). ### Grendel's Doom (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (570%ATK). If the target is a Brawler or Boss, then decrease the target's ATK by 5% (stacking up to 3 times). - **Awakening Upgrade:** Guarantees the attack will Strong Hit. ### Giant Slayer (Passive) - **Cooldown:** None - **Description:** This hero inflicts 20% increased damage to Brawlers and Bosses - **Awakening Upgrade:** Strong hits inflict additional 1% Enemy Max HP damage. If the target is a Brawler or Boss, this bonus is doubled. ### Thane's Wrath (Ultimate) - **Cooldown:** None - **Initial Divinity:** 575 - **Required Divinity:** 1925 - **Description:** Attack 1 enemy (570%ATK). If the target is a Brawler or Boss, increase this hero's CDMG by 10% (stacking up to 3 times). ## Imprint Bonus Inflicts 10% increased damage to Brawlers and Bosses. ## Leader Bonus 25% CDMG% All Battles --- # Berserker Strategy Guide *Enraged Norseman* Single Target Warrior capable of cleaving his foes and causing targets to bleed. ## Character Overview - **Rarity:** Common - **Realm:** Asgard - **Archetype:** Slayer - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore Worshiping the strength and ferocity of the bear, these fearsome soldiers are frenzied slayers on the battlefield. Shouting, howling, ignoring the pain of injury, they tear through enemy ranks. Since the Shattering, berserkers have grown more common as Asgard's warriors turn wherever they can in search not only of strength, but an anchor for their emotions and faith in this unpredictable world. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 45 | 7433 | 125.22 | | Attack Power (ATK) | 69 | 760 | 11.71 | | Defense (DEF) | 54 | 595 | 9.17 | | Speed (SPD) | 79 | 79 | 0.0 | | Faith (FTH) | 81 | 81 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 0% | 0% | 0.0 | | Accuracy (ACC) | 0% | 0% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Relentless Assault | Basic | Single Target | N/A | (195%ATK) | | Skullsplitter | Ultimate | Single Target | N/A | (500%ATK) | ## Ability Details ### Relentless Assault (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (195%ATK) 2 times with a 20% chance to gain an Extra Turn. ### Skullsplitter (Ultimate) - **Cooldown:** None - **Initial Divinity:** 125 - **Required Divinity:** 1125 - **Description:** Attack 1 enemy (500%ATK). Place Sharpen I on this hero for 2 turns. --- # Black Jaguar Strategy Guide *Jungle Prowler* Pounce on your Foes weakening their armor and inflicted deadly strike to enemies under Buffs. ## Character Overview - **Rarity:** Uncommon - **Realm:** Omeyocan - **Archetype:** Slayer - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore The people of Omeyocan revere the jaguar, but the black jaguar holds special meaning. Representing inner strength and transformation, it is believed to possess a mystical power. Since the Shattering, the black jaguars have indeed taken on a strength beyond their more common kin. They seem, as well, to have developed purpose, as they stalk the enemies of the gods. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 55 | 9085 | 153.05 | | Attack Power (ATK) | 75 | 826 | 12.73 | | Defense (DEF) | 59 | 650 | 10.02 | | Speed (SPD) | 83 | 83 | 0.0 | | Faith (FTH) | 85 | 85 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 10% | 10% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Nimble Swipe | Basic | Single Target | N/A | (210%ATK) | | Prowling Strike | Core | Single Target | 5 turns | (545%ATK) | | Vicious Roar | Ultimate | Single Target | N/A | (545%ATK) | ## Ability Details ### Nimble Swipe (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (210%ATK) 2 times with a 20% chance to gain an Extra Turn. ### Prowling Strike (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (545%ATK) with a 50% chance to place DEF Down I on the target for 1 turn. ### Vicious Roar (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 1800 - **Description:** Place Sharpen I on this hero for 2 turns then attack 1 enemy (545%ATK). If the target has any Buff, inflict 25% increased damage. --- # Bran Strategy Guide *The Blessed* Sacrifice your health for the survival of your Allies providing Shields and Restoring their Life. ## Character Overview - **Rarity:** Epic - **Realm:** Avalon - **Archetype:** Defender - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore A giant of immense physical might and necromantic magics, Bran the Blessed fought multiple wars waged over the hurt feelings of others. Now he is hesitant to act on the urgings of anyone else, relying solely on his own judgment. While this prevents unnecessary bloodshed, it also makes him slow to rise in Avalon's defense, leaving his neighbors' lands vulnerable to attack. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 67 | 11067 | 186.44 | | Attack Power (ATK) | 60 | 661 | 10.19 | | Defense (DEF) | 94 | 1035 | 15.95 | | Speed (SPD) | 99 | 99 | 0.0 | | Faith (FTH) | 88 | 88 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 70% | 70% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Regal Bulwark | Basic | Single Target | N/A | (170%DEF+160%ATK) | | Guardian Giant | Core | Single Target | 5 turns | (240%DEF+225%ATK) | | Noble Martyr | Passive | N/A | N/A | N/A | | Mystical Cauldron | Ultimate | Single Target | N/A | | ## Ability Details ### Regal Bulwark (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (170%DEF+160%ATK) then place DEF Up II on this hero for 1 turn. ### Guardian Giant (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (240%DEF+225%ATK). Place Protect II on all allies except this hero for 2 turns. - **Awakening Upgrade:** Place Phoenix on any ally below 20% HP for 1 turn. ### Noble Martyr (Passive) - **Cooldown:** None - **Description:** Transfers 20% of the damage inflicted to allies to this hero. - **Awakening Upgrade:** Heals this hero for 100% of the damage transferred from allies. ### Mystical Cauldron (Ultimate) - **Cooldown:** None - **Initial Divinity:** 625 - **Required Divinity:** 3375 - **Description:** Place Shield200%DEF on all allies above 50% HP and heal 100%DEF all allies below 50% HP then revive 1 dead ally with 40% HP and Turn Meter. Also place Intercept on any ally below 20% HP for 1 turn. ## Imprint Bonus Transfers 10% of the damage inflicted to allies to this hero. ## Leader Bonus 20% DEF Dungeon Battles --- # Brecilien Archer Strategy Guide *Watcher of the Woods* Unleash volleys of arrows to take down your foes. ## Character Overview - **Rarity:** Common - **Realm:** Avalon - **Archetype:** Slayer - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore Hailing from a forested region of Avalon, Brecilien warriors practice a form of archery improved from that of the Realm's already elite longbowmen. Wielding bows taller than themselves, they draw their bowstrings with impossible strength to deliver death at unimaginable distances. When fighting in units, they can fell entire battalions. On their own, a single Brecilien archer serves as a deadly sniper. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 47 | 7763 | 130.78 | | Attack Power (ATK) | 70 | 771 | 11.88 | | Defense (DEF) | 55 | 606 | 9.34 | | Speed (SPD) | 81 | 81 | 0.0 | | Faith (FTH) | 80 | 80 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 0% | 0% | 0.0 | | Accuracy (ACC) | 0% | 0% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Swift Shot | Basic | Single Target | N/A | (135%ATK) | | Woodland Volley | Ultimate | AoE | N/A | (280%ATK) | ## Ability Details ### Swift Shot (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (135%ATK) 3 times. Place Sharpen I on this hero for 1 turn. ### Woodland Volley (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 2025 - **Description:** Attack all enemies (280%ATK). Increase the duration of Sharpen on this hero by 1 turn. --- # Brynhild Strategy Guide *Exiled Valkyrie* Protect your allies with Radiant Power whilst reflecting Blaze back upon your foes. ## Character Overview - **Rarity:** Epic - **Realm:** Asgard - **Archetype:** Defender - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore Banished from the ranks of the Valkyrie, Brynhild proved a fearsome warrior, but the anger that drove her grew only greater as she was deceived and manipulated by various mortal factions. In Ryven, she has been restored to her former glory, but her greatest battles are not against Asgard's foes, but against her own rage and jealous pride. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 77 | 12718 | 214.25 | | Attack Power (ATK) | 57 | 628 | 9.68 | | Defense (DEF) | 102 | 1123 | 17.31 | | Speed (SPD) | 101 | 101 | 0.0 | | Faith (FTH) | 92 | 92 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 60% | 60% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Power Lance | Basic | Single Target | N/A | (155%DEF+165%ATK) | | Reading the Runes | Core | AllAlly | 5 turns | | | Valkyrie's Aegis | Passive | N/A | N/A | N/A | | Ring of Flames | Ultimate | Self | N/A | | ## Ability Details ### Power Lance (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (155%DEF+165%ATK). Has a 50% chance to place ATK Down II on the target for 2 turns. ### Reading the Runes (Core) - **Cooldown:** 5 turns - **Description:** Place Def Up II for 2 turns on all allies, then place Intercept on the ally with the lowest HP for 2 turns. - **Awakening Upgrade:** Place Intercept on all allies except this hero instead. ### Valkyrie's Aegis (Passive) - **Cooldown:** None - **Description:** When an ally's HP falls below 50%, place Shield 20%HP on them. ### Ring of Flames (Ultimate) - **Cooldown:** None - **Initial Divinity:** 450 - **Required Divinity:** 1700 - **Description:** Remove all Disables from this hero, then place Radiance II on all allies for 2 turns. Can be used while under a Disable. - **Awakening Upgrade:** Also place Shield 15%HP on all allies. ## Imprint Bonus When this hero's HP falls below 50%, place Shield 10%HP on them. ## Leader Bonus 20% DEF All Battles --- # Cait Sith Strategy Guide *Veiled Terror* Leap from the shadows, debuffing and maim your foes before Vanishing back into the darkness. ## Character Overview - **Rarity:** Rare - **Realm:** Avalon - **Archetype:** Disruptor - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore Fae spirits in feline form, cait sith are takers of souls. They stalk the recently dead, snagging spirits that have not yet moved on and dragging them away to fates unknown. Prior to the Shattering, the cait sith were content to scavenge, but now the influence of Chaos inspires some to make fresh corpses, if none are otherwise available. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 57 | 9415 | 158.61 | | Attack Power (ATK) | 67 | 738 | 11.37 | | Defense (DEF) | 69 | 760 | 11.71 | | Speed (SPD) | 91 | 91 | 0.0 | | Faith (FTH) | 91 | 91 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Furious Claws | Basic | Single Target | N/A | (120%ATK) | | Lurking Menace | Core | Single Target | 5 turns | (445%ATK) | | Shadow Prowess | Passive | N/A | N/A | N/A | | Ominous Gnaw | Ultimate | Single Target | 5 turns | (245%ATK) | ## Ability Details ### Furious Claws (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (120%ATK) 3 times, each hit has a 25% chance to place ACC Down I on the target for 1 turn. ### Lurking Menace (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (445%ATK) with a 75% chance to decrease the target's Turn Meter by 20%. ### Shadow Prowess (Passive) - **Cooldown:** None - **Description:** At the start of the round, Place Vanish on this hero for 2 turns. While under Vanish, this hero has 20% increased ACC. - **Awakening Upgrade:** Place Vanish on this hero for 1 turn at the start of this hero's turn instead. ### Ominous Gnaw (Ultimate) - **Cooldown:** 5 turns - **Initial Divinity:** 675 - **Required Divinity:** 2375 - **Description:** Attack 1 enemy (245%ATK) 2 times. Each hit has a 40% chance to place SPD Down I and FTH Down I on the target for 2 turns. ## Imprint Bonus At the start of the round, Place Vanish on this hero for 2 turns. While under Vanish, this hero has 10% increased ACC. --- # Camazotz Strategy Guide *Shadow of Xibalba* Strike enemies with feral strikes decreasing and stealing their turn meter bringing them to Despair. ## Character Overview - **Rarity:** Legendary - **Realm:** Omeyocan - **Archetype:** Disruptor - **Affinity:** Eternal - **Allegiance:** Chaos ## Story & Lore The "bat of death" is an agent of Omeyocan's underworld gods, carrying their words and performing their tasks in the lands of the living. As such, he frequently appears not only throughout Omeyocan but in other realms as well—especially lately, as he has entered into some manner of scheme with the dreaded Count Dracula of Vyraj. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 78 | 12884 | 217.05 | | Attack Power (ATK) | 80 | 881 | 13.58 | | Defense (DEF) | 83 | 914 | 14.08 | | Speed (SPD) | 102 | 102 | 0.0 | | Faith (FTH) | 108 | 108 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 30% | 30% | 0.0 | | Accuracy (ACC) | 40% | 40% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Dreaded Claws | Basic | Single Target | N/A | (140%ATK) | | Nocturnal Hunger | Core | AoE | 4 turns | (290%ATK) | | Nightmare Theft | Passive | N/A | N/A | N/A | | Screech of Doom | Ultimate | AoE | N/A | (160%ATK) | ## Ability Details ### Dreaded Claws (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (140%ATK) 3 times. Each hit has a 75% chance to reduce the target's Turn Meter by 5%. ### Nocturnal Hunger (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (290%ATK) with an 80% chance to place Drain II on each target for 2 turns. - **Awakening Upgrade:** If a target is already under Drain II, also decrease their Turn Meter by 10%. ### Nightmare Theft (Passive) - **Cooldown:** None - **Description:** When this hero inflicts a Critical Hit, steal 5% of the target's Turn Meter. If the attack is Strong Critical, steal a further 5% Turn Meter. - **Awakening Upgrade:** Also Decrease the target's FTH and SPD by 5 (stacking up to 50) each time this hero steal's turn meter. ### Screech of Doom (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 3375 - **Description:** Attack all enemies (160%ATK) 2 times. Each hit has an 80% chance to reduce the target's Turn Meter by 10%. If the target is above 50% Turn Meter, place SPD Down II on them for 2 turns, otherwise place Despair on them for 1 turn. - **Awakening Upgrade:** Each hit is a guaranteed Strong Critical. ## Imprint Bonus When this hero inflicts a Critical Hit, steal 2.5% of the target's Turn Meter. If the attack is Strong Critical, steal a further 2.5% Turn Meter. --- # Ceridwen Strategy Guide *Guardian of Secrets* Enchant your allies with Turn Meter and Divinity gains whilst casting judgement on their Allegiance. ## Character Overview - **Rarity:** Rare - **Realm:** Avalon - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore Although believed by some to be a goddess, Ceridwen is a mortal sorceress, albeit a potent one. She can grant mystical wisdom, and transform herself and others. She guards many of Avalon's secret magics, not only from outsiders but from her countrymen, reserving their powers to benefit her children—of which she has several, both natural and through sorcerous accident. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 72 | 11893 | 200.36 | | Attack Power (ATK) | 47 | 518 | 7.98 | | Defense (DEF) | 76 | 837 | 12.9 | | Speed (SPD) | 96 | 96 | 0.0 | | Faith (FTH) | 88 | 88 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Blessed Staff | Basic | Single Target | N/A | (295%ATK) | | Enchantress Elixir | Core | Single Target | 5 turns | | | Judgement's Call | Passive | N/A | N/A | N/A | | Cauldron's Brew | Ultimate | AllAlly | 5 turns | | ## Ability Details ### Blessed Staff (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (295%ATK). Increase 1 random ally's Turn Meter by 10%. ### Enchantress Elixir (Core) - **Cooldown:** 5 turns - **Description:** Heal 20%HP 1 ally then place FTH Up I and SPD Up I on them for 3 turns. ### Judgement's Call (Passive) - **Cooldown:** None - **Description:** Damage inflicted on Order allies is decreased by 10%. Damage inflicted by Chaos allies is increased by 10%. ### Cauldron's Brew (Ultimate) - **Cooldown:** 5 turns - **Initial Divinity:** 675 - **Required Divinity:** 3600 - **Description:** Increase the Divinity of all allies by 10% then place Sharpen I on Order allies for 1 turn and place Retaliate on Chaos allies for 1 turn. - **Awakening Upgrade:** Increase the Turn Meter of all allies by 10% ## Imprint Bonus Damage inflicted on Order allies is decreased by 5%. Damage inflicted by Chaos allies is increased by 5%. ## Leader Bonus 10% FTH Dungeon Battles --- # Chang'e Strategy Guide *Moon Mistress* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Rare - **Realm:** Tian - **Archetype:** Invoker - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore Chang'e consumed the immortality elixir that had been gifted to her husband Hou Yi, though whether she stole it or meant to prevent its theft by others remains uncertain. Ever since, she has dwelt on the moon as its goddess. She uses her vantage and power to protect those citizens of Tian she deems worthy—often without the permission of the celestial bureaucracy. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 73 | 12058 | 203.14 | | Attack Power (ATK) | 44 | 485 | 7.47 | | Defense (DEF) | 77 | 848 | 13.07 | | Speed (SPD) | 102 | 102 | 0.0 | | Faith (FTH) | 85 | 85 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Lunar Blessing | Basic | Single Target | N/A | (315%ATK) | | Serene Ascendance | Core | AllAlly | 5 turns | | | Spirit Elixir | Passive | N/A | N/A | N/A | | Moonlight Shroud | Ultimate | AllAlly | N/A | | ## Ability Details ### Lunar Blessing (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (315%ATK) then heal 5%HP all allies. If the target is under Vanish, Heal 10%HP the target instead. ### Serene Ascendance (Core) - **Cooldown:** 5 turns - **Description:** Place ACC Up I and RES Up I on all allies for 2 turns. If Hou Yi is an ally, he receives ACC Up II and RES Up II instead. ### Spirit Elixir (Passive) - **Cooldown:** None - **Description:** When an ally is healed, restore an additional 20% of the target's missing HP. - **Awakening Upgrade:** Also restore 20% of the target's destroyed HP. ### Moonlight Shroud (Ultimate) - **Cooldown:** None - **Initial Divinity:** 625 - **Required Divinity:** 3275 - **Description:** Heal 15%HP all allies then place Block Debuffs on each ally for 2 turns. If an ally is below 50% HP, place Vanish them for 1 turn. ## Imprint Bonus When this hero is healed, restore an additional 10% of the target's missing HP. ## Leader Bonus 15% SPD Dungeon Battles --- # Chantress Strategy Guide *Ritual Singer* Awaken your allies from their slumber and enhances their divinity generation. ## Character Overview - **Rarity:** Common - **Realm:** Aaru - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore These priestesses of Hathor are ritual singers, their voices granted power through long practice and mystical tattoos on their bodies. In days of old, their songs were meant only for religious ceremony and perhaps the recording of history or doctrine, but now it grants them a degree of genuine magical ability, which they use in both administration and war. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 52 | 8589 | 144.69 | | Attack Power (ATK) | 36 | 396 | 6.1 | | Defense (DEF) | 56 | 617 | 9.51 | | Speed (SPD) | 89 | 89 | 0.0 | | Faith (FTH) | 79 | 79 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 5% | 5% | 0.0 | | Accuracy (ACC) | 0% | 0% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Festive Liturgy | Basic | Single Target | N/A | (270%ATK) | | Awaken the Gods | Ultimate | AllAlly | N/A | | ## Ability Details ### Festive Liturgy (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (270%ATK), then increase the Divinity of this hero by 5%. ### Awaken the Gods (Ultimate) - **Cooldown:** None - **Initial Divinity:** 575 - **Required Divinity:** 3375 - **Description:** Increase the Divinity of all allies by 100 then has a 25% chance to remove Sleep from all allies. --- # Chernobog Strategy Guide *Bleak Anathema* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Legendary - **Realm:** Vyraj - **Archetype:** Slayer - **Affinity:** Eternal - **Allegiance:** Chaos ## Story & Lore Chernobog is the avatar of disaster and ill fortune. Harm follows in his wake, and he delights in the suffering he brings. Fighting for Vyraj in his own way, Chernobog extends his hand into other Realms. Bad luck surges beneath his gaze, and he has raised monsters and spirits to sally forth in his name, carrying his powers of mischance with them. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 70 | 11562 | 194.78 | | Attack Power (ATK) | 112 | 1233 | 19.0 | | Defense (DEF) | 86 | 947 | 14.59 | | Speed (SPD) | 102 | 102 | 0.0 | | Faith (FTH) | 99 | 99 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 40% | 40% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Law of Misfortune | Basic | Single Target | N/A | (420%ATK) | | Dark Assault | Core | Single Target | 4 turns | (235%ATK) | | Imposing Presence | Passive | N/A | N/A | N/A | | Extinguish Light | Ultimate | Single Target | N/A | (235%ATK) | ## Ability Details ### Law of Misfortune (Basic) - **Cooldown:** None - **Description:** Attack 1 (420%ATK) enemy with a 50% chance to place Terrify on the target for 2 turns. If this hero joins an attack or Retaliate's, attack all enemies (420%ATK) instead. Attacks ignore Intercept and Charm. ### Dark Assault (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (235%ATK) 3 times. Place Retaliate on this hero for 2 turns. If Belobog is an ally, Buff cannot be removed or reduced. Also, if the enemy is defeated, increase this hero's Divinity by 100%. - **Awakening Upgrade:** Place Phoenix on this hero for 1 turn which does not reduce on turn. ### Imposing Presence (Passive) - **Cooldown:** None - **Description:** After this hero joins an attack, gains an Extra Turn or Retaliates, this hero's next ability will ignore 15% of the target's DEF and ignore Shield, Barrier, Immortal, Ward and DEF Up. - **Awakening Upgrade:** After 5 enemy turns, if this hero is defeated, revive this Hero with 100% HP and Turn Meter. If Belobog is an ally, remove Banish and Block Revive before reviving. ### Extinguish Light (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 2825 - **Description:** Attack 1 enemy (235%ATK) 3 times. If the target's MAX HP is greater than this hero, each hit will inflict an additional 5% of the target's MAX HP. If the target's MAX HP is lower than this hero, each hit will always Strong Hit. - **Awakening Upgrade:** Place Banish on enemies defeated by this ability for 2. ## Imprint Bonus After this hero joins an attack, gains an Extra Turn or Retaliates, this hero's next ability will ignore 15% of the target's DEF and ignore Shield, Barrier, Immortal, Ward and DEF Up. --- # Cizin Strategy Guide *Lord of Death* Bring the plague and fires of Xibalba as you cut through waves of enemies. ## Character Overview - **Rarity:** Legendary - **Realm:** Omeyocan - **Archetype:** Slayer - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore The dominant of Omeyocan's many underworld powers, god of earthquakes and the dead, Cizin resents the fact that, for most souls, his torments are only temporary until they pass on to their proper afterlives. His ambition and sadism drive him to revel in mass death. He encourages the War of Pyramids, and has steadfastly refused to cooperate with Osiris's Shadow Council. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 78 | 12884 | 217.05 | | Attack Power (ATK) | 109 | 1200 | 18.49 | | Defense (DEF) | 82 | 903 | 13.92 | | Speed (SPD) | 97 | 97 | 0.0 | | Faith (FTH) | 102 | 102 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 30% | 30% | 0.0 | | Accuracy (ACC) | 35% | 35% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Pestilence Sweep | Basic | AoE | N/A | (250%ATK) | | Ground Quake | Core | AoE | 4 turns | (355%ATK) | | Ashes of Decay | Passive | N/A | N/A | N/A | | Rite of Flame and Decay | Ultimate | AoE | N/A | (355%ATK) | ## Ability Details ### Pestilence Sweep (Basic) - **Cooldown:** None - **Description:** Attack all enemies (250%ATK) with a 40% chance to place Acid on each target for 2 turns ### Ground Quake (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (355%ATK) with a 75% chance to place Blaze II on each target for 2 turns. - **Awakening Upgrade:** If the target is under Acid also activate Blaze without reducing its duration. ### Ashes of Decay (Passive) - **Cooldown:** None - **Description:** If an enemy is under Acid, reduce their incoming Healing by 50%. - **Awakening Upgrade:** When an enemy receives damage from Acid, has a 50% chance to increase the duration of Acid and Blaze on the target by 1 turn. ### Rite of Flame and Decay (Ultimate) - **Cooldown:** None - **Initial Divinity:** 625 - **Required Divinity:** 3600 - **Description:** Attack all enemies (355%ATK) then activate Acid and Blaze on each target. Also place Precision on this hero for 1 turn. - **Awakening Upgrade:** Place Precision on all allies instead. ## Imprint Bonus If an enemy is under Acid, reduce their incoming Healing by 25%. ## Leader Bonus 30% ATK Dungeon Battles --- # Cleopatra Strategy Guide *Queen of the Nile* Boosts ally speed and sustains the vitality of your team ## Character Overview - **Rarity:** Epic - **Realm:** Aaru - **Archetype:** Invoker - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore Perhaps the most famous of Aaru's queens, Cleopatra is underestimated by many who attribute her success to beauty and wiles. In fact, she is a clever politician and a brilliant tactician. Cleopatra orchestrates much of Aaru's military defense today, though some nobles and generals still mistrust her due to her foreign heritage, a prejudice that weakens the realm's war effort. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 84 | 13875 | 233.75 | | Attack Power (ATK) | 51 | 562 | 8.66 | | Defense (DEF) | 86 | 947 | 14.59 | | Speed (SPD) | 106 | 106 | 0.0 | | Faith (FTH) | 90 | 90 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 30% | 30% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Royal Mandate | Basic | Single Target | N/A | (185%ATK) | | Soothing Sands | Core | AllAlly | 5 turns | | | Nile's Blessing | Passive | N/A | N/A | N/A | | Viper's Antidote | Ultimate | AoE | N/A | (270%ATK) | ## Ability Details ### Royal Mandate (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (185%ATK) 2 times. Each hit increases the Turn Meter of all allies by 3%. ### Soothing Sands (Core) - **Cooldown:** 5 turns - **Description:** Heal 1500%SPD all allies and restore 10% of their destroyed MAX HP. ### Nile's Blessing (Passive) - **Cooldown:** None - **Description:** When a Buff on an ally expires or is removed, restore 5% of their destroyed MAX HP. - **Awakening Upgrade:** Also increase their Divinity by 50. ### Viper's Antidote (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 2925 - **Description:** Revive 1 ally with 30% HP and Turn Meter then attack all enemies (270%ATK). Also place RES Up II on all allies for 2 turns. - **Awakening Upgrade:** The RES Up II cannot be removed. ## Imprint Bonus When a Buff on an ally expires or is removed, restore 2.5% of their destroyed MAX HP. ## Leader Bonus 20% SPD All Battles --- # Composite Bowman Strategy Guide *Precision Deadeye* Rain arrows down upon your foes and smite Chaos enemies from the field of battle. ## Character Overview - **Rarity:** Common - **Realm:** Ekur - **Archetype:** Slayer - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore Infantry archers called Lu-Geshban are often the backbone of Ekur's military forces, making expert use of the composite bow, perhaps the greatest military technology of their Realm. They move in coordinated formations to bring mass death to the enemy. They haven't yet made substantial alterations to their weapons since the Shattering, but have begun studying the larger longbows used in other Realms. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 45 | 7433 | 125.22 | | Attack Power (ATK) | 67 | 738 | 11.37 | | Defense (DEF) | 51 | 562 | 8.66 | | Speed (SPD) | 81 | 81 | 0.0 | | Faith (FTH) | 77 | 77 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 0% | 0% | 0.0 | | Accuracy (ACC) | 0% | 0% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Rapid Fire | Basic | Single Target | N/A | (140%ATK) | | Arrow Barrage | Ultimate | AoE | N/A | (295%ATK) | ## Ability Details ### Rapid Fire (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (140%ATK) 3 times. If the target is defeated, has a 50% chance to gain an Extra Turn. ### Arrow Barrage (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 1800 - **Description:** Attack all enemies (295%ATK) with a 20% additional critical chance. --- # Cyclops Strategy Guide *One-Eyed Terror* Brawler that is resistant to critical hits. ## Character Overview - **Rarity:** Rare - **Realm:** Olympus - **Archetype:** Brawler - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore One-eyed giants of Olympus, cyclopes appear in several different varieties. A few, possessed of surprising craft and skill, work to assist gods at the forge or other workshops. Other cyclopes, however, are vicious, savage hunters and marauders who leave ruined villages and half-eaten corpses in their wake. The latter are, unfortunately, far more common, especially since the Shattering. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 92 | 15196 | 256.0 | | Attack Power (ATK) | 71 | 782 | 12.05 | | Defense (DEF) | 68 | 749 | 11.54 | | Speed (SPD) | 85 | 85 | 0.0 | | Faith (FTH) | 84 | 84 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 30% | 30% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Titan Cleave | Basic | AoE | N/A | (5%HP+75%ATK) | | Titanic Stomp | Core | AoE | 5 turns | (10%HP+105%ATK) | | Feast of Strength | Passive | N/A | N/A | N/A | | Anvil of the Gods | Ultimate | Single Target | N/A | (15%HP+185%ATK) | ## Ability Details ### Titan Cleave (Basic) - **Cooldown:** None - **Description:** Attack all enemies (5%HP+75%ATK) and heal for 10% of the damage inflicted. ### Titanic Stomp (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (10%HP+105%ATK) then decrease each target's ATK and DEF of each target by 3% (stacking up to 5 times). ### Feast of Strength (Passive) - **Cooldown:** None - **Description:** Before attacking, this hero will increase their ATK by 5% of this hero's team combined ATK. ### Anvil of the Gods (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 2825 - **Description:** Attack 1 enemy (15%HP+185%ATK) then steal 1 random Buff from the target and destroy 10% of the target's MAX HP. If the target is under a Buff after attacking, also has an 80% chance to place RES Down I on the target for 2 turns. - **Awakening Upgrade:** Always place RES Down I on the target. ## Imprint Bonus Before attacking, this hero will increase their ATK by 2.5% of this hero's team combined ATK. --- # Dagonet Strategy Guide *Jester Knight* Fool your foes as you lock their abilities and weaken their defenses whilst joining your allies in attacks. ## Character Overview - **Rarity:** Rare - **Realm:** Avalon - **Archetype:** Disruptor - **Affinity:** Eternal - **Allegiance:** Chaos ## Story & Lore Elevated to knighthood by King Arthur, Dagonet served as jester and advisor more often than warrior, partly for his particular skills, but in part because he never seemed entirely stable. That madness has only grown since the Shattering, causing episodes of incomprehension—and more rarely, of murder. His king may have no choice but to take drastic steps, and soon. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 56 | 9250 | 155.83 | | Attack Power (ATK) | 68 | 749 | 11.54 | | Defense (DEF) | 66 | 727 | 11.2 | | Speed (SPD) | 90 | 90 | 0.0 | | Faith (FTH) | 96 | 96 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Opportunity Knocks | Basic | Single Target | N/A | (305%ATK) | | Disappearing Act | Core | AoE | 5 turns | | | Fools Courage | Passive | N/A | N/A | N/A | | Jester Dance | Ultimate | Single Target | N/A | (435%ATK) | ## Ability Details ### Opportunity Knocks (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (305%ATK) with a 50% chance to place either Lock Core or Lock Ultimate on the target for 1 turn. ### Disappearing Act (Core) - **Cooldown:** 5 turns - **Description:** Place Vanish on this hero for 2 turns, then has a 75% chance to place DEF Down I on all enemies for 2 turns. ### Fools Courage (Passive) - **Cooldown:** None - **Description:** When an enemy Buff activates or is removed, decrease 10% of their Turn Meter. When an enemy Debuff expires or is removed, decrease 10% of their Divinity. - **Awakening Upgrade:** If an enemy has no Buff at the end of their turn has a 50% to attack the enemy with the Basic Ability. ### Jester Dance (Ultimate) - **Cooldown:** None - **Initial Divinity:** 625 - **Required Divinity:** 2375 - **Description:** Attack 1 enemy (435%ATK), then attack (435%ATK) each enemy under DEF Down. Each hit has a 50% chance to steal 1 random Buff from the target. ## Imprint Bonus When an enemy Buff expires or is removed, decrease 5% of their Turn Meter. When an enemy Debuff expires or is removed, decrease 5% of their Divinity. --- # Desert Raider Strategy Guide *Nomadic Warrior* Use the knowledge of the desert to poison enemies and strike down your foes. ## Character Overview - **Rarity:** Common - **Realm:** Ekur - **Archetype:** Slayer - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore To supplement their own soldiers, nobles of Ekur often hire tribal mercenaries from beyond their borders. These outsiders are skilled warriors with even fiercer reputations, often capable of routing larger forces through blade-skill and intimidation. They are also, however, loyal to their own leaders, and may turn on their employers should greater opportunities present themselves. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 45 | 7433 | 125.22 | | Attack Power (ATK) | 73 | 804 | 12.39 | | Defense (DEF) | 49 | 540 | 8.32 | | Speed (SPD) | 79 | 79 | 0.0 | | Faith (FTH) | 77 | 77 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 0% | 0% | 0.0 | | Accuracy (ACC) | 0% | 0% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Poison Blades | Basic | Single Target | N/A | (185%ATK) | | Nomadic Wisdom | Ultimate | Single Target | N/A | (470%ATK) | ## Ability Details ### Poison Blades (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (185%ATK) 2 times with a 15% chance to place Acid on the target for 1 turn. ### Nomadic Wisdom (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 1350 - **Description:** Attack 1 enemy (470%ATK), then place ACC Up I on this hero for 1 turn. --- # Devana Strategy Guide *Woodland Huntress* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Vyraj - **Archetype:** Disruptor - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore Goddess of the wilds, the hunt, and the moon, Devana is a figure of both veneration and fear, protection and terror. Her skills would prove a powerful advantage for Vyraj's pantheon, but she has ignored Perun's efforts at unification, focused instead on proving her superiority over other realms' hunter deities—especially Artemis, whom Devana despises as a pretender to her own renown. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 68 | 11232 | 189.22 | | Attack Power (ATK) | 76 | 837 | 12.9 | | Defense (DEF) | 74 | 815 | 12.56 | | Speed (SPD) | 98 | 98 | 0.0 | | Faith (FTH) | 100 | 100 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 35% | 35% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Huntress Omen | Basic | AoE | N/A | (190%ATK) | | Storm of Arrows | Core | AoE | 5 turns | (150%ATK) | | Lingering Omen | Passive | N/A | N/A | N/A | | Verdant Silence | Ultimate | Single Target | N/A | (480%ATK) | ## Ability Details ### Huntress Omen (Basic) - **Cooldown:** None - **Description:** Attack all enemies (190%ATK) with a 35% chance to decrease the Turn Meter of each target by 20%. ### Storm of Arrows (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (150%ATK) 2 times with a 75% chance to place ATK Down II and SPD Down II on each target for 2 turns. ### Lingering Omen (Passive) - **Cooldown:** None - **Description:** When an enemy receives a Turn Meter increase, this hero Retaliates. - **Awakening Upgrade:** Also Retaliates when an enemy decreases this hero's Turn Meter. ### Verdant Silence (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 3500 - **Description:** Attack 1 enemy (480%ATK) with a 75% chance to place Lock Core on the target for 2 turns. - **Awakening Upgrade:** Has a 75% chance to place Sleep on all other enemies for 1 turn. ## Imprint Bonus When an enemy increases a Turn Meter, this hero has a 50% chance to counter-attack with their basic ability. ## Leader Bonus 40 ACC All Battles --- # Diao Chan Strategy Guide *Sable Lady* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Rare - **Realm:** Tian - **Archetype:** Disruptor - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore Once a courtesan and adroit politician, Diao Chan shaped history by turning ambitious leaders such as Lu Bu against one another. Over time, however, she has grown tired of such indirect methods. Now she uses her skills to infiltrate and assassinate, gradually molding the mortal governments of Tian—though to what precise end, or on whose behalf, are secrets she holds close. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 59 | 9745 | 164.17 | | Attack Power (ATK) | 67 | 738 | 11.37 | | Defense (DEF) | 67 | 738 | 11.37 | | Speed (SPD) | 94 | 94 | 0.0 | | Faith (FTH) | 93 | 93 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Stolen Devotion | Basic | Single Target | N/A | (310%ATK) | | Alluring Presence | Core | Single Target | 5 turns | | | Courtesan's Guile | Passive | N/A | N/A | N/A | | Dance of Falling Petals | Ultimate | Single Target | N/A | (175%ATK) | ## Ability Details ### Stolen Devotion (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (310%ATK) and decrease the target's Divinity by 10%. If the target is under Charm, will steal the Divinity instead. ### Alluring Presence (Core) - **Cooldown:** 5 turns - **Description:** Place Charm on the target for 3 turns then decrease the Divinity of all enemies by 15%. If a target's Divinity falls below 10% then place Sleep on the target for 2 turn. ### Courtesan's Guile (Passive) - **Cooldown:** None - **Description:** When an enemy under Charm has their Turn Meter or Divinity increased, this hero gains the same amount. - **Awakening Upgrade:** At the start of the wave, place Charm on the enemy with the highest ATK for 2 turns. ### Dance of Falling Petals (Ultimate) - **Cooldown:** None - **Initial Divinity:** 400 - **Required Divinity:** 2150 - **Description:** Attack 1 enemy (175%ATK) 3 times. Each hit decreases the target's Turn Meter by 5%. If the target is under Charm, decrease the Turn Meter of all enemies instead. ## Imprint Bonus When an enemy under Charm has their Turn Meter or Divinity increased, this hero gains 50% of that amount. --- # Dobrynya Strategy Guide *The Bold* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Rare - **Realm:** Vyraj - **Archetype:** Defender - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore Though born of modest peasants, Dobrynya Nikitich rose to become one of Vyraj's greatest knights. Slayer of dragons, rescuer of princesses, there is no traditional quest he has not undertaken—often complaining throughout, yet succeeding all the same. He performs frequent tasks for Vyraj's princess, but still they treat him as a commoner, a circumstance he is slowly coming to resent… ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 60 | 9910 | 166.95 | | Attack Power (ATK) | 54 | 595 | 9.17 | | Defense (DEF) | 83 | 914 | 14.08 | | Speed (SPD) | 91 | 91 | 0.0 | | Faith (FTH) | 87 | 87 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 50% | 50% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Heroic Strike | Basic | Single Target | N/A | (155%DEF+145%ATK) | | Daring Rescue | Core | Single Target | 4 turns | (225%DEF+205%ATK) | | Oath of the Bogatyr | Passive | N/A | N/A | N/A | | Trusted Agent | Ultimate | AllAlly | N/A | | ## Ability Details ### Heroic Strike (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (155%DEF+145%ATK) with a 50% chance to place ATK Down I on the target for 2 turns. ### Daring Rescue (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (225%DEF+205%ATK) and remove 1 random Disable from each ally. If a Disable is removed, place Intercept on the ally for 1 turn. - **Awakening Upgrade:** No longer requires Disable to be removed and Place Intercept on each ally instead. ### Oath of the Bogatyr (Passive) - **Cooldown:** None - **Description:** When this hero intercepts an attack, heal the protected ally for 10% of their MAX HP. If the ally is below 50% HP, prevent the Intercept from reducing its duration when activated. ### Trusted Agent (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 2925 - **Description:** Place Protect I each ally except this hero for 3 turns. Also place Block Debuff on each ally for 2 turns. ## Imprint Bonus When this hero intercepts an attack, heal the protected ally for 5% of their MAX HP. If the ally is below 50% HP, prevent the Intercept from reducing its duration when activated. ## Leader Bonus 18% HP Campaign Battles --- # Dracula Strategy Guide *The Impaler* Summon the darkness and drain the life essence as you cast forth tides of Bleeds onto your foes. ## Character Overview - **Rarity:** Legendary - **Realm:** Vyraj - **Archetype:** Brawler - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore Even before the Shattering, the undead prince Dracula possessed enormous supernatural power. When the world broke, that power grew greater still, until he found himself equal to some of Vyraj's gods. While he still defends the Realm, he works to expand his power over its mortal population, and engages in multiple schemes—including a conspiracy with Omeyocan's Camazotz—toward his own ends. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 115 | 18995 | 320.0 | | Attack Power (ATK) | 86 | 947 | 14.59 | | Defense (DEF) | 88 | 969 | 14.93 | | Speed (SPD) | 100 | 100 | 0.0 | | Faith (FTH) | 89 | 89 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 55% | 55% | 0.0 | | Accuracy (ACC) | 35% | 35% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Transfusion | Basic | Single Target | N/A | (5%HP+80%ATK) | | Blood Mist | Core | AoE | 4 turns | | | Symphony of the Night | Passive | N/A | N/A | N/A | | Sanguine Tides | Ultimate | AoE | 5 turns | (5%HP+35%ATK) | ## Ability Details ### Transfusion (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (5%HP+80%ATK) 2 times. Each hit has a 75% chance to place 1 stack of Bleed on the target. Also, heal 5%HP this hero if the target under Bleed. - **Awakening Upgrade:** Place 1 stack of Bleed on all enemies instead. ### Blood Mist (Core) - **Cooldown:** 4 turns - **Description:** Place 2 stacks of Bleed on all enemies and remove 1 random Buff from each target. If a Buff was removed place 3 stacks of Bleed instead and gain an Extra Turn. ### Symphony of the Night (Passive) - **Cooldown:** None - **Description:** At the start of an enemy's turn, if they are under Bleed increase the damage of this hero's next attack by 10%. - **Awakening Upgrade:** At the start of an ally's turn, steal 5% of their current HP and increase this hero's Divinity by 2% ### Sanguine Tides (Ultimate) - **Cooldown:** 5 turns - **Initial Divinity:** 575 - **Required Divinity:** 4725 - **Description:** Attack all enemies (5%HP+35%ATK) 4 times. Before attacking, consumes all stacks of Bleed on each target and increases the damage inflicted by 8% per stack of Bleed consumed. - **Awakening Upgrade:** Also, Destroy each target's HP for 10% of the damage inflicted (up to 60% of the target's HP) ## Imprint Bonus At the start of an enemy's turn, if they are under Bleed increase the damage of this hero's next attack by 5%. --- # Druid Strategy Guide *Forest Sage* Summon the roots of the forest to protect your allies from danger. ## Character Overview - **Rarity:** Uncommon - **Realm:** Avalon - **Archetype:** Defender - **Affinity:** Wisdom - **Allegiance:** Chaos ## Story & Lore The priestly class of Avalon, druids are religious and community leaders, political advisors, healers, and prophets. They primarily guide local villages, reading omens for signs of the gods' will or glimpses into the future, but they are equally capable of raising both cudgel and curse against those who would threaten their lands or their people. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 56 | 9250 | 155.83 | | Attack Power (ATK) | 47 | 518 | 7.98 | | Defense (DEF) | 72 | 793 | 12.22 | | Speed (SPD) | 91 | 91 | 0.0 | | Faith (FTH) | 83 | 83 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Vine Snap | Basic | Single Target | N/A | (150%DEF+135%ATK) | | Barkskin | Core | Self | 5 turns | | | Cloak of Thorns | Ultimate | AllAlly | 5 turns | | ## Ability Details ### Vine Snap (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (150%DEF+135%ATK) with a 25% chance to place ATK Down I on the target for 1 turn. ### Barkskin (Core) - **Cooldown:** 5 turns - **Description:** Place Protect I on an ally for 2 turns. ### Cloak of Thorns (Ultimate) - **Cooldown:** 5 turns - **Initial Divinity:** 350 - **Required Divinity:** 1925 - **Description:** Place Radiance I on all allies for 1 turn. --- # Dryad Strategy Guide *Evergreen Enchanter* Call the power of the forest to restore your teams power. ## Character Overview - **Rarity:** Common - **Realm:** Avalon - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Chaos ## Story & Lore Spirits of the trees, dryads dwell in the deep woods of Avalon. Some dryads occasionally take a fancy to passing mortals, seeking to charm them into dalliance, but most prefer solitude, eschewing the company of humans and other fae alike. Dryads have no interest in the ongoing struggles between Realms, but are quick to defend themselves and their forests against hostile intruders. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 54 | 8919 | 150.25 | | Attack Power (ATK) | 37 | 407 | 6.27 | | Defense (DEF) | 58 | 639 | 9.85 | | Speed (SPD) | 88 | 88 | 0.0 | | Faith (FTH) | 75 | 75 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 5% | 5% | 0.0 | | Accuracy (ACC) | 0% | 0% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Falling Leaf | Basic | Single Target | N/A | (260%ATK) | | Bountiful Growth | Ultimate | Single Target | N/A | (370%ATK) | ## Ability Details ### Falling Leaf (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (260%ATK). Place Shield 75%ATK on the ally with the lowest HP. ### Bountiful Growth (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 2825 - **Description:** Attack 1 enemy 200%ATK then heal 150%ATK all allies. --- # Eagle Archer Strategy Guide *Warrior Marksman* Land fatal arrows on your foes extinguishing their life to Xibalba. ## Character Overview - **Rarity:** Uncommon - **Realm:** Omeyocan - **Archetype:** Slayer - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore Eagle archers are members of an elite martial order in Omeyocan, specializing in speed, mobility, and ambush at a distance. Most operate in groups of fellow eagle archers, but some instead serve as commanders of more conventional forces. They specialize in capturing the enemy for later sacrifice, and indeed status in the order is determined by the number of prisoners taken. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 56 | 9250 | 155.83 | | Attack Power (ATK) | 78 | 859 | 13.24 | | Defense (DEF) | 57 | 628 | 9.68 | | Speed (SPD) | 86 | 86 | 0.0 | | Faith (FTH) | 81 | 81 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 10% | 10% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Vitality Shot | Basic | Single Target | N/A | (365%ATK) | | Tactical Prowess | Core | Single Target | 4 turns | (520%ATK) | | Ritual Sacrifice | Ultimate | Single Target | N/A | (205%ATK) | ## Ability Details ### Vitality Shot (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (365%ATK). Inflict 150% increased damage to enemies who are full health. ### Tactical Prowess (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (520%ATK), then place ATK Up I on this hero for 1 turn. ### Ritual Sacrifice (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 2700 - **Description:** Attack 1 enemy (205%ATK) 3 times. Enemies defeated by this ability cannot be revived. --- # Enki Strategy Guide *Flood Father* Bring the waters of Ekur and Mend your allies Spirit restoring them from death. ## Character Overview - **Rarity:** Legendary - **Realm:** Ekur - **Archetype:** Invoker - **Affinity:** Eternal - **Allegiance:** Chaos ## Story & Lore Lord of the Sweet Waters, Enki is creator of life in Ekur. Stubborn and curmudgeonly, he has isolated himself since the Shattering, which he views as the other gods' failure. Opposed to both the current Order and Destiny's view of the future, he is content to see Chaos run rampant until a replacement of which he personally approves should appear. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 94 | 15526 | 261.56 | | Attack Power (ATK) | 60 | 661 | 10.19 | | Defense (DEF) | 99 | 1090 | 16.8 | | Speed (SPD) | 105 | 105 | 0.0 | | Faith (FTH) | 99 | 99 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 45% | 45% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Aqua Surge | Basic | Single Target | N/A | (315%ATK) | | River’s Blessing | Core | AoE | 5 turns | (255%ATK) | | Gift of Ingenuity | Passive | N/A | N/A | N/A | | Temple of Abzu | Ultimate | Single Target | N/A | | ## Ability Details ### Aqua Surge (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (315%ATK). Increase the Turn Meter of all allies by 5%. If an ally is under Mend increase their Turn Meter by 10% instead. ### River’s Blessing (Core) - **Cooldown:** 5 turns - **Description:** Remove all Debuff from all allies then attack all enemies (255%ATK). Also, place Mend on all allies for 3 turns. If an ally is already under Mend increase their Max HP by 4% (up to 5 times). - **Awakening Upgrade:** Also removeDisable from all allies. ### Gift of Ingenuity (Passive) - **Cooldown:** None - **Description:** Increase the healing from Mend by 50%. At the start of this hero's turn, activate 1 Mend on each ally. - **Awakening Upgrade:** At the start of the turn, place Mend on all allies for 1 turn. ### Temple of Abzu (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 3725 - **Description:** Heal 30%HP all allies then increase the duration of Mend on all allies by 1 turn. If an ally is below 50% HP, increase their Turn Meter by 20%. If an ally is above 50% HP, place SPD Up II on the target for 2 turns. - **Awakening Upgrade:** Also Revive 1 Ally with 100% HP 100% Turn Meter. ## Imprint Bonus Increase the healing from Mend by 25%. At the start of this hero's turn, activate 1 Mend on each ally. ## Leader Bonus 33% HP All Battles --- # Enkidu Strategy Guide *Companion of Kings* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Rare - **Realm:** Ekur - **Archetype:** Brawler - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore Unique among all creatures, Enkidu's soul was Shattered along with the world itself; refracted into nine separate "avatars" across the Realms, each a portion of the original. Now that he has been restored, the wild warrior struggles to process his experience, to regain his sense of self—and to forgive his beloved companion Gilgamesh for the horrors wrought in his name. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 93 | 15361 | 258.78 | | Attack Power (ATK) | 70 | 771 | 11.88 | | Defense (DEF) | 73 | 804 | 12.39 | | Speed (SPD) | 91 | 91 | 0.0 | | Faith (FTH) | 83 | 83 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 30% | 30% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Clay Resilience | Basic | Single Target | N/A | (5%HP+70%ATK) | | Kings Rival | Core | Single Target | 5 turns | (15%HP+185%ATK) | | Wildman | Passive | N/A | N/A | N/A | | Feral Rage | Ultimate | RandomEnemyAlive | N/A | (5%HP+55%ATK) | ## Ability Details ### Clay Resilience (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (5%HP+70%ATK) 2 times. Each hit will heal for 30% of the damage inflicted. If Gilgamesh is an ally, he will join the attack. ### Kings Rival (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (15%HP+185%ATK) and reduce the target's SPD by 10 (stacking up to 4 times). If the attack is a Strong Hit will increase the damage inflicted by 20% of the target's ATK. ### Wildman (Passive) - **Cooldown:** None - **Description:** Increase this hero's chance to Strong Hit by 15%. - **Awakening Upgrade:** Strong Hits ignore 10% of the target's DEF. ### Feral Rage (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 3275 - **Description:** Attack (5%HP+55%ATK) 4 random enemies. Each hit has a 50% chance to place Blunt I on the target for 2 turns. If the attack is a Strong Hit place Blunt II instead. ## Imprint Bonus Increase this hero's chance to Strong Hit by 7.5%. --- # Eurydice Strategy Guide *Vengeful Muse* Disruptor who lowers divinity and tandems with Orpheus. ## Character Overview - **Rarity:** Rare - **Realm:** Olympus - **Archetype:** Disruptor - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore Of all the shades in Hades' realm, few have as much cause to hate him as Eurydice. When her husband Orpheus charmed his way into the underworld to retrieve her, she was permitted to go—then yanked back at the last moment. Eurydice now seeks any opportunity for vengeance against Hades and Persephone, though so far none has presented itself. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 63 | 10406 | 175.31 | | Attack Power (ATK) | 62 | 683 | 10.53 | | Defense (DEF) | 65 | 716 | 11.03 | | Speed (SPD) | 91 | 91 | 0.0 | | Faith (FTH) | 96 | 96 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Lyric of Silence | Basic | Single Target | N/A | (335%ATK) | | Lyric of Binding | Core | Single Target | 5 turns | (480%ATK) | | Lyric of Vengeance | Passive | N/A | N/A | N/A | | Lyric of Orpheus | Ultimate | AoE | N/A | (275%ATK) | ## Ability Details ### Lyric of Silence (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (335%ATK) with a 35% chance to place Sleep for 2 turns. If Orpheus is an ally, increase the chance to place Sleep by 50%. ### Lyric of Binding (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (480%ATK) with a 50% chance to place Stun on the target for 1 turn. If Orpheus is an ally, increase the chance to place Stun by 50%. ### Lyric of Vengeance (Passive) - **Cooldown:** None - **Description:** When an enemy with a Disable takes a turn, decrease their Divinity by 10%. - **Awakening Upgrade:** Enemies under a Disable generate 50% less Divinity. ### Lyric of Orpheus (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 2800 - **Description:** Attack all enemies (275%ATK) with an 80% chance to decrease each target's Turn Meter by 10% and place SPD Down I on each target for 2 turns. ## Imprint Bonus When an enemy with a Disable takes a turn, decrease their Divinity by 5%. --- # Fae Enchantress Strategy Guide *Woodland Sprite* Cast dark spells to slow and debuff your foes. ## Character Overview - **Rarity:** Uncommon - **Realm:** Avalon - **Archetype:** Disruptor - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore While the fae of Avalon encompass a variety of supernatural creatures, these particular tricksters are the epitome of stereotypical fairy imagery. Small, winged, beautiful, and capricious, they can be kind and friendly or maliciously deceptive. They wield their magics against all who offend them, and while that includes most enemies of Avalon, it includes all too many innocent passersby as well. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 49 | 8094 | 136.36 | | Attack Power (ATK) | 59 | 650 | 10.02 | | Defense (DEF) | 58 | 639 | 9.85 | | Speed (SPD) | 90 | 90 | 0.0 | | Faith (FTH) | 86 | 86 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 10% | 10% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Faerie Dust | Basic | Single Target | N/A | (290%ATK) | | Muddle | Core | Single Target | 5 turns | (415%ATK) | | Mischievous Barrage | Ultimate | AoE | 5 turns | (240%ATK) | ## Ability Details ### Faerie Dust (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (290%ATK). Increase this hero's Turn Meter by 15% if the enemy is under a Debuff. ### Muddle (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (415%ATK) with a 50% chance to place FTH Down I on the target for 2 turns. ### Mischievous Barrage (Ultimate) - **Cooldown:** 5 turns - **Initial Divinity:** 725 - **Required Divinity:** 2375 - **Description:** Attack all enemies (240%ATK) with a 40% chance to place SPD Down I on each target for 2 turn. --- # Fenrir Strategy Guide *Fen-Dweller* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Legendary - **Realm:** Asgard - **Archetype:** Slayer - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore The great Fenris Wolf was long imprisoned by Asgard's gods, for he was prophesied to consume the sun and slay Odin come Ragnarok. Now the Shattering has broken his bonds, freeing him to hunt, but he has not grown to nearly the power that was foretold. Resentment and hatred drive his predations—but so, too, does the voice of Chaos itself. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 75 | 12388 | 208.69 | | Attack Power (ATK) | 108 | 1189 | 18.32 | | Defense (DEF) | 91 | 1002 | 15.44 | | Speed (SPD) | 104 | 104 | 0.0 | | Faith (FTH) | 98 | 98 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 30% | 30% | 0.0 | | Accuracy (ACC) | 40% | 40% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Bloodlust | Basic | Single Target | N/A | (240%ATK) | | Untamed Fury | Core | Single Target | 5 turns | (620%ATK) | | Blood-fuelled | Passive | N/A | N/A | N/A | | Omen of Ragnarok | Ultimate | Single Target | N/A | (345%ATK) | ## Ability Details ### Bloodlust (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy 2 times (240%ATK). Heal 2%HP this hero for each stack of Bleed on the target. If the target is under 5 or more Bleed stacks, this attack cannot Weak Hit. - **Awakening Upgrade:** If the target is under 10 Stacks of Bleed, each hit also increase this hero's CDMG by 5% (stacking up to 10 times). ### Untamed Fury (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (620%ATK) with a 75% to activate 3 stacks of Bleed on the target. If the target is under 10 Stacks of Bleed, gain an Extra Turn. - **Awakening Upgrade:** Activates all stacks of Bleed on the target instead. ### Blood-fuelled (Passive) - **Cooldown:** None - **Description:** Enemies under Bleed have their Turn Meter reduction effects reduced by 100%. ### Omen of Ragnarok (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 1700 - **Description:** Attack 1 enemy (345%ATK) 2 times. Before attacking, place 2 stacks of Bleed on the target which cannot be resisted if this hero has 100% C.RATE. Also place Barrier on this hero equal to 5% of the damage inflicted. If the target is under 10 stacks of Bleed, increase this hero's Turn Meter by 20%. - **Awakening Upgrade:** Increases the damage of this hero's Ultimate Ability by 5% (stacking up to 100%), each time it is used. ## Imprint Bonus Enemies under Bleed have their Turn Meter reduction effects reduced by 50%. --- # Fisher King Strategy Guide *Grail Knight* Grant Immortality to your Allies and Sustain their Life over the centuries of battle. ## Character Overview - **Rarity:** Legendary - **Realm:** Avalon - **Archetype:** Defender - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore Suffering a wound that will not heal, King Pellam stood eternal guard over… something. A cauldron to revive the dead? The Holy Grail? Legends differ. He spent his time fishing a nearby river, wracked with pain but ready to defend his charge. Now something has driven him from his duties. He wanders in despair, unable to escape his agony or even to die. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 85 | 14040 | 236.53 | | Attack Power (ATK) | 72 | 793 | 12.22 | | Defense (DEF) | 111 | 1222 | 18.83 | | Speed (SPD) | 103 | 103 | 0.0 | | Faith (FTH) | 91 | 91 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 80% | 80% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Grail Veil | Basic | Single Target | N/A | (160%DEF+145%ATK) | | Gift of Immortality | Core | AllAlly | 5 turns | | | Keeper of the Grail | Passive | N/A | N/A | N/A | | Trial of Worth | Ultimate | AllAlly | 5 turns | | ## Ability Details ### Grail Veil (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (160%DEF+145%ATK). Place Vanish on the ally with the lowest HP for 2 turns. ### Gift of Immortality (Core) - **Cooldown:** 5 turns - **Description:** Place Immortal and Shield 300% DEF on all allies for 2 turns. - **Awakening Upgrade:** Immortal and Shield cannot be removed when placed by this ability. ### Keeper of the Grail (Passive) - **Cooldown:** None - **Description:** When Immortal prevents an ally's death, increases their HP, ATK and DEF by 5% (stacks up to 6 times). Will persist across each wave. - **Awakening Upgrade:** Prevents the duration of Immortal from being reduced when preventing death. ### Trial of Worth (Ultimate) - **Cooldown:** 5 turns - **Initial Divinity:** 800 - **Required Divinity:** 3275 - **Description:** Equalize the HP of all allies to the ally with the highest HP. If allies are above 50% HP, permanently increase the damage they inflict to enemies by 10% (stacks up to 3 times). If allies are below 50% HP, permanently decrease the damage they receive by 10% (stacks up to 3 times). Will persist across each wave. - **Awakening Upgrade:** Heal 200%DEF the ally with the Highest HP and increases the stacks limit by 2. ## Imprint Bonus When Immortal prevents this hero's death, increases their HP, ATK and DEF by 2.5% (stacks up to 6 times). ## Leader Bonus 33% DEF All Battles --- # Freki Strategy Guide *Odin's Fury* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Asgard - **Archetype:** Brawler - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore The Hounds of Odin, Freki and Geri, are a pair of fearsome wolves, often found at the All-Father's side. They feast upon his leavings in Valhalla, and upon the fallen dead of Asgard's battles. They also now serve as his fist and his wrath throughout Ryven, sent to rend and tear those who have angered their master beyond Asgard's borders. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 97 | 16022 | 269.92 | | Attack Power (ATK) | 87 | 958 | 14.76 | | Defense (DEF) | 79 | 870 | 13.41 | | Speed (SPD) | 89 | 89 | 0.0 | | Faith (FTH) | 87 | 87 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 35% | 35% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Sharp Fangs | Basic | Single Target | N/A | (15%HP+130%ATK) | | Feral Leap | Core | Single Target | 4 turns | (20%HP+185%ATK) | | Pack Retribution | Passive | N/A | N/A | N/A | | Chill of the Hunt | Ultimate | Single Target | N/A | (20%HP+185%ATK) | ## Ability Details ### Sharp Fangs (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (15%HP+130%ATK) with a 50% chance to place 2 stacks of Bleed on the target. If Geri is an ally, increase the chance to place Bleed by 25%. If Odin is an ally, activate Bleed after attacking. ### Feral Leap (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (20%HP+185%ATK) with a 75% chance to place Vulnerable II on the target for 2 turns. If the target is under 5 stacks or more of Bleed, also place Curse II on the target for 2 turns. - **Awakening Upgrade:** If the target is under 10 stacks of Bleed, place Barrier on this hero equal to 30% of the damage inflicted. ### Pack Retribution (Passive) - **Cooldown:** None - **Description:** When an ally is attacked, has a 50% chance to activate all stacks of Bleed on the attacker. ### Chill of the Hunt (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 2875 - **Description:** Attack 1 enemy (20%HP+185%ATK) with a 75% chance to place Freeze on the target for 1 turn. If Geri and Odin are on the ally team, also increase their Divinity and Turn Meter by 30%. - **Awakening Upgrade:** Also, increase the damage inflicted by 3% for each stack of Bleed on the target. ## Imprint Bonus When this hero is attacked, has a 50% chance to activate all stacks of Bleed on the attacker. --- # Freya Strategy Guide *Mistress of Fólkvangr* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Legendary - **Realm:** Asgard - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore Goddess of love, fertility, and war, Freya often rides with the Valkyrie and stands among Asgard's most revered deities. She is also among their busiest, as her duties and obligations have vastly expanded since the Shattering—especially as she, along with the goddess Frigg, struggle to govern the realm in the face of Odin's growing preoccupation and ever-increasing absences. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 87 | 14370 | 242.08 | | Attack Power (ATK) | 53 | 584 | 9.0 | | Defense (DEF) | 99 | 1090 | 16.8 | | Speed (SPD) | 112 | 112 | 0.0 | | Faith (FTH) | 100 | 100 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 40% | 40% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Love and War | Basic | Single Target | N/A | (355%ATK) | | Edict of the Vanir | Core | Single Target | 5 turns | | | Vanir’s Grace | Passive | N/A | N/A | N/A | | Valkyrie of Fólkvangr | Ultimate | Single Target | N/A | (505%ATK) | ## Ability Details ### Love and War (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (355%ATK). Place Mend on the ally with the lowest HP for 2 turns. - **Awakening Upgrade:** If the ally is below 50% HP, place an additional Mend for 2 turns. ### Edict of the Vanir (Core) - **Cooldown:** 5 turns - **Description:** Equalize 1 ally's Turn Meter equal to the enemy with the Highest Turn Meter then increase the Turn Meter of all allies by 20%. Also permanently increase this hero's healing by 5% (up to 4 times). ### Vanir’s Grace (Passive) - **Cooldown:** None - **Description:** When an ally inflicts a critical hit, heal 2000%FTH the ally. - **Awakening Upgrade:** If the ally is at full Health, Inflict the heal as Damage to the enemy. This cannot critical or strong hit and ignores 50% of the target's DEF. ### Valkyrie of Fólkvangr (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 3600 - **Description:** Place ATK Up II and Sharpen II on all allies for 2 turns then attack 1 enemy (505%ATK) then attack all enemies (505%ATK). Increase the ATK and CDMG of each ally by 10% (up to 5 times). - **Awakening Upgrade:** Also place Phoenix on all allies below 50% HP for 2 turns ## Imprint Bonus When this hero inflicts a critical hit, heal 2000%FTH this hero. ## Leader Bonus 21% FTH All Battles --- # Fujin Strategy Guide *Guardian of Air* Use Wind Strikes to Deflect AoE Damage and Protect your Allies from Debuffs and Disables. ## Character Overview - **Rarity:** Legendary - **Realm:** Izumo - **Archetype:** Defender - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore Both demon and god, Fujin carries the Four Winds, using them to fly and leaving powerful gusts and gales in his wake. Although a source of destruction, Fujin is not a being of evil per se. Rather, Fujin simply does not care, traveling where he will and brawling with whoever he likes, in utter disregard of the damage his winds cause. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 79 | 13049 | 219.83 | | Attack Power (ATK) | 63 | 694 | 10.69 | | Defense (DEF) | 104 | 1145 | 17.64 | | Speed (SPD) | 106 | 106 | 0.0 | | Faith (FTH) | 96 | 96 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 85% | 85% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Gust of Wind | Basic | AoE | N/A | (95%DEF+95%ATK) | | Windwall | Core | AoE | 5 turns | (140%DEF+140%ATK) | | Cyclone Barrier | Passive | N/A | N/A | N/A | | Winds of Change | Ultimate | Single Target | N/A | (240%DEF+240%ATK) | ## Ability Details ### Gust of Wind (Basic) - **Cooldown:** None - **Description:** Attack all enemies (95%DEF+95%ATK) with a 30% chance to place RES Down II on each target for 2 turns. If Raijin is an ally, he will also join the attack. ### Windwall (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (140%DEF+140%ATK) and place Protect II on all allies except this hero for 2 turns. Then place Stalwart on all allies for 2 turns. If Raijin is an ally, place Ward on him for 2 turns. - **Awakening Upgrade:** If an ally is attacked by AoE Attacks while under Protect, place Barrier 50% DEF on them ### Cyclone Barrier (Passive) - **Cooldown:** None - **Description:** Allies receive 30% decreased damage from AoE attacks. - **Awakening Upgrade:** Reflect 25% of the reduced damage back to the attacker. If Raijin is an ally, reflect 100% of the damage reduced by him. ### Winds of Change (Ultimate) - **Cooldown:** None - **Initial Divinity:** 575 - **Required Divinity:** 4400 - **Description:** Transfer 1 Debuff from each ally to this hero, then attack 1 enemy (240%DEF+240%ATK) and transfer all Debuffs from this hero to the target. For each Debuff transferred, increase all allies Barrier50% DEF. If Raijin is an ally, transfer all Debuffs to this hero instead. - **Awakening Upgrade:** Transfer all Debuff from all allies instead. If Raijin is an ally, increase his turn meter by 20% for each Debuff transferred. ## Imprint Bonus Reduce the damage this hero receives from AoE Attacks by 15%. ## Leader Bonus 50 RES All Battles --- # Gawain Strategy Guide *The Stalwart* Protect the knights of Avalon whilst passing the Green Knights Trials. ## Character Overview - **Rarity:** Epic - **Realm:** Avalon - **Archetype:** Defender - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore One of the most loyal Knights of the Round Table in the old world, Gawain's fealty has reached the heights of zealotry in the new. His devotion to Arthur is a religious fervor, and though it is not his first choice, he will take all manner of dishonorable and vicious actions in its defense, even at the cost of his own reputation. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 74 | 12223 | 205.92 | | Attack Power (ATK) | 64 | 705 | 10.86 | | Defense (DEF) | 98 | 1079 | 16.63 | | Speed (SPD) | 100 | 100 | 0.0 | | Faith (FTH) | 89 | 89 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 60% | 60% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Knight's Oath | Basic | Single Target | N/A | (90%DEF+85%ATK) | | Honor and Chivalry | Core | Self | 5 turns | | | Courageous Devotion | Passive | N/A | N/A | N/A | | Noon's Might | Ultimate | AoE | N/A | (135%DEF+120%ATK) | ## Ability Details ### Knight's Oath (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (90%DEF+85%ATK) 2 times and increase this hero's DEF by 5% (stacking up to 3 times). ### Honor and Chivalry (Core) - **Cooldown:** 5 turns - **Description:** Place Shield 200%DEF on this hero then place Protect II on all allies except this hero for 2 turns. - **Awakening Upgrade:** Place Shield on all allies instead. ### Courageous Devotion (Passive) - **Cooldown:** None - **Description:** When an ally receives a Disable, there is a 50% chance this hero will receive it instead. - **Awakening Upgrade:** At the start of this hero's turn, remove all Disable. ### Noon's Might (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 3375 - **Description:** Attack all enemies (135%DEF+120%ATK) with a 50% chance to place ATK Down II on each target for 2 turns. Also transfer 1 Disable from each ally to this hero. ## Imprint Bonus When an ally receives a Disable, there is a 20% chance this hero will receive it instead. ## Leader Bonus 24% DEF Campaign Battles --- # Geri Strategy Guide *Odin's Wrath* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Asgard - **Archetype:** Defender - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore The Hounds of Odin, Geri and Freki, are a pair of fearsome wolves, often found at the All-Father's side. They feast upon his leavings in Valhalla, and upon the fallen dead of Asgard's battles. They also now serve as his fist and his wrath throughout Ryven, sent to rend and tear those who have angered their master beyond Asgard's borders. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 71 | 11727 | 197.56 | | Attack Power (ATK) | 60 | 661 | 10.19 | | Defense (DEF) | 97 | 1068 | 16.46 | | Speed (SPD) | 100 | 100 | 0.0 | | Faith (FTH) | 89 | 89 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 65% | 65% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Razor-Sharp Claws | Basic | Single Target | N/A | (165%DEF+160%ATK) | | Feral Aegis | Core | Single Target | 5 turns | (235%DEF+225%ATK) | | Pack Tactics | Passive | N/A | N/A | N/A | | Guardian Howl | Ultimate | AoE | N/A | (135%DEF+130%ATK) | ## Ability Details ### Razor-Sharp Claws (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (165%DEF+160%ATK) with a 50% chance to place ATK Down II on the target for 2 turns. If Freki is an ally, also has a 50% chance to place Blunt II on the target for 2 turns. If Odin is an ally, place Barrier on him for 50% of damage inflicted. ### Feral Aegis (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (235%DEF+225%ATK) and place Radiance II on all allies for 2 turns. - **Awakening Upgrade:** Also place Retaliate on all allies for 2 turns. ### Pack Tactics (Passive) - **Cooldown:** None - **Description:** When an ally's HP falls below 50%, place Taunt on the attacker for 2 turns. If Freki or Odin is the target, prevent their death and fill this hero's Turn Meter by 50%. ### Guardian Howl (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 3725 - **Description:** Attack all enemies (135%DEF+130%ATK) with a 60% chance to place Taunt for 2 turns. If Freki and Odin are on the ally team, also 75% chance to place Terrify for 2 turns. - **Awakening Upgrade:** Also place Shield on all allies equal to 50% of the damage inflicted. ## Imprint Bonus When an ally's HP falls below 50%, place Taunt on the attacker for 1 turn. --- # Gilgamesh Strategy Guide *King of Heroes* Defy fate and unleash powerful attacks against your foes ## Character Overview - **Rarity:** Epic - **Realm:** Ekur - **Archetype:** Brawler - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore King and champion of ancient Ekur, Gilgamesh undertook countless famous adventures—and through most of them, his beloved companion Enkidu stood beside him. Enkidu's death drove Gilgamesh nearly mad, leaving him open to manipulations that ultimately resulted in the destruction of the Aetherwell and the Shattering itself. Gilgamesh now wanders aimlessly, a mentally broken shell of the hero he once was. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 102 | 16848 | 283.83 | | Attack Power (ATK) | 81 | 892 | 13.75 | | Defense (DEF) | 87 | 958 | 14.76 | | Speed (SPD) | 96 | 96 | 0.0 | | Faith (FTH) | 91 | 91 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 40% | 40% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Heroic Charge | Basic | Single Target | N/A | (10%HP+140%ATK) | | Defy the Netherworld | Core | AoE | 5 turns | (10%HP+115%ATK) | | Confrontation of Fate | Passive | N/A | N/A | N/A | | Mortal Reminder | Ultimate | AoE | N/A | (10%HP+115%ATK) | ## Ability Details ### Heroic Charge (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (10%HP+140%ATK) with an additional 20% chance to strong hit if this target's divinity is above 50%. ### Defy the Netherworld (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (10%HP+115%ATK). Increase the damage inflicted by 1% for each 1% of missing HP on this hero. - **Awakening Upgrade:** The first time this hero takes fatal damage in battle, prevent the damage and activate this ability. ### Confrontation of Fate (Passive) - **Cooldown:** None - **Description:** When an ally or enemy activates their Ultimate Ability, increase this hero's Divinity by 10%. ### Mortal Reminder (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 2475 - **Description:** Attack all enemies (10%HP+115%ATK). If the target's divinity is above 50%, then increase the damage inflicted by 50%. - **Awakening Upgrade:** Place Barrier on this hero equal to 15% of the damage inflicted. ## Imprint Bonus When an ally or enemy activates their Ultimate Ability, increase this hero's Divinity by 5%. ## Leader Bonus 20% HP All Battles --- # Gogmagog Strategy Guide *Grove Guardian* Spring roots from the ground Intercepting attacks for your allies whilst defending the grove against invaders. ## Character Overview - **Rarity:** Epic - **Realm:** Avalon - **Archetype:** Defender - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore A great beast of an ogre, Gogmagog is most famous not for his own feats but for his defeat by the hero Corineus. Incensed, mortified, and enraged, Gogmagog now hunts for champions of Avalon and surrounding realms so he might prove his prowess by slaughtering them. Between bouts, he feeds on the flesh of farmers and villagers. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 76 | 12553 | 211.47 | | Attack Power (ATK) | 62 | 683 | 10.53 | | Defense (DEF) | 91 | 1002 | 15.44 | | Speed (SPD) | 96 | 96 | 0.0 | | Faith (FTH) | 91 | 91 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 55% | 55% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Titan Smash | Basic | Single Target | N/A | (95%DEF+85%ATK) | | Rockbreaker | Core | Single Target | 4 turns | (250%DEF+220%ATK) | | Colossal Resilience | Passive | N/A | N/A | N/A | | Roots of Life | Ultimate | AllAlly | 5 turns | | ## Ability Details ### Titan Smash (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (95%DEF+85%ATK) 2 times with a 50% chance to place ATK Down II on the target for 2 turns. ### Rockbreaker (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (250%DEF+220%ATK) with a 75% chance to place Blunt II on the target for 2 turns. ### Colossal Resilience (Passive) - **Cooldown:** None - **Description:** When damage is inflicted on this hero, increase this hero's DEF and RES by 6% (up to 5 stacks). - **Awakening Upgrade:** Also Heal 100%DEF this hero. ### Roots of Life (Ultimate) - **Cooldown:** 5 turns - **Initial Divinity:** 900 - **Required Divinity:** 2700 - **Description:** Place Intercept on all allies except this hero for 2 turns. Also place Phoenix on this hero for 2 turns. - **Awakening Upgrade:** Place Stalwart on all allies for 2 turns. ## Imprint Bonus When damage is inflicted on this hero, increase this hero's DEF and RES by 3% (up to 5 stacks). --- # Gongshu Strategy Guide *Jade Archer* Decrease your foes Divine power and reduce their Faith with precise arrows. ## Character Overview - **Rarity:** Common - **Realm:** Tian - **Archetype:** Disruptor - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore The gongshu are skilled crossbowmen, normally assembled in units that serve as vital elements in Tian's disparate armies. Their massive weapons, though slow and strenuous to operate, deliver brutal force with astonishing accuracy. Specially trained gongshu learn to operate their unwieldy weapons even from horseback or chariot, offering a startling degree of mobility. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 44 | 7268 | 122.44 | | Attack Power (ATK) | 52 | 573 | 8.83 | | Defense (DEF) | 47 | 518 | 7.98 | | Speed (SPD) | 82 | 82 | 0.0 | | Faith (FTH) | 85 | 85 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 0% | 0% | 0.0 | | Accuracy (ACC) | 0% | 0% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Jade Arrow | Basic | Single Target | N/A | (280%ATK) | | Precision Volley | Ultimate | AoE | N/A | (230%ATK) | ## Ability Details ### Jade Arrow (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (280%ATK) with a 35% chance to place FTH Down I for 1 turn. ### Precision Volley (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 2375 - **Description:** Attack all enemies (230%ATK) with a 25% chance to reduce the Divinity of each target by 5%. --- # Gozu Strategy Guide *Ox-Head* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Izumo - **Archetype:** Brawler - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore Gozu and Mezu—or Ox-Head and Horse-Face—are guardians of Yomi, Izumo's underworld. For ages, they worked together as a pair, their duties nigh identical. Since the Shattering, however, Gozu more frequently remains behind to guard the entrance to Yomi. There he welcomes the newly arrived dead, or runs them down if they should seek to escape, before delivering them below. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 99 | 16352 | 275.47 | | Attack Power (ATK) | 80 | 881 | 13.58 | | Defense (DEF) | 87 | 958 | 14.76 | | Speed (SPD) | 89 | 89 | 0.0 | | Faith (FTH) | 85 | 85 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 40% | 40% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Pit Thrust | Basic | Single Target | N/A | (15%HP+140%ATK) | | Break Morale | Core | AoE | 4 turns | (10%HP+115%ATK) | | Welcome Party | Passive | N/A | N/A | N/A | | Eternal Torment | Ultimate | AoE | N/A | (10%HP+115%ATK) | ## Ability Details ### Pit Thrust (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (15%HP+140%ATK) and decrease each target's DEF by 3% (stacking up to 10 Times). Also, heal for 30% of the damage inflicted. If Mezu is an ally, heal them for the same amount. - **Awakening Upgrade:** When an ally is attacked has a 20% chance to retaliate with this ability. ### Break Morale (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (10%HP+115%ATK). Before attacking, has a 75% chance to place Hex II on each target for 2 turns. If Mezu is an ally, he joins in the attack using his Core Ability. ### Welcome Party (Passive) - **Cooldown:** None - **Description:** When an enemy under Hex is defeated, increase the HP of all allies by 8% (up to 3 times). The stat gains carry over waves. ### Eternal Torment (Ultimate) - **Cooldown:** None - **Initial Divinity:** 625 - **Required Divinity:** 3725 - **Description:** Attack all enemies (10%HP+115%ATK) and steal 20% of the enemy's Current HP. If the target is a boss, steal 5% of the enemy's Current HP instead. If Mezu is an ally, also increases their RES by 20 (stacking up to 5 times). - **Awakening Upgrade:** When an ally is defeated, activate this ultimate against the attacker. This hero's Divinity will not be reset. ## Imprint Bonus When an enemy under Hex is defeated, increase the HP this hero by 4% (up to 3 times). The stat gains carry over waves. --- # Green Knight Strategy Guide *Emerald Warden* Challenge your opponents to a Duel whilst Reflecting Damage back upon those who are unworthy. ## Character Overview - **Rarity:** Epic - **Realm:** Avalon - **Archetype:** Brawler - **Affinity:** Eternal - **Allegiance:** Chaos ## Story & Lore Sir Bertilak de Hautdesert was transformed into something more than human by an entity of the faerie courts to test Arthur and his vassals. Gawain eventually passed his trials, but neither that nor the Shattering itself altered the Green Knight's course. He still considers it his duty to judge the knights of Avalon, and his methods have grown even more lethal. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 98 | 16187 | 272.69 | | Attack Power (ATK) | 80 | 881 | 13.58 | | Defense (DEF) | 81 | 892 | 13.75 | | Speed (SPD) | 96 | 96 | 0.0 | | Faith (FTH) | 86 | 86 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 45% | 45% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Curse of Gawain | Basic | Single Target | N/A | (5%HP+55%ATK) | | Trial of Chivalry | Core | Single Target | 5 turns | | | Exchange of Blows | Passive | N/A | N/A | N/A | | Great Cleave | Ultimate | Single Target | N/A | (20%HP+200%ATK) | ## Ability Details ### Curse of Gawain (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (5%HP+55%ATK) 3 times. Before attacking, has a 75% chance to place Drain I on the target for 3 turns. ### Trial of Chivalry (Core) - **Cooldown:** 5 turns - **Description:** Steals all Buffs from an enemy then has a 75% chance to place Taunt on the target for 3 turns which cannot be blocked or removed. Also place Retaliate for 3 turns on this hero. - **Awakening Upgrade:** When Taunt expires on an enemy, attack the target using Curse of Gawain. Will not put Curse of Gawain on cooldown. ### Exchange of Blows (Passive) - **Cooldown:** None - **Description:** Reflects 30% of the damage inflicted to this hero back to the enemy. - **Awakening Upgrade:** If this hero's HP falls below 50%, place 2 Mend on this hero for 1 turns. ### Great Cleave (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 2475 - **Description:** Attack 1 enemy (20%HP+200%ATK). Inflicts 50% of the damage dealt to enemies under Taunt. This attack is always normal hit and ignores the target's DEF. --- # Grendel Strategy Guide *Hrothgar's Terror* Devour the Halls of Asgard as you bring Despair and feast on defeated foes. ## Character Overview - **Rarity:** Legendary - **Realm:** Asgard - **Archetype:** Brawler - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore Monstrous Grendel terrorized Hrothgar's hall, devouring countless people before Beowulf tore the arm from his body. Yet Grendel survived, for the world Shattered as he staggered, bleeding, the currents of aether preserving his life. Now equipped with a mystical prosthetic, he wreaks vengeance upon all humanity, slaying and consuming. Who provided his new arm, and why, only Grendel himself might say. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 111 | 18334 | 308.86 | | Attack Power (ATK) | 95 | 1046 | 16.12 | | Defense (DEF) | 90 | 991 | 15.27 | | Speed (SPD) | 97 | 97 | 0.0 | | Faith (FTH) | 89 | 89 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 50% | 50% | 0.0 | | Accuracy (ACC) | 35% | 35% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Endless Rampage | Basic | Single Target | N/A | (5%HP+70%ATK) | | Monstrous Breath | Core | AoE | 4 turns | (10%HP+105%ATK) | | Enraged Monster | Passive | N/A | N/A | N/A | | Devourer of Heorot | Ultimate | AoE | N/A | (10%HP+105%ATK) | ## Ability Details ### Endless Rampage (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy 2 times (5%HP+70%ATK). If the target is defeated, this hero gains an Extra Turn. ### Monstrous Breath (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (10%HP+105%ATK) with a 75% chance to place Despair for 1 turn. - **Awakening Upgrade:** Also place FTH Down II on enemies under Despair for 2 turns. ### Enraged Monster (Passive) - **Cooldown:** None - **Description:** For every 10% HP this hero is missing, increase their SPD and FTH by 5%. - **Awakening Upgrade:** Also increase Turn Meter and Divinity Increase Effects on this hero by 5%. ### Devourer of Heorot (Ultimate) - **Cooldown:** None - **Initial Divinity:** 625 - **Required Divinity:** 3600 - **Description:** Attack all enemies (10%HP+105%ATK). After attacking, instantly defeat heroes below 20% Max HP. Does not work on Bosses. Increase this hero's HP by 5% (up to 6 times) for each enemy defeated. Also increase HP when attacking a Boss. - **Awakening Upgrade:** Increase the threshold to 30% and guarantees a Strong Hit if this hero is below 50% HP. ## Imprint Bonus For every 20% HP this hero is missing, increase their SPD and FTH by 5%. --- # Guan Yu Strategy Guide *Unyielding General* Carve through foes dealing damage based on their health and regenerating your health. ## Character Overview - **Rarity:** Rare - **Realm:** Tian - **Archetype:** Slayer - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore A brilliant general, Guan Yu gives his all to serve the needs of Tian's leaders and gods. Yet he fears the plodding Celestial Bureaucracy is ill-suited to the rigors of battle, and will prove insufficient in the event of open war. Thus far he has taken no steps, save to share his concerns, but desperation may soon force some unpleasant choices. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 60 | 9910 | 166.95 | | Attack Power (ATK) | 88 | 969 | 14.93 | | Defense (DEF) | 73 | 804 | 12.39 | | Speed (SPD) | 95 | 95 | 0.0 | | Faith (FTH) | 86 | 86 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Cold Steel | Basic | Single Target | N/A | (395%ATK) | | Crescent Slash | Core | AoE | 4 turns | (325%ATK) | | Relentless Resolve | Passive | N/A | N/A | N/A | | Frostfair Blade Dance | Ultimate | Single Target | N/A | (175%ATK) | ## Ability Details ### Cold Steel (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (395%ATK). If the target is under Drain then inflict additional damage equal to 5% of the target's MAX HP. ### Crescent Slash (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (325%ATK) with a 25% additional chance to Strong Hit. Has an 80% chance to place Drain II on each target for 2 turns. ### Relentless Resolve (Passive) - **Cooldown:** None - **Description:** Inflicts 20% increased damage to enemies under Drain. ### Frostfair Blade Dance (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 2250 - **Description:** Attack (175%ATK) 4 random enemies. If an enemy is defeated, place FTH Up II on this hero for 2 turns. - **Awakening Upgrade:** If an enemy is defeated, reduce the cooldown of the Core Ability by 1 turn. ## Imprint Bonus Inflict 10% increased damage to enemies under Drain. ## Leader Bonus 20% ATK All Battles --- # Hades Strategy Guide *The Unseen One* Curse enemies with debuffs and lockouts and drag them to their afterlife. ## Character Overview - **Rarity:** Legendary - **Realm:** Olympus - **Archetype:** Disruptor - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore Lord of the Olympian underworld, Hades is normally a cold, implacable deity. Indeed, for a time, even the upheaval of the Shattering scarcely drew his attention. Now that he has decided to act, he dithers over whether the invitation to join Osiris's "Shadow Council" of underworlds is the proper course. This uncharacteristic indecision threatens to distract him from other vital concerns… ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 72 | 11893 | 200.36 | | Attack Power (ATK) | 83 | 914 | 14.08 | | Defense (DEF) | 78 | 859 | 13.24 | | Speed (SPD) | 100 | 100 | 0.0 | | Faith (FTH) | 107 | 107 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 30% | 30% | 0.0 | | Accuracy (ACC) | 45% | 45% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Lethe’s Lament | Basic | Single Target | N/A | (340%ATK) | | Torment of Souls | Core | AoE | 4 turns | (280%ATK) | | Charon Awaits | Passive | N/A | N/A | N/A | | Misery of Archon | Ultimate | AoE | N/A | (155%ATK) | ## Ability Details ### Lethe’s Lament (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (340%ATK) with a 30% chance to place Sleep for 1 turn. - **Awakening Upgrade:** Also has a 80% chance to increase the cooldown of the enemy's core ability by 2 turns if they are under Curse. ### Torment of Souls (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (280%ATK) with a 75% chance to place Despair for 1 turn. Also places Lock Ultimate for 1 turn on enemies under Curse. - **Awakening Upgrade:** Will not weak hit enemies under Curse. ### Charon Awaits (Passive) - **Cooldown:** None - **Description:** At the start of this hero's turn, place Curse II for 1 turn on the enemy with the highest ATK. When an enemy under Curse is defeated, place Curse II for 1 turn on a living enemy with the highest ATK. Curse II cannot be dispelled or resisted. - **Awakening Upgrade:** At the end of this hero's turn place Corrupt, Charm, Hex II or RES Down II for 1 turn on targets under Curse II. ### Misery of Archon (Ultimate) - **Cooldown:** None - **Initial Divinity:** 625 - **Required Divinity:** 3375 - **Description:** Attack all enemies (155%ATK) 2 times. The first attack will decrease the target's Turn Meter by 20%. The second attack will place SPD Down II for 2 turns. Also places FTH Down II for 2 turns on enemies under Curse. ## Imprint Bonus At the start of this hero's turn, has a 50% chance to place Curse II for 1 turn on the enemy with the Highest ATK. When an enemy under Curse is defeated, place Curse II for 1 turn on a living enemy with the highest ATK. Curse II cannot be dispelled or resisted. ## Leader Bonus 26% SPD Dungeon Battles --- # Hattori Hanzo Strategy Guide *Second Hanzo* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Izumo - **Archetype:** Slayer - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore Samurai and shinobi, swordsman and spy, Hattori Hanzo can purportedly enter any stronghold and slay any foe. Since the Shattering, he divides his efforts between Izumo and other realms. In the latter he targets any who threaten Izumo, but when in his home Realm he devotes his time to thwarting Oda Nobunaga, against whom he holds a longstanding vendetta. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 62 | 10241 | 172.53 | | Attack Power (ATK) | 105 | 1156 | 17.81 | | Defense (DEF) | 73 | 804 | 12.39 | | Speed (SPD) | 92 | 92 | 0.0 | | Faith (FTH) | 95 | 95 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 20% | 20% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Shuriken Barrage | Basic | Single Target | N/A | (125%ATK) | | Toxic Stars | Core | RandomEnemyAlive | 5 turns | (180%ATK) | | Lethal Shadow | Passive | N/A | N/A | N/A | | Silent Assassin | Ultimate | Single Target | N/A | (580%ATK) | ## Ability Details ### Shuriken Barrage (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (125%ATK) 3 times. Each hit will increase the damage of the subsequent hit by 10%. If this hero is under Vanish, remove Vanish and attack 1 additional time. ### Toxic Stars (Core) - **Cooldown:** 5 turns - **Description:** Attack (180%ATK) 4 enemies at random with a 50% chance to place Acid on the target for 2 turns. If this hero is under Vanish, remove Vanish and inflict an additional 2% Enemy MAX HP. ### Lethal Shadow (Passive) - **Cooldown:** None - **Description:** When this hero gains Vanish their next attack will ignore 20% of the target's DEF and will be a guaranteed Strong Hit. - **Awakening Upgrade:** At the end of this Hero's Turn, place Vanish on this hero for 1 turn. ### Silent Assassin (Ultimate) - **Cooldown:** None - **Initial Divinity:** 575 - **Required Divinity:** 3500 - **Description:** Place Vanish on this hero for 2 turns then attack 1 enemy (580%ATK) and inflict increased damage by up to 60% of the target's missing HP%. If the attack is a Strong Hit, refunds 20% of this hero's Divinity. - **Awakening Upgrade:** This hero starts with maximum divinity at the start of the battle. ## Imprint Bonus When this hero gains Vanish their next attack will ignore 10% of the target's DEF and will be a guaranteed Strong Hit. ## Leader Bonus 20% SPD Dungeon Battles --- # Heimdall Strategy Guide *Bifrost Warden* Defend the bifrost against marauding invaders and protect the halls of asgard from harm! ## Character Overview - **Rarity:** Legendary - **Realm:** Asgard - **Archetype:** Defender - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore The sentinel of Bifrost, Heimdall has long guarded Asgard against danger—yet now the entire world is a threat. He does not know how the Shattering could have happened without him spotting some warning, some trace. That lack of understanding, and what he views as a failure of his duties, spur him to new efforts that may exhaust even his divine endurance. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 80 | 13214 | 222.61 | | Attack Power (ATK) | 63 | 694 | 10.69 | | Defense (DEF) | 113 | 1244 | 19.17 | | Speed (SPD) | 100 | 100 | 0.0 | | Faith (FTH) | 95 | 95 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 75% | 75% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Bifrost Blade | Basic | Single Target | N/A | (155%DEF+170%ATK) | | Watchmaster | Core | AoE | 5 turns | (130%DEF+140%ATK) | | Vanguard's Vigil | Passive | N/A | N/A | N/A | | Shield of Asgard | Ultimate | AllAlly | N/A | | ## Ability Details ### Bifrost Blade (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (155%DEF+170%ATK) and transfer a random Debuff from this hero to the target. If Blaze, Aetherburn, or Acid is transferred, activate the Debuff after attacking. ### Watchmaster (Core) - **Cooldown:** 5 turns - **Description:** Place Retaliate and Intercept on all allies for 2 turns, then attack all enemies (130%DEF+140%ATK). - **Awakening Upgrade:** Also places Ward on this hero for 2 turns, which cannot be removed. ### Vanguard's Vigil (Passive) - **Cooldown:** None - **Description:** Allies under any Buff have a 50% chance to reflect any Debuff received. - **Awakening Upgrade:** Also heals this hero 5%HP whenever a Debuff is reflected. ### Shield of Asgard (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 3275 - **Description:** Place DEF Up II on all allies for 2 turns, and place Shield 300%DEF on all allies. Then place Protect II on all allies except this hero for 2 turns. These buffs cannot be removed when placed on heroes from Asgard. - **Awakening Upgrade:** At the start of each wave, activate this ultimate before any turn is taken. ## Imprint Bonus If this hero is under a Buff has a 25% chance to reflect any Debuff received. ## Leader Bonus 30% DEF Dungeon Battles --- # Hel Strategy Guide *Queen of Helheim* Summon the dead to fight for you as your foes fall in battle and empower your attacks. ## Character Overview - **Rarity:** Legendary - **Realm:** Asgard - **Archetype:** Slayer - **Affinity:** Eternal - **Allegiance:** Chaos ## Story & Lore The Lady of Graves rules over the dead of Asgard who perish of illness and old age. Hers is a joyless domain, but then, she is often a cold and pitiless goddess. But in Ryven, as she negotiates with the mysterious "Shadow Council" formed by Osiris, the lonely Hel finds herself falling in love with a most unlikely figure… ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 72 | 11893 | 200.36 | | Attack Power (ATK) | 119 | 1310 | 20.19 | | Defense (DEF) | 81 | 892 | 13.75 | | Speed (SPD) | 97 | 97 | 0.0 | | Faith (FTH) | 99 | 99 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 40% | 40% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Grim Reception | Basic | Single Target | N/A | (395%ATK) | | Roots of Yggrdasil | Core | AoE | 4 turns | (325%ATK) | | Helheim's Hold | Passive | N/A | N/A | N/A | | The Dead that are Due | Ultimate | AoE | N/A | (325%ATK) | ## Ability Details ### Grim Reception (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (395%ATK). If the target is under Curse, inflict an additional 5% of the target's MAX HP. - **Awakening Upgrade:** If the enemy is defeated, has a 50% chance to place Block Revive. The chance increases by 25% for each Shade in the battle. ### Roots of Yggrdasil (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (325%ATK) with an 80% chance place Curse II for 2 turns. ### Helheim's Hold (Passive) - **Cooldown:** None - **Description:** Defeating an enemy increases Turn Meter Fill effects on this hero by 20% (stacking up to 5 times). - **Awakening Upgrade:** Also increases Divinity Fill Effects and persists across waves. ### The Dead that are Due (Ultimate) - **Cooldown:** None - **Initial Divinity:** 575 - **Required Divinity:** 3600 - **Description:** Attack all enemies (325%ATK). Revive all dead enemies and apply Shade on the revived enemy which cannot be resisted or blocked. Does not work on Bosses or Minions. If target is a Boss or Minion, place DEF Down II on the target instead for 2 turns. - **Awakening Upgrade:** Shade inflicts 50% more damage when joining with Hel's Basic Attack. ## Imprint Bonus Defeating an enemy increases Turn Meter Fill effects on this hero by 10% (stacking up to 5 times). ## Leader Bonus 35% ATK Dungeon Battles --- # Hercules Strategy Guide *Mighty Redeemer* Complete Twelve Labors and Deal Devastating Damage to Enemies ## Character Overview - **Rarity:** Legendary - **Realm:** Olympus - **Archetype:** Brawler - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore Olympus's greatest hero and a god in his own right, Hercules stalks the monsters of Ryven, protecting his home realm from their depredations. Sadly, the altered magics of this world also render him susceptible to bouts of violent madness inspired by servants of Chaos, forcing him to isolate himself from those he loves and making his efforts an exercise in loneliness. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 106 | 17509 | 294.97 | | Attack Power (ATK) | 88 | 969 | 14.93 | | Defense (DEF) | 96 | 1057 | 16.29 | | Speed (SPD) | 93 | 93 | 0.0 | | Faith (FTH) | 94 | 94 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 50% | 50% | 0.0 | | Accuracy (ACC) | 35% | 35% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Hydra Club | Basic | AoE | N/A | (5%HP+80%ATK) | | Herc Smash | Core | Single Target | 4 turns | (20%HP+200%ATK) | | Zero to Hero | Passive | N/A | 3 turns | N/A | | Twelve Labors | Ultimate | Self | N/A | | ## Ability Details ### Hydra Club (Basic) - **Cooldown:** None - **Description:** Attack all enemies (5%HP+80%ATK) with a 75% chance to place Acid on each target for 2 turns. - **Awakening Upgrade:** If the target is under Acid then reduce the target ATK by 5% (stacking up to 5 times). ### Herc Smash (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (20%HP+200%ATK) and place Stun for 1 turn. If this hero is under Immortal, increase the damage inflicted by 100% and place Stun for 2 turns instead. ### Zero to Hero (Passive) - **Cooldown:** 3 turns - **Description:** Prevents this hero's death and heals them to 100% of their MAX HP. - **Awakening Upgrade:** Also place Barrier20%HP on this hero. ### Twelve Labors (Ultimate) - **Cooldown:** None - **Initial Divinity:** 225 - **Required Divinity:** 1125 - **Description:** Increase this hero's HP by 5% (stacking up to 12 times) and place Barrier 5%HP on this hero. When at max stacks, place Immortal on this hero for 1 turn. - **Awakening Upgrade:** Also, increase this hero's ATK by 5% (stacking up to 12 times). ## Imprint Bonus Prevents this hero's death and heals them to 50% of their MAX HP. --- # Himiko Strategy Guide *Shaman Queen* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Izumo - **Archetype:** Disruptor - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore The shaman-queen of Yamatai has long been a figure of myth and mystery; taken as fact by some, sheer fairy tale by others. Only after the Shattering did the isle of Yamatai reappear in the waters of Izumo. Himiko works great magics that often aid Izumo's forces, but whether out of patriotism or her own agenda remains a mystery. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 67 | 11067 | 186.44 | | Attack Power (ATK) | 75 | 826 | 12.73 | | Defense (DEF) | 70 | 771 | 11.88 | | Speed (SPD) | 102 | 102 | 0.0 | | Faith (FTH) | 95 | 95 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 35% | 35% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Sun Touch | Basic | Single Target | N/A | (340%ATK) | | Spirit Chains | Core | RandomEnemyAlive | 5 turns | (150%ATK) | | Shamanic Theft | Passive | N/A | N/A | N/A | | Dance of Shadows | Ultimate | AoE | N/A | (280%ATK) | ## Ability Details ### Sun Touch (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (340%ATK) with a 50% chance to place Corrupt on the target for 2 turns. ### Spirit Chains (Core) - **Cooldown:** 5 turns - **Description:** Attack 4 times at random (150%ATK). Each hit as a 50% chance to place FTH Down II for 2 turns. if the same target is hit, has a 50% chance to increase the duration of a random Debuff on the target. ### Shamanic Theft (Passive) - **Cooldown:** None - **Description:** When an enemy receives a Debuff, decrease their Divinity by 10%. - **Awakening Upgrade:** This hero steals 10% Divinity instead. ### Dance of Shadows (Ultimate) - **Cooldown:** None - **Initial Divinity:** 450 - **Required Divinity:** 3825 - **Description:** Attack all enemies (280%ATK) with an 80% chance to place Confuse on each target for 1 turn. If the target is under a Disable, increase their Divinity Cost by 5% (stacking up to 4 times). - **Awakening Upgrade:** At max stacks, decrease each target's Divinity by 30%. ## Imprint Bonus When an enemy receives a Debuff from this hero, decrease their Divinity by 5%. ## Leader Bonus 50 ACC All Battles --- # Hippolyta Strategy Guide *Amazonian Queen* Lead your allies to victory whilst defending them against incoming damage. ## Character Overview - **Rarity:** Rare - **Realm:** Olympus - **Archetype:** Defender - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore The Amazon queen remains faithful to Olympus as a Realm and a pantheon, but her more specific loyalties are being tested. She holds fierce resentment toward Hercules for his actions in the old world. That he has ascended to godhood is infuriating, and that Zeus supported him has caused Hippolyta to question her fealty to the king of the gods as well… ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 63 | 10406 | 175.31 | | Attack Power (ATK) | 53 | 584 | 9.0 | | Defense (DEF) | 92 | 1013 | 15.61 | | Speed (SPD) | 97 | 97 | 0.0 | | Faith (FTH) | 88 | 88 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 45% | 45% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Stalwart Thrust | Basic | Single Target | N/A | (140%DEF+145%ATK) | | Amazonian Tactics | Core | AllAlly | 4 turns | | | Strength in Union | Passive | N/A | N/A | N/A | | Tip of the Spear | Ultimate | Single Target | N/A | (200%DEF+210%ATK) | ## Ability Details ### Stalwart Thrust (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (140%DEF+145%ATK) with a 50% chance to place Taunt on the target for 1 turn. ### Amazonian Tactics (Core) - **Cooldown:** 4 turns - **Description:** Place Shield 200%DEF on all allies. Also place SPD Up I on all allies from Olympus for 2 turns. - **Awakening Upgrade:** Place Ward on all allies for 1 turn. ### Strength in Union (Passive) - **Cooldown:** None - **Description:** Increases the DEF of all allies by 3% for each hero matching this hero's realm. ### Tip of the Spear (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 2475 - **Description:** Attack 1 enemy (200%DEF+210%ATK) with 1 Random ally joining the attack. Allies from Olympus always join the attack. Also, heal all allies for 20% of their MAX HP. ## Imprint Bonus Increases the DEF of all allies by 1.5% for each hero matching this hero's realm. ## Leader Bonus 16% DEF Dungeon Battles --- # Hoplite Strategy Guide *Phalanx Warrior* Pierce single enemies inflicting heavy Bleeds. ## Character Overview - **Rarity:** Common - **Realm:** Olympus - **Archetype:** Slayer - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore With spear and shield and crested helm, the hoplite is a common sight on the battlefields of Olympus. These citizen-soldiers, drawn from families wealthy enough to afford the best equipment and training, serve as the backbone of the Realm's military. In the world before, most hoplites served only in times of need, but since the Shattering, many more have become full-time soldiers. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 47 | 7763 | 130.78 | | Attack Power (ATK) | 68 | 749 | 11.54 | | Defense (DEF) | 53 | 584 | 9.0 | | Speed (SPD) | 80 | 80 | 0.0 | | Faith (FTH) | 79 | 79 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 0% | 0% | 0.0 | | Accuracy (ACC) | 0% | 0% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Thracian Tactics | Basic | Single Target | N/A | (355%ATK) | | Reveal Weakness | Ultimate | Single Target | N/A | (505%ATK) | ## Ability Details ### Thracian Tactics (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (355%ATK) with a 20% chance to place 1 stack of Bleed. ### Reveal Weakness (Ultimate) - **Cooldown:** None - **Initial Divinity:** 125 - **Required Divinity:** 1350 - **Description:** Attack 1 enemy (505%ATK). Heals by 30% of damage inflicted if the target is under 5 or more stacks of Bleed. --- # Horus Strategy Guide *Eye of Aaru* Taunt your foes whilst mitigating critical damage alongside Isis. ## Character Overview - **Rarity:** Legendary - **Realm:** Aaru - **Archetype:** Defender - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore The Avenger, son of Ra and Isis, has become Aaru's war leader since the Shattering. He leads his people and fellow gods against Omeyocan's armies in the War of Pyramids, while still standing firm against Apophis and other forces of Chaos. These multi-front conflicts take their toll, and Horus worries that one might attain victory while he deals with the other. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 84 | 13875 | 233.75 | | Attack Power (ATK) | 72 | 793 | 12.22 | | Defense (DEF) | 100 | 1101 | 16.97 | | Speed (SPD) | 101 | 101 | 0.0 | | Faith (FTH) | 93 | 93 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 80% | 80% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Havoc Force | Basic | Single Target | N/A | (175%DEF+145%ATK) | | Falcon Strike | Core | Single Target | 4 turns | (250%DEF+210%ATK) | | Falcon Surge | Passive | N/A | N/A | N/A | | Omniscient Eye | Ultimate | AllAlly | N/A | | ## Ability Details ### Havoc Force (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (175%DEF+145%ATK) with a 50% chance to place Taunt on the target for 1 turn. Also heal 70%DEF this hero. If Isis is an ally, she is healed by the same amount. - **Awakening Upgrade:** Retaliates with the Basic Ability when an enemy attacks this hero. ### Falcon Strike (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (250%DEF+210%ATK) with a 75% chance to place SPD Down II and Blunt II on all enemies for 2 turns. ### Falcon Surge (Passive) - **Cooldown:** None - **Description:** When this hero is attacked by enemies under Taunt, increase the Turn Meter of all allies by 5%. - **Awakening Upgrade:** Also increases the damage of this hero's next Ultimate by 3%. ### Omniscient Eye (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 3050 - **Description:** Place Shield 300% DEF on all allies. If Isis is an ally, this shield cannot be removed and is 30% stronger. Then has an 80% chance to place Taunt for 2 turns on all enemies. - **Awakening Upgrade:** At the start of the wave, Place Taunt on all enemies for 1 Turn. ## Imprint Bonus When this hero is attacked by enemies under Taunt, increase the Turn Meter of all allies by 2.5%. ## Leader Bonus 70 ACC Dungeon Battles --- # Hou Yi Strategy Guide *Sunbane Marksman* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Tian - **Archetype:** Defender - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore A half-divine archer, Hou Yi is said to have shot the suns from the sky until only one remained. Whether that tale holds any truth, he has certainly slain countless monsters for the good of Tian. Alas, his many accolades also inflated his ego, making him arrogant, even despotic. The people adore him for his protection, yet fear his growing tyranny. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 73 | 12058 | 203.14 | | Attack Power (ATK) | 65 | 716 | 11.03 | | Defense (DEF) | 100 | 1101 | 16.97 | | Speed (SPD) | 98 | 98 | 0.0 | | Faith (FTH) | 86 | 86 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 70% | 70% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Sun and Moon | Basic | Single Target | N/A | (160%DEF+145%ATK) | | Solar Protection | Core | AoE | 4 turns | (130%DEF+120%ATK) | | Sun Ward | Passive | N/A | N/A | N/A | | Nine Suns Shall Fall | Ultimate | Single Target | N/A | (225%DEF+210%ATK) | ## Ability Details ### Sun and Moon (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (160%DEF+145%ATK) then place Intercept on the ally with the lowest HP for 1 turn. If Chang'e is an ally, she will join the attack. ### Solar Protection (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (130%DEF+120%ATK) with a 40% chance to place Taunt for 1 turn. If Chang'e is an ally, place Protect II on her for 2 turns. - **Awakening Upgrade:** If Chang'e is an ally, place Protect II on all allies for 2 turns. ### Sun Ward (Passive) - **Cooldown:** None - **Description:** When an ally receives Blaze, there is a 50% chance this hero receives it instead. - **Awakening Upgrade:** When Blaze inflicts damage to this hero, Heal for 100% of the damage. ### Nine Suns Shall Fall (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 3725 - **Description:** Remove Blaze from all allies except this hero, then attack 1 enemy (225%DEF+210%ATK). Has a 75% chance to place ATK Down II on all enemies except the target for 2 turns. If there are no other enemies alive, place Blunt II on the target for 2 turns. ## Imprint Bonus When an ally receives Blaze, there is a 25% chance this hero receives it instead. ## Leader Bonus 40 RES Dungeon Battles --- # Hound Of Duat Strategy Guide *Harrier of Souls* Protect the guardians of the afterlife with powerful shields and protection buffs. ## Character Overview - **Rarity:** Epic - **Realm:** Aaru - **Archetype:** Defender - **Affinity:** Eternal - **Allegiance:** Chaos ## Story & Lore Creations of Anubis, the Hounds of Duat aid in corralling lost souls and punishing those who violate the sanctity of tombs and graves. The alterations in magic since the Shattering have, however, driven a small portion of them feral. No longer paying heed to their creator or their assigned duties, they hunt for the pleasure of the kill, spreading death and chaos. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 72 | 11893 | 200.36 | | Attack Power (ATK) | 63 | 694 | 10.69 | | Defense (DEF) | 92 | 1013 | 15.61 | | Speed (SPD) | 100 | 100 | 0.0 | | Faith (FTH) | 86 | 86 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 70% | 70% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Pack Tactics | Basic | Single Target | N/A | (95%DEF+85%ATK) | | Avert the Afterlife | Core | Single Target | 5 turns | (245%DEF+215%ATK) | | Feeding Frenzy | Passive | N/A | N/A | N/A | | Grave Guardian | Ultimate | Self | N/A | | ## Ability Details ### Pack Tactics (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (95%DEF+85%ATK) 2 times. Each hit has a 25% chance to steal 10% Divinity. If Jackal or Anubis are allies, they each have a 50% chance to join the attack. ### Avert the Afterlife (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (245%DEF+215%ATK) and place Shield on all allies for 25% of the damage inflicted. If Jackal or Anubis are allies, has a 25% chance to refresh the cooldown of this ability when either of them are attacked. - **Awakening Upgrade:** When an ally is defeated by an enemy, activate this ability and attack that enemy. ### Feeding Frenzy (Passive) - **Cooldown:** None - **Description:** When attacking enemies, place Barrier on this hero for 10% of the damage inflicted. ### Grave Guardian (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 2375 - **Description:** Place Retaliate on this hero for 1 turn and Protect II on all allies except this hero for 2 turns. If Jackal or Anubis are allies, also place Ward on them for 1 turn. - **Awakening Upgrade:** Also, place Phoenix on this hero for 1 turn. ## Imprint Bonus When attacking enemies, place Barrier on this hero for 5% of the damage inflicted. --- # Hunahpu Strategy Guide *The Hero Twin* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Omeyocan - **Archetype:** Brawler - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore Hunahpu and his twin brother Xbalanque are the offspring of Xquick—an underworld goddess—and a slain mortal. Through wits, physical prowess, and divine favors, they adventured against demons and gods, eventually avenging their father on the underworld deities who slew him. In Ryven they continue to oppose the death gods, and to thwart the monsters who threaten Omeyocan's people. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 109 | 18004 | 303.31 | | Attack Power (ATK) | 84 | 925 | 14.25 | | Defense (DEF) | 85 | 936 | 14.42 | | Speed (SPD) | 93 | 93 | 0.0 | | Faith (FTH) | 89 | 89 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 35% | 35% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Sun Javelin | Basic | Single Target | N/A | (10%HP+135%ATK) | | Panther's Guile | Core | Single Target | 5 turns | (15%HP+190%ATK) | | Twin Motivation | Passive | N/A | N/A | N/A | | Xibalba Slumber | Ultimate | Single Target | N/A | (10%HP+110%ATK) | ## Ability Details ### Sun Javelin (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (10%HP+135%ATK) with a 50% chance to place ATK Down II on the target for 1 turn. If Xbalanque is an ally, he joins the attack. ### Panther's Guile (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (15%HP+190%ATK) with a 50% to decrease the target's Turn Meter by 20%. If Xbalanque is an ally, increase his Turn Meter by the same amount. - **Awakening Upgrade:** Steal the turn meter instead. ### Twin Motivation (Passive) - **Cooldown:** None - **Description:** When this hero receives a critical attack, increase this hero's Turn Meter by 5%. If Xbalanque is an ally, also increase his Turn Meter by the same amount. - **Awakening Upgrade:** Receives 20% reduced damage from critical attacks. ### Xibalba Slumber (Ultimate) - **Cooldown:** None - **Initial Divinity:** 450 - **Required Divinity:** 2200 - **Description:** Attack all enemies (10%HP+110%ATK). If the target has higher HP than this hero, has a 50% chance to place Sleep on the target for 1 turn otherwise increase this hero's Turn Meter by 20%. If Xbalanque is an ally, increase his Divinity by 20%. ## Imprint Bonus When this hero receives a critical attack, increase this hero's Turn Meter by 2.5%. --- # Icarus Strategy Guide *Scorched Pride* Scorch the battlefield with flaming arrows and scale to new heights as you defeat foes. ## Character Overview - **Rarity:** Rare - **Realm:** Olympus - **Archetype:** Slayer - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore Flying on wings invented by his father, Daedalus, young Icarus works as scout and archer for the Olympian forces. Thanks to Ryven's magics, his wings are no longer susceptible to the sun's heat, allowing him to soar. Yet ambition renders him susceptible to those who would play to his ego in the ongoing struggle of both politics and war. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 60 | 9910 | 166.95 | | Attack Power (ATK) | 91 | 1002 | 15.44 | | Defense (DEF) | 69 | 760 | 11.71 | | Speed (SPD) | 92 | 92 | 0.0 | | Faith (FTH) | 92 | 92 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Scorched Shot | Basic | Single Target | N/A | (380%ATK) | | Feathered Hubris | Core | AoE | 4 turns | (310%ATK) | | Wings of Wax | Passive | N/A | N/A | N/A | | Skybound Barrage | Ultimate | RandomEnemyAlive | N/A | (165%ATK) | ## Ability Details ### Scorched Shot (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (380%ATK). If the target is under Blaze I, then increase the rank to Blaze II. ### Feathered Hubris (Core) - **Cooldown:** 4 turns - **Description:** Place ACC Up I on this hero for 2 turns, then attack all enemies (310%ATK) with a 75% chance to place Blaze I on each target for 2 turns. ### Wings of Wax (Passive) - **Cooldown:** None - **Description:** Each time Blaze activates, increase this hero's Turn Meter by 5%. If this hero activates Blaze, increase the damage of their next Core Ability by 5% (stacking up to 20%). Can occur once per turn. ### Skybound Barrage (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 2600 - **Description:** Attack (165%ATK) 4 random enemies. Each hit has a 50% chance to activate Blaze on the target. - **Awakening Upgrade:** Activate Blaze without reducing its duration and increase the chance to activate by 35%. ## Imprint Bonus Each time Blaze activates, increase this hero's Turn Meter by 2.5%. If this hero activates Blaze, increase the damage of their next Core Ability by 2.5% (stacking up to 20%). Can occur once per turn. --- # Imhotep Strategy Guide *Architect of Ascension* Ascend your allies reducing their Divinity Requirements and Restoring their Health ## Character Overview - **Rarity:** Epic - **Realm:** Aaru - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore Advisor to pharaohs, Imhotep held great authority and respect in his prior life. Since the Shattering, he has discovered that his reputation had grown in his absence, until many revere him as a god. While he labors on Aaru's behalf, he finds himself uncertain what is expected of him, or how to wield this new influence that has been thrust upon him. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 85 | 14040 | 236.53 | | Attack Power (ATK) | 51 | 562 | 8.66 | | Defense (DEF) | 81 | 892 | 13.75 | | Speed (SPD) | 101 | 101 | 0.0 | | Faith (FTH) | 95 | 95 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 35% | 35% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Bane of Sorcery | Basic | Single Target | N/A | (335%ATK) | | Pillar of Support | Core | AllAlly | 5 turns | | | Grand Architect | Passive | N/A | N/A | N/A | | Steps of Ascension | Ultimate | AllAlly | N/A | | ## Ability Details ### Bane of Sorcery (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (335%ATK), then heal 5%HP all allies. ### Pillar of Support (Core) - **Cooldown:** 5 turns - **Description:** Heal all allies 25% of their MAX HP and place Stalwart on each ally for 2 turns. - **Awakening Upgrade:** Place Block Debuff on all allies for 2 turns. ### Grand Architect (Passive) - **Cooldown:** None - **Description:** At the start of each wave, place Ward on the ally with the lowest HP for 2 turns. ### Steps of Ascension (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 2925 - **Description:** Place Radiance II and FTH Up II on all allies for 2 turn then reduce each target's Divinity Cost by 3% (stacking up to 3 times). - **Awakening Upgrade:** Increase the Divinity Cost Reduction by 1% and stacks across waves. ## Imprint Bonus At the start of each wave, place Ward on the ally with the lowest HP for 1 turn. --- # Inari Strategy Guide *Kitsune Trickster* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Izumo - **Archetype:** Invoker - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore The fox spirit of Izumo has recently left her realm, where she was associated with rice, warriors, and blacksmiths, to observe the workings of Vyraj's pantheon. Her intent was to determine if Vyraj were more likely an enemy or an ally, but instead she has engaged in a torrid love affair with the canine god Simargal. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 76 | 12553 | 211.47 | | Attack Power (ATK) | 54 | 595 | 9.17 | | Defense (DEF) | 82 | 903 | 13.92 | | Speed (SPD) | 105 | 105 | 0.0 | | Faith (FTH) | 88 | 88 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 35% | 35% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Nine Tailed Slash | Basic | AoE | N/A | (180%ATK) | | Foxfire Blessing | Core | Single Target | 5 turns | | | Kitsune’s Gift | Passive | N/A | N/A | N/A | | Weaving Illusions | Ultimate | RandomEnemyAlive | N/A | (70%ATK) | ## Ability Details ### Nine Tailed Slash (Basic) - **Cooldown:** None - **Description:** Attack all enemies (180%ATK) and place ATK Up II on the ally with the highest ATK for 1 turn. Also has a 20% chance for this hero to gain an Extra Turn. ### Foxfire Blessing (Core) - **Cooldown:** 5 turns - **Description:** Place SPD Up II and FTH Up II on all allies for 2 turns. - **Awakening Upgrade:** Also place Block Debuffs on each ally for 2 turns. ### Kitsune’s Gift (Passive) - **Cooldown:** None - **Description:** Each time this hero uses their Ultimate, 2 random allies will join this hero's attack. ### Weaving Illusions (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 3500 - **Description:** Attack (70%ATK) enemies 9 times at random. Each hit triggers one random effect: Heal the lowest HP ally for 3% of their MAX HP, Increase the Divinity of the ally with the lowest Divinity by 3%, Increase the Turn Meter of the ally with the lowest Turn Meter by 3%. - **Awakening Upgrade:** Each hit will grant the same effect to Inari. ## Imprint Bonus Each time this hero uses their Ultimate, 1 random ally will join this hero's attack. ## Leader Bonus 21% SPD Dungeon Battles --- # Ishtar Strategy Guide *Queen of Heaven* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Ekur - **Archetype:** Slayer - **Affinity:** Eternal - **Allegiance:** Chaos ## Story & Lore Impetuous Ishtar seeks conquests both martial and carnal. A goddess of love and war, she is equally delighted by either, sometimes treating one as the other. She views the current circumstances of Ryven as an opportunity, always at the forefront of skirmishes with hostile realms and taking partners from friendlier ones, but always more enticed by the next encounter than the current. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 70 | 11562 | 194.78 | | Attack Power (ATK) | 109 | 1200 | 18.49 | | Defense (DEF) | 77 | 848 | 13.07 | | Speed (SPD) | 93 | 93 | 0.0 | | Faith (FTH) | 97 | 97 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 20% | 20% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Queen's Rebuke | Basic | AoE | N/A | (225%ATK) | | Unyielding Desire | Core | AoE | 4 turns | (320%ATK) | | Carnal Acolytes | Passive | N/A | N/A | N/A | | Scorned Wrath | Ultimate | Single Target | N/A | (555%ATK) | ## Ability Details ### Queen's Rebuke (Basic) - **Cooldown:** None - **Description:** Attack all enemies (225%ATK) with a 75% chance to decrease the duration of a random Buff on each target by 1 turn. If the target has no Buff, inflict 10% increased damage. - **Awakening Upgrade:** If this attack is caused by Retaliate, increase this hero's next Core Ability by 5%. ### Unyielding Desire (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (320%ATK) with an 80% chance to increase the duration of a random Debuff on each target by 1 turn. If Anu is an ally, increase the duration of all Debuff on each target by 1 turn instead. If the target has no Debuff then decrease the target's RES by 5% (stacking up to 4 times). ### Carnal Acolytes (Passive) - **Cooldown:** None - **Description:** When this hero is attacked, has a 50% chance to redirect the damage to a random ally. If Anu or Gilgamesh is an ally, will always redirect the damage. ### Scorned Wrath (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 3500 - **Description:** Place Retaliate on this hero for 3 turns, then attack 1 enemy (555%ATK). If the target is defeated, increase this hero's Divinity by 50% otherwise has an 80% chance to place Charm on the target for 2 turns. - **Awakening Upgrade:** Retaliate cannot be removed or its duration reduced. ## Imprint Bonus When this hero is attacked, has a 25% chance to redirect the damage to a random ally. If Anu or Gilgamesh is an ally, will always redirect the damage. --- # Isis Strategy Guide *Divine Mother* Bring your team back from the afterlife and bless them with buffs! ## Character Overview - **Rarity:** Legendary - **Realm:** Aaru - **Archetype:** Invoker - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore Isis is healer, protector, teacher, and sorceress. She prefers to remain uninvolved in the War of Pyramids, instead picking up the slack across Aaru where many of her fellow gods are distracted by the ongoing conflict. She has begun to hear Destiny's calls, though so far she remains equally allied to Destiny and Order both, rather than choosing one over the other. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 93 | 15361 | 258.78 | | Attack Power (ATK) | 59 | 650 | 10.02 | | Defense (DEF) | 97 | 1068 | 16.46 | | Speed (SPD) | 107 | 107 | 0.0 | | Faith (FTH) | 95 | 95 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 50% | 50% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Theft of Thebes | Basic | Single Target | N/A | (320%ATK) | | Ankh Haven | Core | AllAlly | 5 turns | | | Mother's Embrace | Passive | N/A | N/A | N/A | | Divine Intervention | Ultimate | AllAlly | N/A | | ## Ability Details ### Theft of Thebes (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (320%ATK) with a 35% chance to steal a random Buff, then spread the Buff to all allies. - **Awakening Upgrade:** Steal Buff will ignore the target's RES. ### Ankh Haven (Core) - **Cooldown:** 5 turns - **Description:** Place Shield 20%HP on all allies then place DEF Up II on all allies for 3 turns. This hero gains an Extra Turn. - **Awakening Upgrade:** Also, place Mend on all allies for 3 turns. ### Mother's Embrace (Passive) - **Cooldown:** None - **Description:** At the start of this hero's turn, remove all Debuffs and Disables from the ally with the lowest HP, then heal 10%HP them. ### Divine Intervention (Ultimate) - **Cooldown:** None - **Initial Divinity:** 575 - **Required Divinity:** 3725 - **Description:** Revive all allies with 50% HP and 50% Turn Meter. If Horus is revived by this ability, place Radiance II on him for 2 turns. - **Awakening Upgrade:** After reviving place Immortal on all allies for 2 turns. ## Imprint Bonus At the start of this hero's turn, remove all Debuffs and Disables from the ally with the lowest HP, then heal 5%HP them. ## Leader Bonus 50 RES All Battles --- # Isolde Strategy Guide *Cornish Queen* Motivate Cornwall to victory in battle by increase Turn Meter and Healing the Wounds of your Allies. ## Character Overview - **Rarity:** Rare - **Realm:** Avalon - **Archetype:** Invoker - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore Although betrothed to another, Isolde found herself passionately involved with Sir Tristan, thanks to a love potion they mistakenly consumed. They traveled together for years, but Isolde's experience since the Shattering has changed her. She seeks to reverse the potion—not because she feels less for Tristan, but because she believes, if their love is real, it will survive the spell's breaking. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 68 | 11232 | 189.22 | | Attack Power (ATK) | 48 | 529 | 8.15 | | Defense (DEF) | 79 | 870 | 13.41 | | Speed (SPD) | 102 | 102 | 0.0 | | Faith (FTH) | 88 | 88 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 20% | 20% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Royal Herbs | Basic | Single Target | N/A | (290%ATK) | | Queen of Cornwall | Core | AllAlly | 5 turns | | | Heart's Echo | Passive | N/A | N/A | N/A | | Elixir of Fate | Ultimate | AllAlly | N/A | | ## Ability Details ### Royal Herbs (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (290%ATK). Place Mend on the ally with the lowest HP for 2 turns. If Tristain is an ally, he will also receive Mend. ### Queen of Cornwall (Core) - **Cooldown:** 5 turns - **Description:** Place DEF Up I on all allies for 1 turn then increase the Turn Meter of all allies by 10%. - **Awakening Upgrade:** Also place ATK Up I on all allies for 1 turn. ### Heart's Echo (Passive) - **Cooldown:** None - **Description:** When an ally Defender is attacked, heal 10%MAXHP all allies. ### Elixir of Fate (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 2600 - **Description:** Remove 1 random Debuff from all allies then increase the Turn Meter of all allies by 15%. Increase by a further 5% if a Debuff is removed from the ally. If Tristan is on the enemy team, has a 75% chance to place Charm on them for 2 turns which cannot be resisted. ## Imprint Bonus When an ally Defender is attacked, heal 5%MAXHP this hero. ## Leader Bonus 15% SPD Campaign Battles --- # Ixchel Strategy Guide *Rainbow Mistress* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Rare - **Realm:** Omeyocan - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore A goddess of fertility and medicine, Ixchel is the patron of midwives and the protector of infants. Worshipers petition her not only for healthy pregnancy and delivery, but to guard against disease and enemies. Ixchel readily sheds blood in defense of the newborn, and the threats Ryven poses to Omeyocan's people have practically transformed her into a full-fledged war goddess. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 71 | 11727 | 197.56 | | Attack Power (ATK) | 46 | 507 | 7.81 | | Defense (DEF) | 77 | 848 | 13.07 | | Speed (SPD) | 97 | 97 | 0.0 | | Faith (FTH) | 85 | 85 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 20% | 20% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Storm Strike | Basic | Single Target | N/A | (165%ATK) | | Torrential Remedy | Core | AllAlly | 4 turns | | | Sacrificial Rite | Passive | N/A | N/A | N/A | | Medicinal Moon | Ultimate | AllAlly | N/A | | ## Ability Details ### Storm Strike (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (165%ATK) 2 times. Place Mend on this hero for 1 turn. ### Torrential Remedy (Core) - **Cooldown:** 4 turns - **Description:** Remove 1 random Debuff from all allies then place Stalwart on each ally for 1 turn. ### Sacrificial Rite (Passive) - **Cooldown:** None - **Description:** At the start of this hero's turn, sacrifice 10% of this hero's current HP, then heal all allies for 20% of this hero's missing HP - **Awakening Upgrade:** Each turn increases this hero's healing by 3% (up to 10% times). ### Medicinal Moon (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 2825 - **Description:** Place Mend for 1 turn on all allies. If an ally is below 50% HP also place increase their Turn Meter by 10% otherwise increase their Divinity by 10%. ## Imprint Bonus At the start of this hero's turn, sacrifice 10% of this hero's current HP, then heal all allies for 10% of this hero's missing HP --- # Izanagi Strategy Guide *Great Father* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Legendary - **Realm:** Izumo - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore After his failure at retrieving Izanami from the underworld, and his accidental creation of new gods, Izanagi largely left Izumo behind. He has returned from his hermitage, however, taking the Shattering as a personal affront. His efforts on Izumo's behalf sometimes put him at odds with the rest of the pantheon, as he makes little effort to coordinate with them. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 86 | 14205 | 239.31 | | Attack Power (ATK) | 55 | 606 | 9.34 | | Defense (DEF) | 93 | 1024 | 15.78 | | Speed (SPD) | 107 | 107 | 0.0 | | Faith (FTH) | 99 | 99 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 45% | 45% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Celestial Slash | Basic | Single Target | N/A | (340%ATK) | | Blessed Infusion | Core | AllAlly | 5 turns | | | Breath of Life | Passive | N/A | N/A | N/A | | Purification | Ultimate | AllAlly | N/A | | ## Ability Details ### Celestial Slash (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (340%ATK). Increase the Divinity of all allies by 5%. If Izanami is an ally, she will join the attack. - **Awakening Upgrade:** Increase the Turn Meter of all allies by 5%. ### Blessed Infusion (Core) - **Cooldown:** 5 turns - **Description:** Place FTH Up II on all allies for 2 turns. Reduce the Divinity Cost of all allies by 5% (Up to 3 times). ### Breath of Life (Passive) - **Cooldown:** None - **Description:** For every 5 Buff placed on the enemy team, activate this hero's Basic Ability against the enemy with the highest Turn Meter. - **Awakening Upgrade:** Each time an enemy gains a Buff, increase the Turn Meter of this Hero by 10%. This can trigger up to 1 time per enemy turn. ### Purification (Ultimate) - **Cooldown:** None - **Initial Divinity:** 575 - **Required Divinity:** 4400 - **Description:** Place ATK Up II on all allies for 2 turns then increase the Divinity of all allies by 20%. Also increases the damage of each ally's next Ultimate Ability by 30%. If Izanami is an ally and has been defeated, revive her with 50% HP and 100% Turn Meter. - **Awakening Upgrade:** After using Ultimate Ability, this hero empowers the next ally Ultimate Ability and will restore 30% of their Divinity after use. ## Imprint Bonus For every 5 Buff placed on the enemy team, activate this hero's Basic Ability against the enemy with the highest Turn Meter. ## Leader Bonus 25% FTH Dungeon Battles --- # Izanami Strategy Guide *Great Mother* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Legendary - **Realm:** Izumo - **Archetype:** Disruptor - **Affinity:** Wisdom - **Allegiance:** Chaos ## Story & Lore Initially one of Izumo's creator deities, Izanami died giving birth. She waited in Yomi, the underworld, for her husband Izanagi to retrieve her—yet when he attempted to do so, he fled, horrified at her newly decayed appearance. Now that the Shattering has weakened the barriers between worlds, she wreaks her vengeance by sending monstrous horrors into the realm of the living. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 75 | 12388 | 208.69 | | Attack Power (ATK) | 83 | 914 | 14.08 | | Defense (DEF) | 76 | 837 | 12.9 | | Speed (SPD) | 104 | 104 | 0.0 | | Faith (FTH) | 107 | 107 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 35% | 35% | 0.0 | | Accuracy (ACC) | 45% | 45% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Fading Slash | Basic | Single Target | N/A | (340%ATK) | | Withering Essence | Core | AoE | 5 turns | (280%ATK) | | Eternal Decay | Passive | N/A | N/A | N/A | | Yomi Malediction | Ultimate | AoE | N/A | (280%ATK) | ## Ability Details ### Fading Slash (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (340%ATK) with a 40% chance to place FTH Down II on the target for 2 turns. - **Awakening Upgrade:** Also decrease the target's Divinity by 100. ### Withering Essence (Core) - **Cooldown:** 5 turns - **Description:** Remove Shield from all enemies then attack all enemies (280%ATK) with a 75% chance to place Corrupt on the target with the highest HP for 3 turns. If Izanagi is an ally, he will join the attack using his Core ability. ### Eternal Decay (Passive) - **Cooldown:** None - **Description:** When this hero attacks an enemy under FTH Down decrease their Turn Meter by 5%. - **Awakening Upgrade:** If an enemy is defeated when under FTH Down, place Banish on them for 1 Turn. ### Yomi Malediction (Ultimate) - **Cooldown:** None - **Initial Divinity:** 625 - **Required Divinity:** 3825 - **Description:** Attack all enemies (280%ATK) with a 75% chance to place SPD Down II and Curse II on each target for 2 turns then decrease their Turn Meter by 20%. - **Awakening Upgrade:** Will steal Turn Meter from all enemies instead. ## Imprint Bonus When attacking enemies under FTH Down decrease their Turn Meter by 2.5%. --- # Jackal Strategy Guide *Sand Scavenger* Slash and Gnaw at enemies stealing their speed and pace. ## Character Overview - **Rarity:** Common - **Realm:** Aaru - **Archetype:** Disruptor - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore Mistrusted throughout Aaru, the jackal has long been viewed as a creature of deceitfulness and ill fortune, subject of countless tales and myths. Since the Shattering, that reputation has drawn closer to reality. While most jackals remain the mundane animals they have always been, a substantial portion are now something… other, larger and markedly more hostile. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 48 | 7928 | 133.56 | | Attack Power (ATK) | 47 | 518 | 7.98 | | Defense (DEF) | 46 | 507 | 7.81 | | Speed (SPD) | 83 | 83 | 0.0 | | Faith (FTH) | 80 | 80 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 0% | 0% | 0.0 | | Accuracy (ACC) | 0% | 0% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Scratch | Basic | Single Target | N/A | (120%ATK) | | Desert Fury | Ultimate | Single Target | N/A | (440%ATK) | ## Ability Details ### Scratch (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (120%ATK) 3 times. If the target is under SPD Down, decrease their Turn Meter by 5%. ### Desert Fury (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 2025 - **Description:** Place ACC Up l on this hero for 1 turn then attack 1 enemy (440%ATK) with a 50% chance to place SPD Down I on the target for 1 turn. --- # Jiutian Strategy Guide *Lady of the Nine Heavens* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Tian - **Archetype:** Disruptor - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore Jiutian represents victory and conquest—in war, but also in health and sexuality. She achieves her aims more through magic, cleverness, and skill than strength. Yet Jiutian occasionally hinders her own side, as her need for victory can blind her to other considerations, or to strategies that call for a loss now in order to attain a more significant win later. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 67 | 11067 | 186.44 | | Attack Power (ATK) | 73 | 804 | 12.39 | | Defense (DEF) | 74 | 815 | 12.56 | | Speed (SPD) | 99 | 99 | 0.0 | | Faith (FTH) | 101 | 101 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 20% | 20% | 0.0 | | Accuracy (ACC) | 35% | 35% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Misdirection | Basic | Single Target | N/A | (345%ATK) | | Nine Heavens Stratagem | Core | AoE | 5 turns | (285%ATK) | | Veiled Sabotage | Passive | N/A | N/A | N/A | | Hal the Advance | Ultimate | Single Target | N/A | (195%ATK) | ## Ability Details ### Misdirection (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (345%ATK) and transfer 5% of the target's Turn Meter with the ally with the highest Turn Meter. If this hero is under Vanish, transfer 10% Turn Meter instead. ### Nine Heavens Stratagem (Core) - **Cooldown:** 5 turns - **Description:** Place Vanish on this hero for 2 turns then attack all enemies (285%ATK) with an 80% chance to place SPD Down II on each target for 2 turns. - **Awakening Upgrade:** Also place Vanish on the ally with the highest ATK for 2 turns. ### Veiled Sabotage (Passive) - **Cooldown:** None - **Description:** When this hero gains Vanish, increase the Turn Meter of all allies by 10% and decrease the Turn Meter of all enemies by 10%. ### Hal the Advance (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 2475 - **Description:** Attack 1 enemy (195%ATK) 3 times. Each hit will decrease the target's Turn Meter by 5%. If the target is under SPD Down, decrease by 10% instead. If this hero is under Vanish will ignore 20% of the target's RES. - **Awakening Upgrade:** Also place Lock Core on the target for 2 turns. ## Imprint Bonus When this hero gains Vanish, increase the Turn Meter of all allies by 5% and decrease the Turn Meter of all enemies by 5%. ## Leader Bonus 20% SPD Dungeon Battles --- # Jomsviking Strategy Guide *Viking Mercenary* Thrives in the thick of battle bolstering his own defence whilst dealing bonus damage to shields. ## Character Overview - **Rarity:** Uncommon - **Realm:** Asgard - **Archetype:** Brawler - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore Skilled and surprisingly disciplined mercenaries, the Jomsvikings fight for almost anyone who meets their price. To date, they primarily serve various jarls and nobles of Asgard, but small bands have been spotted in neighboring Realms. Whether they would remain loyal to an employer who targeted Asgard itself is an open question that troubles many defenders of that Realm. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 78 | 12884 | 217.05 | | Attack Power (ATK) | 63 | 694 | 10.69 | | Defense (DEF) | 67 | 738 | 11.37 | | Speed (SPD) | 80 | 80 | 0.0 | | Faith (FTH) | 78 | 78 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Axe Whirl | Basic | Single Target | N/A | (10%HP+120%ATK) | | Shatter Strike | Core | Single Target | 5 turns | (15%HP+170%ATK) | | Shieldbreaker | Ultimate | Single Target | 5 turns | (15%HP+170%ATK) | ## Ability Details ### Axe Whirl (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (10%HP+120%ATK) with a 50% chance to place DEF Down l for 1 turn. ### Shatter Strike (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (15%HP+170%ATK). Heal this hero for 5% of the damage inflicted. ### Shieldbreaker (Ultimate) - **Cooldown:** 5 turns - **Initial Divinity:** 450 - **Required Divinity:** 1800 - **Description:** Attack 1 enemy (15%HP+170%ATK). If the target is under a Shield or Barrier, increase the damage inflicted by 50%. --- # Kenshin Strategy Guide *Dragon of Echigo* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Izumo - **Archetype:** Brawler - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore Uesugi Kenshin stands among the ranks of great samurai and military leaders along with Oda Nobunaga and Takeda Shingen, and is a highly respected administrator as well. Kenshin would prefer to govern his own province in peace, but feels compelled to thwart the ambitions of both those men, even if that means reluctantly ruling the non-divine regions of Izumo himself. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 97 | 16022 | 269.92 | | Attack Power (ATK) | 84 | 925 | 14.25 | | Defense (DEF) | 77 | 848 | 13.07 | | Speed (SPD) | 93 | 93 | 0.0 | | Faith (FTH) | 87 | 87 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 40% | 40% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Iaijutsu | Basic | Single Target | N/A | (15%HP+135%ATK) | | Fight with the Sword | Core | AoE | 5 turns | (10%HP+110%ATK) | | Quick Draw | Passive | N/A | N/A | N/A | | Honour Bound | Ultimate | AoE | N/A | (10%HP+110%ATK) | ## Ability Details ### Iaijutsu (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (15%HP+135%ATK) with 50% chance to place DEF Down II on the target for 2 turns. ### Fight with the Sword (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (10%HP+110%ATK) then decrease each target's Turn Meter by 10%. If a target is under DEF Down, will also decrease their Divinity by 10%. - **Awakening Upgrade:** Will now Steal the Divinity instead. ### Quick Draw (Passive) - **Cooldown:** None - **Description:** Increase this hero's Turn Meter by 10% when joining an attack or retaliating. - **Awakening Upgrade:** Has a 20% chance to join an attack using the Basic Ability. If the ally is from Izumo, will use the Core Abilty instead. ### Honour Bound (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 2875 - **Description:** Attack all enemies (10%HP+110%ATK) which ignores Intercept and Protect. If the target is under a Shield will remove the 50% of the Shield before attacking. If the target is under Barrier, will steal 25% before attacking. ## Imprint Bonus Increase this hero's Turn Meter by 5% when joining an attack or retaliating. ## Leader Bonus 25% ATK Dungeon Battles --- # King Arthur Strategy Guide *Lord of Camelot* Stalwart protector that's capable of retaliating often while protecting allies. ## Character Overview - **Rarity:** Legendary - **Realm:** Avalon - **Archetype:** Defender - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore The Once and Future King has returned, yet he has not accomplished what many expected. Though he rules a portion of Avalon, he has made no move to unite its disparate domains, nor has he launched attacks against the Realm's enemies. Whether his recalcitrance is due to the Morrigan's other plans, or his own unspoken ambitions or fears, remains an oft-debated question. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 82 | 13544 | 228.17 | | Attack Power (ATK) | 67 | 738 | 11.37 | | Defense (DEF) | 111 | 1222 | 18.83 | | Speed (SPD) | 108 | 108 | 0.0 | | Faith (FTH) | 98 | 98 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 80% | 80% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Loyal Strike | Basic | Single Target | N/A | (160%DEF+160%ATK) | | Excaliburs Call | Core | AoE | 5 turns | (130%DEF+130%ATK) | | Blessing of the Grail | Passive | N/A | N/A | N/A | | Kings Oath | Ultimate | Self | N/A | | ## Ability Details ### Loyal Strike (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (160%DEF+160%ATK). Place Intercept on the ally with the Highest FTH for 2 turns. - **Awakening Upgrade:** Additionally, place Intercept on allies from Avalon for 1 turn. ### Excaliburs Call (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (130%DEF+130%ATK) with a 75% chance to place ATK Down II and FTH Down II on each target for 2 turns. ### Blessing of the Grail (Passive) - **Cooldown:** None - **Description:** When this hero Intercepts an attack, reduce the damage taken by 50% and heal 10%HP this hero. - **Awakening Upgrade:** Damage from Intercept is reduced by 100%. ### Kings Oath (Ultimate) - **Cooldown:** None - **Initial Divinity:** 850 - **Required Divinity:** 2925 - **Description:** Place Ward for 2 turns on this hero then place Vanish on all allies except this hero for 2 turns. Also has an 80% chance to place Taunt on all enemies for 1 turn. - **Awakening Upgrade:** When an ally under Vanish is attacked, reduce the damage received by 25% and increase this hero's Divinity by 5%. ## Imprint Bonus When this hero Intercepts an attack, reduce the damage taken by 25% and heal 10%HP this hero. ## Leader Bonus 30% HP Dungeon Battles --- # Kinich Ahau Strategy Guide *Lord of Judgement* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Legendary - **Realm:** Omeyocan - **Archetype:** Defender - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore Kinich Ahau is the sun god of Omeyocan, though he is neither the first sun nor the last. His gaze conveys the right of rulership, including its knowledges, its responsibilities, and—especially now—its judgment. Some believe he assimilates kings after their deaths. Other tales claim his wrath will one day devour the world, a fear that has grown since the Shattering. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 74 | 12223 | 205.92 | | Attack Power (ATK) | 68 | 749 | 11.54 | | Defense (DEF) | 115 | 1266 | 19.51 | | Speed (SPD) | 100 | 100 | 0.0 | | Faith (FTH) | 98 | 98 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 85% | 85% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Sacred Brand | Basic | AoE | N/A | (90%DEF+90%ATK) | | Unrelenting Authority | Core | AoE | 5 turns | (125%DEF+130%ATK) | | Solar Barrier | Passive | N/A | N/A | N/A | | Scorching Guardian | Ultimate | AoE | N/A | (125%DEF+130%ATK) | ## Ability Details ### Sacred Brand (Basic) - **Cooldown:** None - **Description:** Attack all enemies (90%DEF+90%ATK) with a 50% chance to place Aetherburn II for 2 turns. - **Awakening Upgrade:** Aetherburn II cannot be removed. ### Unrelenting Authority (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (125%DEF+130%ATK) with a 75% chance to place ATK Down II and Blunt II for 2 turns. ### Solar Barrier (Passive) - **Cooldown:** None - **Description:** When an ally is damaged by an enemy, transfer 50% of the damage to this hero and increase the damage of the ally's next ability by 10%. - **Awakening Upgrade:** At the start of the wave, all allies except this hero receive zero damage until this hero takes a turn or is defeated. ### Scorching Guardian (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 3725 - **Description:** Attack all enemies (125%DEF+130%ATK). Before attacking, place Radiance II and RES Up II on all allies for 2 turns and transfer Blaze and Aetherburn from all allies to this hero. If a Debuff is transferred, increase this hero's DEF by 5% (stacking up to 6 times) - **Awakening Upgrade:** Increase the DEF of each ally when transferring a Debuff instead. ## Imprint Bonus When an ally is damaged by Blaze or Aetherburn, reduce the effectiveness by 25% and increase the damage of the next hero's ability by 5%. ## Leader Bonus 35% DEF Dungeon Battles --- # Knight Strategy Guide *Realm Defender* A resilient fighter who deals more damage the more buffs he receives. ## Character Overview - **Rarity:** Uncommon - **Realm:** Avalon - **Archetype:** Brawler - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore Vassals to the crown and defenders of the land, knights are meant to be among Avalon's fiercest fighters, a goal most of them achieve; and to be embodiments of bravery, chivalry, and virtue, a goal of which many fall short. Whether a knight is warrior-saint or titled ruffian, however, makes little difference to an enemy on the wrong end of a charge. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 77 | 12718 | 214.25 | | Attack Power (ATK) | 67 | 738 | 11.37 | | Defense (DEF) | 60 | 661 | 10.19 | | Speed (SPD) | 86 | 86 | 0.0 | | Faith (FTH) | 78 | 78 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Resolute Blow | Basic | Single Target | N/A | (10%HP+110%ATK) | | Defensive Stance | Core | Self | 4 turns | | | Oathbound Strike | Ultimate | Single Target | N/A | (15%HP+160%ATK) | ## Ability Details ### Resolute Blow (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (10%HP+110%ATK) then Heal this hero equal to 25% of the damage dealt, increase this heal by 100% if the target is aligned with Chaos. ### Defensive Stance (Core) - **Cooldown:** 4 turns - **Description:** Place DEF Up I and RES Up I for 2 turns on this hero. ### Oathbound Strike (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 1700 - **Description:** Attack 1 enemy (15%HP+160%ATK). If the target is under any buffs, increase the damage inflicted by 25%. --- # Koshchei Strategy Guide *Soulbound Enchanter* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Vyraj - **Archetype:** Disruptor - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore Already called "Deathless" for the spells that prolong his life, the sorcerer Koshchei seeks not only greater power but true immortality. He has engaged in conspiracy with Morgan Le Fay of Avalon. If successful, they would reshape the flow of aether itself to their liking—and never mind that it would cost the lives of not merely innocent mortals, but any number of gods. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 64 | 10571 | 178.08 | | Attack Power (ATK) | 73 | 804 | 12.39 | | Defense (DEF) | 70 | 771 | 11.88 | | Speed (SPD) | 95 | 95 | 0.0 | | Faith (FTH) | 102 | 102 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 20% | 20% | 0.0 | | Accuracy (ACC) | 30% | 30% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Consume the Soul | Basic | Single Target | N/A | (350%ATK) | | Soul Nullification | Core | AoE | 4 turns | (285%ATK) | | Withering Aura | Passive | N/A | N/A | N/A | | Immortal Siphon | Ultimate | Single Target | N/A | (500%ATK) | ## Ability Details ### Consume the Soul (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (350%ATK) with a 75% chance to steal 10% of the target's Divinity. ### Soul Nullification (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (285%ATK) with a 50% chance to place RES Down II and FTH Down II on each target for 2 turns. ### Withering Aura (Passive) - **Cooldown:** None - **Description:** Enemies under RES Down or FTH Down inflict 20% less damage when attacking this hero or allies. - **Awakening Upgrade:** At the start of this hero's turn, reduce each enemy's ATK and DEF by 5% (up to 4 times) which remains active whilst this hero is alive. ### Immortal Siphon (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 3500 - **Description:** Attack 1 enemy (500%ATK). Equalize the HP of all allies equal to the HP of the enemy before attacking. If the target HP falls below 50% HP, also reduce their Divinity by 30%. - **Awakening Upgrade:** If the target is underRES Down or FTH Down, increase their Core ability Cooldown by 2 turns and place Lock Ultimate for 1 turn. ## Imprint Bonus Enemies under RES Down II or FTH Down II inflict 10% less damage when attacking this hero. --- # Kunoichi Strategy Guide *Shadow Dancer* Throw poisonous tricks at your foes and cast tricks to control the battle. ## Character Overview - **Rarity:** Uncommon - **Realm:** Izumo - **Archetype:** Disruptor - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore The kunoichi are women who practice specific methods of the shadow arts. By taking advantage of cultural expectations regarding gender roles, they infiltrate locations where even other shinobi have difficulty. Through disguise, deception, and sometimes their mere presence, they are masters of gathering intelligence, and should their true allegiances be discovered, they are equally as adept at combat as their brethren. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 55 | 9085 | 153.05 | | Attack Power (ATK) | 56 | 617 | 9.51 | | Defense (DEF) | 60 | 661 | 10.19 | | Speed (SPD) | 91 | 91 | 0.0 | | Faith (FTH) | 91 | 91 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 10% | 10% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Venomous Strike | Basic | Single Target | N/A | (305%ATK) | | Dance of Shadows | Core | Single Target | 5 turns | (435%ATK) | | Toxic Veil | Ultimate | Self | N/A | | ## Ability Details ### Venomous Strike (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (305%ATK) with a 30% chance to place Acid on the target for 2 turns. ### Dance of Shadows (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (435%ATK) with a 25% chance to place Sleep on the target for 1 turn. ### Toxic Veil (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 1800 - **Description:** Place Vanish on this hero for 1 turn, then has a 60% chance to place Vulnerable I on enemies under Acid for 2 turns. --- # Lada Strategy Guide *The Protector* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Rare - **Realm:** Vyraj - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Chaos ## Story & Lore Once Vyraj's traditional goddess of love and fertility, Lada's focus has shifted since the Shattering. She still represents love, but this now includes love of one's home and culture—and the steps necessary to defend them. She has become… not a war goddess, precisely, but a goddess of protection; of love, but also what one does for the sake of that love. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 68 | 11232 | 189.22 | | Attack Power (ATK) | 45 | 496 | 7.64 | | Defense (DEF) | 79 | 870 | 13.41 | | Speed (SPD) | 102 | 102 | 0.0 | | Faith (FTH) | 89 | 89 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Harmonious Light | Basic | Single Target | N/A | (310%ATK) | | Calming Presence | Core | AllAlly | 5 turns | | | Renewal Bonds | Passive | N/A | N/A | N/A | | Devoted Prosperity | Ultimate | Single Target | N/A | | ## Ability Details ### Harmonious Light (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (310%ATK) then place FTH Up I on the ally with the lowest Divinity for 1 turn. ### Calming Presence (Core) - **Cooldown:** 5 turns - **Description:** Place DEF Up I on all allies for 1 turn then heal the ally with lowest HP by 15% of their MAX HP. ### Renewal Bonds (Passive) - **Cooldown:** None - **Description:** When an ally is healed, all allies receive 10% of the healed amount. - **Awakening Upgrade:** Also place Shield for the same amount. ### Devoted Prosperity (Ultimate) - **Cooldown:** None - **Initial Divinity:** 575 - **Required Divinity:** 2150 - **Description:** Place Vanish on 1 ally for 2 turns, then increase their Divinity and Turn Meter by 10%. ## Imprint Bonus When an ally is healed, all allies receive 5% of the healed amount. --- # Lady Xoc Strategy Guide *Consort of Yaxchilan* Sacrifice your enemies dealing additional damage to enemies under Bleed. ## Character Overview - **Rarity:** Rare - **Realm:** Omeyocan - **Archetype:** Slayer - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore Xoc was a priestess, beseeching the gods to bless her land's soldiers. After the Shattering, however, she found Omeyocan's warriors had no advantage over others—not because her gods failed to heed, but because the enemy's gods held power just as real. Offended, Lady Xoc now raises weapons of her own, wielding magic and blade against worshipers that she deems "false" gods. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 57 | 9415 | 158.61 | | Attack Power (ATK) | 92 | 1013 | 15.61 | | Defense (DEF) | 69 | 760 | 11.71 | | Speed (SPD) | 95 | 95 | 0.0 | | Faith (FTH) | 86 | 86 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Bloodletting | Basic | Single Target | N/A | (375%ATK) | | Vision Serpent | Core | AoE | 4 turns | (310%ATK) | | Mouth of Thorns | Passive | N/A | N/A | N/A | | Sacrificial Rite | Ultimate | AoE | N/A | (170%ATK) | ## Ability Details ### Bloodletting (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (375%ATK) with a 35% chance to place 1 stack of Bleed on the target. ### Vision Serpent (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (310%ATK) with a 25% additional chance to strong hit. Has an 80% chance to place 1 stack of Bleed on each target. ### Mouth of Thorns (Passive) - **Cooldown:** None - **Description:** Increase damage inflicted by 2% for each stack of Bleed on the target. ### Sacrificial Rite (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 2250 - **Description:** Attack all enemies (170%ATK) 2 times. If an enemy is defeated, place SPD Up II on this hero for 2 turns. - **Awakening Upgrade:** If an enemy is defeated, reduce the cooldown of the Core Ability by 1 turn. ## Imprint Bonus Increase damage inflicted by 1% for each stack of Bleed on the target. ## Leader Bonus 20% ATK All Battles --- # Lagertha Strategy Guide *Warrior Queen* Taunt your foes whilst protecting your allies from incoming damage. ## Character Overview - **Rarity:** Rare - **Realm:** Asgard - **Archetype:** Defender - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore A fierce warrior, Lagertha fought alongside Ragnar Lothbrok when his forces attacked the king who had conquered her homeland. She and Ragnar were married for a time, but after he divorced her for another, Lagertha returned home and eventually rose to become queen. In Ryven Asgard, she defends the borders of her lands, but shows little interest in larger conflicts, having tired of battle. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 69 | 11397 | 192.0 | | Attack Power (ATK) | 57 | 628 | 9.68 | | Defense (DEF) | 87 | 958 | 14.76 | | Speed (SPD) | 97 | 97 | 0.0 | | Faith (FTH) | 86 | 86 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 40% | 40% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Victory Assured | Basic | Single Target | N/A | (150%DEF+135%ATK) | | Battle Maiden | Core | AllAlly | 6 turns | | | Maiden of Midgard | Passive | N/A | N/A | N/A | | Scorned Retribution | Ultimate | Single Target | N/A | (215%DEF+195%ATK) | ## Ability Details ### Victory Assured (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (150%DEF+135%ATK) with a 20% chance to place Stun for 1 turn. ### Battle Maiden (Core) - **Cooldown:** 6 turns - **Description:** Place Shield 150%DEF on all allies. If Ragnar Lothbrok is an ally, place Intercept on him for 1 turn. ### Maiden of Midgard (Passive) - **Cooldown:** None - **Description:** When an ally's Shield is removed or depleted, has a 50% chance to place Intercept on them for 1 turn. - **Awakening Upgrade:** When this hero Intercept's an attack, counterattacks the enemy. ### Scorned Retribution (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 2925 - **Description:** Attack 1 enemy (215%DEF+195%ATK) with a 75% chance to place Taunt on the target for 1 turn. ## Imprint Bonus When an ally's Shield is removed or depleted, has a 25% chance to place Intercept on them for 1 turn --- # Lamashtu Strategy Guide *Devourer of Souls* Slay multiple enemies and consume their souls for powerful damage and create eruptions from defeated foes. ## Character Overview - **Rarity:** Legendary - **Realm:** Ekur - **Archetype:** Slayer - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore The Mother of Monsters, though demonic, is a true goddess. She brings plague and the deaths of children, feeds on blood, and spawns other evils to stalk the world. Lamashtu has no great agenda, no allies among the pantheon. She exists only to cause misery, and now she sees whole new realms through which to spread her afflictions. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 77 | 12718 | 214.25 | | Attack Power (ATK) | 106 | 1167 | 17.98 | | Defense (DEF) | 85 | 936 | 14.42 | | Speed (SPD) | 102 | 102 | 0.0 | | Faith (FTH) | 95 | 95 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 45% | 45% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Demon Daggers | Basic | Single Target | N/A | (245%ATK) | | Feast of the Unborn | Core | AoE | 4 turns | (365%ATK) | | Soul Eruption | Passive | N/A | N/A | N/A | | Unholy Birth | Ultimate | AoE | N/A | (200%ATK) | ## Ability Details ### Demon Daggers (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (245%ATK) 2 times. If the target is defeated, increase the damage of the next AoE Attack by 50%. ### Feast of the Unborn (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (365%ATK). If this ability defeats 3 or more enemies, reset the cooldown and increase this hero's Divinity by 200. - **Awakening Upgrade:** For each enemy defeated, increase this hero's ATK and CDMG by 5% (stacking up to 20 times), and SPD by 5 (stacking up to 100). Does not reset each wave. ### Soul Eruption (Passive) - **Cooldown:** None - **Description:** When this hero defeats an enemy, they explode inflicting damage 100%ATK to all enemies which ignores 100% DEF but cannot be Critical. - **Awakening Upgrade:** After defeating 10 enemies, the explosion can now be Critical. ### Unholy Birth (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 3725 - **Description:** Attack all enemies (200%ATK) 2 times. For each enemy already defeated, summon a Demon of Pestilence which explodes, triggering Soul Eruption with a 50% chance to place Vulnerable II and Acid on each target for 2 turns. - **Awakening Upgrade:** Also 50% chance to place Curse II on each target for 2 turns. ## Imprint Bonus When this hero defeats an enemy, they explode inflicting damage 50%ATKDisable. ### Wrathful Hurl (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 1925 - **Description:** Attack 1 enemy (15%HP+205%ATK) with a 50% chance to place SPD Down II for 2 turns. If the target is a Disruptor, has an additional 25% chance to place SPD Down II and inflicts 25% increased damage. ## Imprint Bonus When attacking enemies under Disable, destroy 5% of their MAX HP. Cannot destroy more than 30% of the target's MAX HP. --- # Quetzalcoatl Strategy Guide *Star of Dawn* Bring your allies back from the brink of death and boost their Turn Meters ## Character Overview - **Rarity:** Legendary - **Realm:** Omeyocan - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore God of light, life, and wisdom, Quetzalcoatl—the Feathered Serpent—stands preeminent in Omeyocan. He understands the War of Pyramids is a waste of effort and lives, but until he figures out how to convince Aaru's pantheon to adopt the ways of Omeyocan, he believes neither the cosmos nor his brethren would permit him to stop it. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 96 | 15857 | 267.14 | | Attack Power (ATK) | 54 | 595 | 9.17 | | Defense (DEF) | 94 | 1035 | 15.95 | | Speed (SPD) | 108 | 108 | 0.0 | | Faith (FTH) | 99 | 99 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 40% | 40% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Serpent Fangs | Basic | Single Target | N/A | (345%ATK) | | Soaring Currents | Core | AllAlly | 5 turns | | | Age of Rebirth | Passive | N/A | N/A | N/A | | Light of Knowledge | Ultimate | AllAlly | 5 turns | | ## Ability Details ### Serpent Fangs (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (345%ATK) and heal 10%MAX HP all allies. If the attack is a Strong Hit, place Petrify on the target for 1 turn. - **Awakening Upgrade:** Will place Petrify on any attack which cannot be resisted. ### Soaring Currents (Core) - **Cooldown:** 5 turns - **Description:** Increase the Turn Meter of all allies by 20% and then place SPD Up II on each target for 2 turns. - **Awakening Upgrade:** Increase SPD of each target by 10 (stacking up to 3 times). ### Age of Rebirth (Passive) - **Cooldown:** None - **Description:** When this hero is defeated, revive 2 allies with 50% HP and increase their FTH by 5% (stacking up to 3 times). Occurs once per wave. - **Awakening Upgrade:** Revives all allies instead. ### Light of Knowledge (Ultimate) - **Cooldown:** 5 turns - **Initial Divinity:** 800 - **Required Divinity:** 2250 - **Description:** Place FTH Up II, and ACC Up II on all allies for 2 turns. Also, increase the Turn Meter of the ally with the highest Turn Meter by 50% when this hero's Divinity reaches 100%. ## Imprint Bonus When this hero is defeated, revive 1 ally with 50% HP and increase their FTH by 5% (stacking up to 3 times). Occurs once per wave. ## Leader Bonus 21% SPD All Battles --- # Ra Strategy Guide *Divine Eclipse* Bring the power of the sun to burn your foes increasing your own power in battle. ## Character Overview - **Rarity:** Legendary - **Realm:** Aaru - **Archetype:** Slayer - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore He is the sun, master of the heavens. For all his might, however, Ra's immense age and responsibilities have begun to catch up with him. Although one would never guess it, witnessing his efforts on Aaru's behalf in the War of Pyramids, Ra grows tired—and that exhaustion has rendered him angry, even tyrannical in his need to solve the realm's problems now. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 70 | 11562 | 194.78 | | Attack Power (ATK) | 111 | 1222 | 18.83 | | Defense (DEF) | 82 | 903 | 13.92 | | Speed (SPD) | 99 | 99 | 0.0 | | Faith (FTH) | 101 | 101 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 30% | 30% | 0.0 | | Accuracy (ACC) | 45% | 45% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Sun Crescent Sweep | Basic | Single Target | N/A | (425%ATK) | | Fires of Creation | Core | AoE | 5 turns | (345%ATK) | | Eye of Ra | Passive | N/A | N/A | N/A | | Solar Convergence | Ultimate | AoE | N/A | (135%ATK) | ## Ability Details ### Sun Crescent Sweep (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (425%ATK) with a 75% chance to increase the duration of Blaze by 1 turn. If the attack is critical, activate Blaze on the target. ### Fires of Creation (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (345%ATK) with a 75% chance to place Blaze II for 3 turns. If this ability defeats an enemy, decrease its cooldown by 1 turn. - **Awakening Upgrade:** Then increase C.DMG by 3% for each Blaze II placed (stacking up to 15 times) ### Eye of Ra (Passive) - **Cooldown:** None - **Description:** When Blaze on allies or enemies activates, expires, or is removed, increase the damage of the next Ultimate by 5%. - **Awakening Upgrade:** Also has a 50% chance to activate Blaze on any attack ### Solar Convergence (Ultimate) - **Cooldown:** None - **Initial Divinity:** 575 - **Required Divinity:** 3275 - **Description:** Attack all enemies (135%ATK) 3 times. Each hit has a 35% chance to place DEF Down II and Vulnerable II on each target for 2 turns. - **Awakening Upgrade:** If an enemy is defeated, increase the duration of Blaze on all enemies by 1 turn. ## Imprint Bonus When any Blaze on allies or enemies activates, expires, or is removed, increase the damage of the next Ultimate by 2.5%. ## Leader Bonus 30% ATK Dungeon Battles --- # Ragnar Lothbrok Strategy Guide *Sire of Heroes* Fight alongside Lagertha and cripple your foes Defence and Resolve with fearsome strikes. ## Character Overview - **Rarity:** Rare - **Realm:** Asgard - **Archetype:** Brawler - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore Related to Sigurd via marriage to Aslaug, and father of many heroes with many wives, Ragnar is known foremost for his relations but was a powerful warrior and king in his own right. A kind leader to his soldiers but viciously cruel to enemies, he conducts raids on Asgard's neighbors, determined to become best known for his own glory—regardless of consequences. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 92 | 15196 | 256.0 | | Attack Power (ATK) | 71 | 782 | 12.05 | | Defense (DEF) | 73 | 804 | 12.39 | | Speed (SPD) | 87 | 87 | 0.0 | | Faith (FTH) | 85 | 85 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Frenzied Slash | Basic | Single Target | N/A | (5%HP+50%ATK) | | Maelstrom of Steel | Core | AoE | 5 turns | (10%HP+105%ATK) | | Warlord of Midgard | Passive | N/A | N/A | N/A | | Nordic Onslaught | Ultimate | Single Target | N/A | (10%HP+100%ATK) | ## Ability Details ### Frenzied Slash (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (5%HP+50%ATK) 3 times. Each hit has a 15% chance to place Blunt I on the target for 2 turns. If Lagertha is an ally, they also join the attack. ### Maelstrom of Steel (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (10%HP+105%ATK) with a 75% chance to place DEF Down I for 2 turns. ### Warlord of Midgard (Passive) - **Cooldown:** None - **Description:** Place Shield 15%HP on this hero when their HP falls below 50%. ### Nordic Onslaught (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 2700 - **Description:** Attack 1 enemy (10%HP+100%ATK) 2 times. Each hit destroys the target's Max HP for 5% of the damage inflicted (up to 25% of the target's Max HP). - **Awakening Upgrade:** If this hero's HP is below 50%, also heals for 20% of the damage inflicted. ## Imprint Bonus Place 15%HP on this hero when their HP falls below 25%. ## Leader Bonus 15%CDMG All Battles --- # Raijin Strategy Guide *Herald of Storms* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Legendary - **Realm:** Izumo - **Archetype:** Slayer - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore Demon-god of the tempest, Raijin delights in devastation. Although driven by both his own nature and by rage at Izanagi, Raijin still feels some sense of ownership over Izumo. He often directs his storms against the realm's enemies, not to spare his own people suffering—he still batters them fiercely—but because he feels Izumo is his to harrow, no one else's. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 76 | 12553 | 211.47 | | Attack Power (ATK) | 119 | 1310 | 20.19 | | Defense (DEF) | 91 | 1002 | 15.44 | | Speed (SPD) | 101 | 101 | 0.0 | | Faith (FTH) | 101 | 101 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 35% | 35% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Scattered Thunder | Basic | RandomEnemyAlive | N/A | (155%ATK) | | Harnessed Tempest | Core | AoE | 5 turns | (180%ATK) | | Eye of the Storm | Passive | N/A | N/A | N/A | | Supercharged Pulse | Ultimate | AoE | N/A | (125%ATK) | ## Ability Details ### Scattered Thunder (Basic) - **Cooldown:** None - **Description:** Attack 3 random targets (155%ATK). If the target is under a Debuff, each hit places Barrier 50%ATK on this hero. If Fujin is an ally, he will also gain the Barrier and join the attack. ### Harnessed Tempest (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies 2 times (180%ATK). The first hit has a 75% chance to place Hex II on each target for 2 turns. The second hit has a 75% chance to place DEF Down II on each target for 2 turns. - **Awakening Upgrade:** If an enemy receives both Hex II and DEF Down II from this ability, increase their duration by 1 turn. ### Eye of the Storm (Passive) - **Cooldown:** None - **Description:** When an enemy receives a Debuff, shock them, inflicting damage 100%ATK. This can trigger up to 1 time per hero turn. - **Awakening Upgrade:** No longer limits to 1 trigger per hero turn. ### Supercharged Pulse (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 3500 - **Description:** Attack all enemies 3 times (125%ATK). Increase this hero's Divinity by 10% for each enemy defeated. If Fujin is an ally, also increase his Divinity by the same amount. - **Awakening Upgrade:** If an enemy is under Hex, each hit has a 25% increased chance to Strong Hit ## Imprint Bonus When an enemy receives a Debuff has a 50% to shock them inflicting damage 100%ATK which cannot be critical and ignores defence. This can trigger up to 1 time per hero turn. ## Leader Bonus 28% ATK All Battles --- # Ramses Strategy Guide *Great Pharaoh* Erode your foes armor with Acid and strong AoE Attacks ## Character Overview - **Rarity:** Rare - **Realm:** Aaru - **Archetype:** Slayer - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore Before the Shattering, Ramses II was a long-reigning pharaoh, vicious in his conquests but wise in his policies, leading to a flourishing, expanding nation. He now intends to do the same for all Aaru. He rules his personal domain from the vanguard of his armies, battling for the good of his land—but also for his own glories and ambitions. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 63 | 10406 | 175.31 | | Attack Power (ATK) | 90 | 991 | 15.27 | | Defense (DEF) | 67 | 738 | 11.37 | | Speed (SPD) | 95 | 95 | 0.0 | | Faith (FTH) | 89 | 89 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Curse of Aaru | Basic | Single Target | N/A | (385%ATK) | | Undefeated in Battle | Core | AoE | 4 turns | (315%ATK) | | General of the Nile | Passive | N/A | N/A | N/A | | Serpent Strike | Ultimate | AoE | N/A | (315%ATK) | ## Ability Details ### Curse of Aaru (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (385%ATK) with a 35% chance to place Acid on the target for 2 turns. ### Undefeated in Battle (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (315%ATK) with a 25% additional chance to strong hit. Has an 80% chance to place Acid on each target for 2 turns. ### General of the Nile (Passive) - **Cooldown:** None - **Description:** Inflict 20% increased damage to enemies under Acid. ### Serpent Strike (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 2250 - **Description:** Attack all enemies (315%ATK). If an enemy is defeated then increase the Turn Meter of this hero by 30%. - **Awakening Upgrade:** If an enemy is defeated, reduce the cooldown of the Core Ability by 1 turn. ## Imprint Bonus Inflict10% increased damage to enemies under Acid. ## Leader Bonus 20% ATK All Battles --- # Ran Strategy Guide *The Sea's Net* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Asgard - **Archetype:** Disruptor - **Affinity:** Wisdom - **Allegiance:** Chaos ## Story & Lore Violent and rapacious, Ran is the sea that takes. She is mother of its grasping waves, ruler of the depths where the bones of drowned sailors come to rest. Since the Shattering she has worked to expand the boundaries of her aquatic dominion, flooding coastlines, dragging ships below, and otherwise taking the worshipers of other Asgardian gods of both the living and the dead. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 71 | 11727 | 197.56 | | Attack Power (ATK) | 69 | 760 | 11.71 | | Defense (DEF) | 73 | 804 | 12.39 | | Speed (SPD) | 98 | 98 | 0.0 | | Faith (FTH) | 98 | 98 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 30% | 30% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Drowning Vigour | Basic | Single Target | N/A | (370%ATK) | | Whirling Riptide | Core | AoE | 5 turns | (305%ATK) | | Cold Depths | Passive | N/A | N/A | N/A | | Frozen Waves | Ultimate | AoE | N/A | (305%ATK) | ## Ability Details ### Drowning Vigour (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (370%ATK) with a 35% chance to place Lock Ultimate for 2 turns. ### Whirling Riptide (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (305%ATK) with a 75% chance to place SPD Down II on each target for 2 turns. - **Awakening Upgrade:** If an enemy is under SPD Down after attacking, will activate the Cold Depths on the target. ### Cold Depths (Passive) - **Cooldown:** None - **Description:** Attack decreases 10% of the target's Turn Meter. If the target is below 50% HP, steal 10% Turn Meter instead and increase the Turn Meter of all allies by the same amount. Allies can only gain Turn Meter once per attack. ### Frozen Waves (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 3375 - **Description:** Attack all enemies (305%ATK) with a 50% chance to place Freeze on each target for 1 turn. If an enemy is below 50% HP, Freeze cannot be resisted. If Freeze is not placed, place FTH Down II on the target for 2 turns instead. - **Awakening Upgrade:** Place Freeze for 2 turns instead. ## Imprint Bonus Attack decreases 5% of the target's Turn Meter. If the target is below 50% HP, steal 5% Turn Meter instead. --- # Ryujin Strategy Guide *Sea Serpent* Bring the ocean's protection to your team whilst freezing your foes on the battlefield. ## Character Overview - **Rarity:** Epic - **Realm:** Izumo - **Archetype:** Defender - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore Dragon-god of the seas, Ryujin has always been capricious, and has grown even more so since the Shattering. Although he directs his efforts toward defending Izumo, he often lashes out without forethought, his tempests and tides often causing devastation to his own people nearly as much as they do the realm's enemies. But Ryujin struggles against his temper, eager to find a purpose. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 68 | 11232 | 189.22 | | Attack Power (ATK) | 64 | 705 | 10.86 | | Defense (DEF) | 97 | 1068 | 16.46 | | Speed (SPD) | 100 | 100 | 0.0 | | Faith (FTH) | 87 | 87 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 60% | 60% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Rising Tide | Basic | AoE | N/A | (95%DEF+85%ATK) | | Dragon Patron | Core | AllAlly | 5 turns | | | Ebb and Flow | Passive | N/A | N/A | N/A | | Tidal Surge | Ultimate | AoE | N/A | (135%DEF+120%ATK) | ## Ability Details ### Rising Tide (Basic) - **Cooldown:** None - **Description:** Attack all enemies (95%DEF+85%ATK) with a 40% chance to place ATK Down II on each target for 2 turns. ### Dragon Patron (Core) - **Cooldown:** 5 turns - **Description:** Place Ward on this hero for 2 turns and Protect II on all allies except this hero for 2 turns. - **Awakening Upgrade:** Also increase the duration of all Buff on all allies by 1 turn. ### Ebb and Flow (Passive) - **Cooldown:** None - **Description:** When an ally under Protect has their Turn Meter decreased, increase their Divinity by 10%. When an ally under Protect has their Divinity decreased, increase their Turn Meter by 10%. - **Awakening Upgrade:** This hero also gains the same amount of Turn Meter or Divinity. ### Tidal Surge (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 2925 - **Description:** Attack all enemies (135%DEF+120%ATK) then decrease the rank of each Debuff on all allies and heal 200%DEF them. If an ally has no Debuff, place Shield 250%DEF on all allies. ## Imprint Bonus When this hero is under Protect has their Turn Meter decreased, increase their Divinity by 5%. When an ally under Protect has their Divinity decreased, increase their Turn Meter by 5%. ## Leader Bonus 20% SPD All Battles --- # Sargon Strategy Guide *The Wise* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Rare - **Realm:** Ekur - **Archetype:** Defender - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore Sargon may well have been the first to hold the title of emperor anywhere in the old world. Famous for consulting his advisors and considering all angles before each campaign, he now advises the kings of Ekur through Ryven's many challenges. Slowly, he builds personal allegiances with military leaders, with an eye toward eventually reclaiming his position as emperor over Ekur. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 65 | 10736 | 180.86 | | Attack Power (ATK) | 55 | 606 | 9.34 | | Defense (DEF) | 86 | 947 | 14.59 | | Speed (SPD) | 92 | 92 | 0.0 | | Faith (FTH) | 84 | 84 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 50% | 50% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Scepter of Command | Basic | Single Target | N/A | (150%DEF+140%ATK) | | Imperial Strike | Core | Single Target | 5 turns | (215%DEF+200%ATK) | | Unbreakable Command | Passive | N/A | N/A | N/A | | Empire Bastion | Ultimate | AllAlly | N/A | | ## Ability Details ### Scepter of Command (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (150%DEF+140%ATK). 1 Random ally will join in the attack. ### Imperial Strike (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (215%DEF+200%ATK) with a 50% chance to place ATK Down II for 2 turns. ### Unbreakable Command (Passive) - **Cooldown:** None - **Description:** This hero's chance of receiving a Weak Hit is increased by 20%. - **Awakening Upgrade:** Has a 50% chance to retaliate with the Core Ability when this hero is attacked with a Weak Hit. ### Empire Bastion (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 2600 - **Description:** Place Shield Shield 200%DEF on all allies then place Radiance I on each ally for 2 turns. If an ally is from Ekur, they receive Radiance II instead. ## Imprint Bonus This hero's chance of receiving a Weak Hit is increased by 20%. ## Leader Bonus 30 RES Dungeon Battles --- # Satyr Strategy Guide *Faun of Dionysus* Dance and Be Merry as you Sleep your Foes in the Dance of Dionysus. ## Character Overview - **Rarity:** Common - **Realm:** Olympus - **Archetype:** Disruptor - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore Spirits of nature, half goat and half man, satyrs represent unchecked desires and lusts. Disruptive with their carousing even in good moods, they are rapacious and violent in bad ones, and flip between them without warning. Their presence in the wilds of Olympus causes frequent problems, yet they also wind up defending its borders from outsiders—even if only by accident. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 47 | 7763 | 130.78 | | Attack Power (ATK) | 47 | 518 | 7.98 | | Defense (DEF) | 51 | 562 | 8.66 | | Speed (SPD) | 87 | 87 | 0.0 | | Faith (FTH) | 86 | 86 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 0% | 0% | 0.0 | | Accuracy (ACC) | 0% | 0% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Seizing Gaze | Basic | Single Target | N/A | (170%ATK) | | Dance of Dreams | Ultimate | Single Target | N/A | (440%ATK) | ## Ability Details ### Seizing Gaze (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (170%ATK) 2 times with a 35% chance to decrease turn meter by 10%. ### Dance of Dreams (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 2025 - **Description:** Attack 1 enemy (440%ATK) with a 25% chance to place Sleep for 1 turn. --- # Seeress Strategy Guide *Wyrd-Weaver* Cast prophetic spells and predict the future gaining Extra Turns and casting Hex to your foes. ## Character Overview - **Rarity:** Rare - **Realm:** Asgard - **Archetype:** Slayer - **Affinity:** Wisdom - **Allegiance:** Chaos ## Story & Lore In the old world, these witches could peer along the strands of fate, telling fortunes and reading omens. Heroes, rulers, and even gods consulted them. Alas, when time Shattered along with the world, most seeresses of Asgard went mad. Some now spout nonsense, while others phrase their prophecies to trick their listeners—yet the clever can still find truth in their words. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 63 | 10406 | 175.31 | | Attack Power (ATK) | 93 | 1024 | 15.78 | | Defense (DEF) | 73 | 804 | 12.39 | | Speed (SPD) | 88 | 88 | 0.0 | | Faith (FTH) | 87 | 87 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Temporal Distortion | Basic | Single Target | N/A | (375%ATK) | | Runic Echo | Core | AoE | 5 turns | (305%ATK) | | Clairvoyance | Passive | N/A | N/A | N/A | | Butterfly Effect | Ultimate | AoE | 5 turns | (305%ATK) | ## Ability Details ### Temporal Distortion (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (375%ATK). If the enemy is not defeated, decrease the target's Divinity by 10%. If the enemy is defeated, increase this hero's Divinity by 10%. ### Runic Echo (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (305%ATK) with a 75% chance to place Hex I on each target for 2 turns. - **Awakening Upgrade:** If all enemies receive Hex I, gain an Extra Turn. ### Clairvoyance (Passive) - **Cooldown:** None - **Description:** Has a 20% chance to gain an Extra Turn when inflicting a Strong Hit. ### Butterfly Effect (Ultimate) - **Cooldown:** 5 turns - **Initial Divinity:** 450 - **Required Divinity:** 2025 - **Description:** Place either Sharpen I or ACC Up I on this hero for 1 turn, then attack all enemies (305%ATK). ## Imprint Bonus Has a 10% chance to gain an Extra Turn when inflicting a Strong Hit. --- # Set Strategy Guide *Master of Disorder* Poisons enemies and increases the damage they take from debuffs. ## Character Overview - **Rarity:** Epic - **Realm:** Aaru - **Archetype:** Disruptor - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore Dreaded Set is the god of storm, upheaval, and violence. Although loyal to Aaru, he bears no love for his fellow gods. He plots his own ascension even as he defends his territory and his brethren from rival realms and the forces of the Primal Powers. Empowered by the bloodshed of the War of Pyramids, he secretly conspires to extend the conflict. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 69 | 11397 | 192.0 | | Attack Power (ATK) | 76 | 837 | 12.9 | | Defense (DEF) | 72 | 793 | 12.22 | | Speed (SPD) | 100 | 100 | 0.0 | | Faith (FTH) | 98 | 98 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 20% | 20% | 0.0 | | Accuracy (ACC) | 35% | 35% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Chaos Strike | Basic | Single Target | N/A | (335%ATK) | | Jealous Retribution | Core | Single Target | 4 turns | (480%ATK) | | Eternal Spite | Passive | N/A | N/A | N/A | | Seeds of Chaos | Ultimate | AoE | N/A | (275%ATK) | ## Ability Details ### Chaos Strike (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (335%ATK) with a 50% chance to place FTH Down II on the target for 1 turn. ### Jealous Retribution (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (480%ATK) with a 50% chance to steal a random Buff. Decrease the cooldown of this ability by 1 turn if a Buff is not stolen. - **Awakening Upgrade:** Has a chance to steal 2 random Buffs. ### Eternal Spite (Passive) - **Cooldown:** None - **Description:** When an enemy places a Debuff on this hero, increase their ultimate divinity cost 2%. ### Seeds of Chaos (Ultimate) - **Cooldown:** None - **Initial Divinity:** 500 - **Required Divinity:** 3600 - **Description:** Attack all enemies (275%ATK) with a 50% chance to place Despair on each target for 1 turn, and a 75% chance to place ACC Down II on each target for 2 turns. - **Awakening Upgrade:** Also, increase the cooldown of the Core Ability on a random enemy by 1 turn. ## Imprint Bonus When an enemy places a Debuff on this hero, increase their ultimate divinity cost 1%. --- # Shamash Strategy Guide *Flames of Truth* Buffs the Divinity of allies and leads them in joint attacks. ## Character Overview - **Rarity:** Legendary - **Realm:** Ekur - **Archetype:** Invoker - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore God of Ekur's sun, truth, and justice, Shamash is a stalwart fighter for his people, yet he is fiercely torn regarding the Realm's current wars. He believes in his brethren's cause, but he knows that many foreign gods are also righteous in their own way. Shamash also fights against Chaos, but often conflicts with Order's other gods on matters of true justice. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 84 | 13875 | 233.75 | | Attack Power (ATK) | 54 | 595 | 9.17 | | Defense (DEF) | 97 | 1068 | 16.46 | | Speed (SPD) | 108 | 108 | 0.0 | | Faith (FTH) | 97 | 97 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 40% | 40% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Solar Disc | Basic | Single Target | N/A | (350%ATK) | | Arbiter of Justice | Core | Single Target | 4 turns | (495%ATK) | | Blazing Divination | Passive | N/A | N/A | N/A | | Light of the Heavens | Ultimate | RandomAllyDead | N/A | | ## Ability Details ### Solar Disc (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (350%ATK). The ally with the lowest Divinity will join in the attack. If the target is under Aetherburn increase the Turn Meter of all allies by 10%. ### Arbiter of Justice (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (495%ATK). All allies will join in the attack. Has a 75% chance to place Aetherburn II for 2 turns on the enemy. - **Awakening Upgrade:** The Aetherburn II cannot be resisted ### Blazing Divination (Passive) - **Cooldown:** None - **Description:** When an ally joins this hero in attack, increase their divinity by 100. - **Awakening Upgrade:** Also place Block Debuff for 1 turn on allies who join attack. ### Light of the Heavens (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 3275 - **Description:** Revive random ally with 30% HP and 30% Turn Meter, then place Radiance II and ATK Up II for 2 turns on all allies. Also, heal all allies for of their MAX HP. Place Shield equal to 50% of any excess healing. The first time an ally is killed in battle, gain full Divinity and activate Light of the Heavens. - **Awakening Upgrade:** If an ally is revived, set their Divinity to 100%. ## Imprint Bonus When an ally joins this hero in attack, increase their divinity by 50. ## Leader Bonus 21% FTH All Battles --- # Shaolin Monk Strategy Guide *Martial Discipline* Strike swift with martial prowess against heroes aligned with Chaos. ## Character Overview - **Rarity:** Uncommon - **Realm:** Tian - **Archetype:** Disruptor - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore These ascetic warriors follow an intricate combination of spiritual and martial practices dating back countless centuries. While the monks would prefer to be left alone in their ornate monasteries, pursuing education and enlightenment, when attacked or roused to defend others they swiftly become deadly adversaries. Ever more frequently since the Shattering, they must rise to the defense of Tian as a whole. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 50 | 8259 | 139.14 | | Attack Power (ATK) | 57 | 628 | 9.68 | | Defense (DEF) | 57 | 628 | 9.68 | | Speed (SPD) | 87 | 87 | 0.0 | | Faith (FTH) | 87 | 87 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 10% | 10% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Exploding Charge | Basic | Single Target | N/A | (300%ATK) | | Staff of Fury | Core | Single Target | 4 turns | (240%ATK) | | Lotus Strike | Ultimate | AoE | N/A | (245%ATK) | ## Ability Details ### Exploding Charge (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (300%ATK) and decrease the target's Turn Meter by 15%. If the target is aligned with Chaos, decrease the target's Turn Meter by 30% instead. ### Staff of Fury (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (240%ATK) 2 times. Each hit has a 30% chance to place Stun on the target for 1 turn. If the target is aligned with Chaos, increase the chance by 10%. ### Lotus Strike (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 1700 - **Description:** Attack all enemies (245%ATK) with a 50% chance to place FTH Down I on each target for 2 turns. If the target is aligned with Chaos, increase the chance by 25%. --- # Shieldbearer Strategy Guide *Gate Guardian* Protect the kingdom of Tian alongside your allies as you Blunt the enemies assault. ## Character Overview - **Rarity:** Common - **Realm:** Tian - **Archetype:** Defender - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore Professional soldiers rather than conscripts who provide swords and light armor in addition to the equipment for which they are named, shieldbearers form the core of Tian's military. While they are no manner of elite, they are a well-trained infantry capable of overwhelming larger enemy forces and even some unnatural monsters, as well as achieving most standard tactical objectives. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 48 | 7928 | 133.56 | | Attack Power (ATK) | 44 | 485 | 7.47 | | Defense (DEF) | 69 | 760 | 11.71 | | Speed (SPD) | 85 | 85 | 0.0 | | Faith (FTH) | 69 | 69 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 10% | 10% | 0.0 | | Accuracy (ACC) | 0% | 0% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Weaken the Assault | Basic | Single Target | N/A | (130%DEF+125%ATK) | | Loyal Protector | Ultimate | Single Target | N/A | | ## Ability Details ### Weaken the Assault (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (130%DEF+125%ATK) with a 40% chance to place Blunt I for 1 turn. ### Loyal Protector (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 2475 - **Description:** Place Protect I and DEF Up I on an ally for 1 turn. --- # Shieldmaiden Strategy Guide *Shield Sister* Shield your allies against your Foes as you weaken their attacks. ## Character Overview - **Rarity:** Common - **Realm:** Asgard - **Archetype:** Defender - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore While many in Asgard use "shieldmaiden" to mean any female warrior, since the Shattering it has come to refer more precisely to those who practice specific techniques focusing heavily on the protection of their brethren on the battlefield. Despite this seemingly defensive bent, these women are as fierce, as hungry for glory, as any other Asgardian warrior. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 48 | 7928 | 133.56 | | Attack Power (ATK) | 44 | 485 | 7.47 | | Defense (DEF) | 64 | 705 | 10.86 | | Speed (SPD) | 83 | 83 | 0.0 | | Faith (FTH) | 70 | 70 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 10% | 10% | 0.0 | | Accuracy (ACC) | 0% | 0% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Deplete Strength | Basic | Single Target | N/A | (140%DEF+125%ATK) | | Maiden Fortification | Ultimate | AllAlly | N/A | | ## Ability Details ### Deplete Strength (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (140%DEF+125%ATK) with a 35% chance to place ATK Down I on the target for 1 turn. ### Maiden Fortification (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 1800 - **Description:** Place Shield 100%DEF on all allies. --- # Shinigami Strategy Guide *Shadow Reaper* Bring your foes to the afterlife as you Curse and Drain their lifeforce. ## Character Overview - **Rarity:** Rare - **Realm:** Izumo - **Archetype:** Slayer - **Affinity:** Wisdom - **Allegiance:** Chaos ## Story & Lore Terrifying kami of Izumo, the shinigami are considered spirits by some, gods by others. As literal manifestations of the death urge, shinigami call mortals to the underworld of Yomi. Some are content merely guiding those who seek death—whether self-inflicted or in the pursuit of some cause—but others possess the living and influence their victims to take their own lives. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 58 | 9580 | 161.39 | | Attack Power (ATK) | 93 | 1024 | 15.78 | | Defense (DEF) | 72 | 793 | 12.22 | | Speed (SPD) | 90 | 90 | 0.0 | | Faith (FTH) | 91 | 91 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Mortal Reminder | Basic | Single Target | N/A | (205%ATK) | | Soul Cleave | Core | AoE | 5 turns | (170%ATK) | | Afterlife Calls | Passive | N/A | N/A | N/A | | Custodial Reaper | Ultimate | Single Target | N/A | (530%ATK) | ## Ability Details ### Mortal Reminder (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (205%ATK) 2 times. Each hit has a 40% chance to destroy MAX HP by 20% of the damage inflicted. Cannot destroy more than 50% of the target's MAX HP. ### Soul Cleave (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (170%ATK) 2 times. Each hit has a 50% chance to place DEF Down I on each target for 2 turns. - **Awakening Upgrade:** Also has a 50% chance to place Hex I on each target for 2 turns. ### Afterlife Calls (Passive) - **Cooldown:** None - **Description:** Instantly defeat an enemy if they have less than 10% HP after attacking them. ### Custodial Reaper (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 1575 - **Description:** Attack 1 enemy (530%ATK) with a 75% chance to place Curse I and Drain I on the target for 2 turns. Increases the damage inflicted by 3% for each Debuff on the target. ## Imprint Bonus Instantly defeat an enemy if they have less than 5% HP after attacking them. --- # Shishi Strategy Guide *Jade Protector* Protect the kingdom from invaders as you charge into battle with your allies by your side. ## Character Overview - **Rarity:** Rare - **Realm:** Tian - **Archetype:** Defender - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore The shishi are great lions, sculpted of stone or metal, and granted life to serve as guardians of temples, shrines, and other holy sites. They possess intelligence and will far greater than the beasts they were made to resemble. Shishi have spread since the Shattering, as some now consider all Tian holy—or at least, significant enough to defend against outsiders. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 67 | 11067 | 186.44 | | Attack Power (ATK) | 54 | 595 | 9.17 | | Defense (DEF) | 81 | 892 | 13.75 | | Speed (SPD) | 96 | 96 | 0.0 | | Faith (FTH) | 87 | 87 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 45% | 45% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Jade Protector | Basic | Single Target | N/A | (160%DEF+145%ATK) | | Watchful Pride | Core | Single Target | 5 turns | (230%DEF+205%ATK) | | Steadfast | Passive | N/A | N/A | N/A | | Guardian’s Roar | Ultimate | AllAlly | N/A | | ## Ability Details ### Jade Protector (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (160%DEF+145%ATK) with a 50% chance to place ATK Down I for 2 turns. ### Watchful Pride (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (230%DEF+205%ATK) and place Protect I on all allies except this hero for 2 turns. Ally Defenders will join the attack using their Basic Ability. ### Steadfast (Passive) - **Cooldown:** None - **Description:** Heal 5%MAXHP an ally when an enemy places a Debuff on them. - **Awakening Upgrade:** Place Barrier for 50%DEF on this hero when an enemy places a Debuff on them. ### Guardian’s Roar (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 2925 - **Description:** Place Shield 150%DEF on all allies, then reduce this hero's Core Ability cooldown by 1 turn. Also place Taunt on enemy Slayer's for 1 turn. ## Imprint Bonus Heal 5%MAXHP this hero when an enemy places a Debuff on them. ## Leader Bonus 15% FTH All Battles --- # Shorn One Strategy Guide *Tlaloc's Oathsworn* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Rare - **Realm:** Omeyocan - **Archetype:** Defender - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore In the most prestigious warrior society of Omeyocan, the Shorn Ones are battlefield terrors. Easily identified—bald but for a single braid and painted in blues and reds or yellows—they are merciless not only to the enemy but to any of their own who dare retreat. Facing Shorn Ones means death for one side or the other; they permit no other outcome. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 61 | 10076 | 169.75 | | Attack Power (ATK) | 57 | 628 | 9.68 | | Defense (DEF) | 91 | 1002 | 15.44 | | Speed (SPD) | 95 | 95 | 0.0 | | Faith (FTH) | 84 | 84 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 40% | 40% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Tlaloc's Favor | Basic | Single Target | N/A | (145%DEF+135%ATK) | | Loyal Sacrifice | Core | AllAlly | 5 turns | | | Unshakeable | Passive | N/A | N/A | N/A | | Never Surrender | Ultimate | AoE | 5 turns | (115%DEF+110%ATK) | ## Ability Details ### Tlaloc's Favor (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (145%DEF+135%ATK) and place Mend on this hero for 1 turn. ### Loyal Sacrifice (Core) - **Cooldown:** 5 turns - **Description:** Place Protect on all allies for 1 turn. - **Awakening Upgrade:** Also place Barrier 50% DEF on this hero. ### Unshakeable (Passive) - **Cooldown:** None - **Description:** Has a 50% chance to remove 1 Disable on this hero at the start of their turn. ### Never Surrender (Ultimate) - **Cooldown:** 5 turns - **Initial Divinity:** 725 - **Required Divinity:** 2925 - **Description:** Place DEF Up I on this hero for 1 turn, then attack all enemies (115%DEF+110%ATK) with a 50% chance to place ATK Down I on each target for 1 turn. ## Imprint Bonus Has a 25% chance to remove 1 Disable on this hero at the start of their turn. ## Leader Bonus 30 RES Dungeon Battles --- # Shub-Lugal Strategy Guide *Soldier of Sargon* Protect Sargon by redirecting ally damage and reducing the Attack from your foes. ## Character Overview - **Rarity:** Uncommon - **Realm:** Ekur - **Archetype:** Defender - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore These servants of ruler, nobles, and temples of Ekur perform a variety of duties, but one of the most important is that of "king's guard." They are household soldiers answering directly to the lord of their house or institution. All are ultimately at the disposal of the king himself, and indeed these soldiers form the core of armies such as Sargon's. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 59 | 9745 | 164.17 | | Attack Power (ATK) | 48 | 529 | 8.15 | | Defense (DEF) | 76 | 837 | 12.9 | | Speed (SPD) | 87 | 87 | 0.0 | | Faith (FTH) | 81 | 81 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Vigilant Stand | Basic | Single Target | N/A | (140%DEF+135%ATK) | | Legacy Safeguard | Core | Single Target | 6 turns | (200%DEF+190%ATK) | | Loyal Service | Ultimate | Self | N/A | | ## Ability Details ### Vigilant Stand (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (140%DEF+135%ATK) then place Radiance I for 1 turn on a random ally. ### Legacy Safeguard (Core) - **Cooldown:** 6 turns - **Description:** Attack 1 enemy (200%DEF+190%ATK) with a 50% chance to place ACC Down I on the target for 2 turns. ### Loyal Service (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 2150 - **Description:** Place Stalwart this hero and 1 random ally for 1 turn. --- # Sigurd Strategy Guide *Dragonbane* Quintessential Brawler that dishes out big damage when taking damage. ## Character Overview - **Rarity:** Rare - **Realm:** Asgard - **Archetype:** Brawler - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore Sigurd is most famous as a dragon-slayer, but his greatest challenge lay in the jealous machinations of Brynhild. Any relief Sigurd may find from those schemes since the Shattering, however, is tempered by the return of Fafnir the dragon. Sigurd takes the reversal of his greatest triumph as a personal affront, and seeks to regain his former glory at any cost. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 85 | 14040 | 236.53 | | Attack Power (ATK) | 68 | 749 | 11.54 | | Defense (DEF) | 72 | 793 | 12.22 | | Speed (SPD) | 89 | 89 | 0.0 | | Faith (FTH) | 83 | 83 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Fateful Desire | Basic | Single Target | N/A | (10%HP+135%ATK) | | Majestic Leap | Core | Single Target | 4 turns | (15%HP+190%ATK) | | Dragonhorn Skin | Passive | N/A | N/A | N/A | | Dragonslayer | Ultimate | Single Target | N/A | (15%HP+190%ATK) | ## Ability Details ### Fateful Desire (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (10%HP+135%ATK) and place Barrier Barrier equal to 5% of the damage inflicted. If Brynhild is an ally, also place the Barrier on her. ### Majestic Leap (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (15%HP+190%ATK) then place FTH Up I on this hero for 1 turn. If Brynhild is an ally, also place FTH Up Ion her. Will always Strong Hit against Bosses. ### Dragonhorn Skin (Passive) - **Cooldown:** None - **Description:** When this hero is attacked, heal for 30% of the damage inflicted. - **Awakening Upgrade:** Has a 50% chance to counterattack when this hero is attacked with a weak hit. ### Dragonslayer (Ultimate) - **Cooldown:** None - **Initial Divinity:** 450 - **Required Divinity:** 1925 - **Description:** Attack 1 enemy (15%HP+190%ATK). Inflicts 20% increased damage to Bosses. If the target is defeated, decrease the damage this hero receives by 10% (stacking up to 3 times). ## Imprint Bonus When this hero is attacked, heal for 15% of the damage inflicted. --- # Skadi Strategy Guide *Frostborne Huntress* Cast forth the ice of Jotunn, freezing your enemies and slowing their aggression. ## Character Overview - **Rarity:** Rare - **Realm:** Asgard - **Archetype:** Disruptor - **Affinity:** Eternal - **Allegiance:** Chaos ## Story & Lore Both giant and goddess, Skadi is a deity of winter sky and snowy mountain, as well as the hunt. She has long had a volatile relationship with Asgard's gods, one that includes multiple marriages—and also the death of her father at their hands. Since the Shattering, her growing resentments have occasionally driven her to thwart the efforts of other gods. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 56 | 9250 | 155.83 | | Attack Power (ATK) | 67 | 738 | 11.37 | | Defense (DEF) | 68 | 749 | 11.54 | | Speed (SPD) | 93 | 93 | 0.0 | | Faith (FTH) | 94 | 94 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Tundra Vengeance | Basic | Single Target | N/A | (170%ATK) | | Frozen Arrows | Core | RandomEnemyAlive | 5 turns | (175%ATK) | | Winter Prowess | Passive | N/A | N/A | N/A | | Arctic Dominion | Ultimate | AoE | N/A | (255%ATK) | ## Ability Details ### Tundra Vengeance (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (170%ATK) 2 times. Each hit has a 15% chance to place Freeze on the target for 1 turn. ### Frozen Arrows (Core) - **Cooldown:** 5 turns - **Description:** Attack (175%ATK) 3 random enemies. Each hit has a 40% chance to place Freeze on each target for 1 turn. ### Winter Prowess (Passive) - **Cooldown:** None - **Description:** When attacking enemies under Freeze, reduce the target's Divinity by 10%. - **Awakening Upgrade:** Also increases this hero's Divinity by 10%. ### Arctic Dominion (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 2925 - **Description:** Attack all enemies (255%ATK) with an 85% chance to place SPD Down I on each target for 2 turns. If the target is under Freeze, place SPD Down II on the target for 2 turns. ## Imprint Bonus When attacking enemies under Freeze, reduce the target's Divinity by 5%. --- # Spartan Strategy Guide *Royal Guard* Stand resolute in the Olympus Ranks and face down your foes with fearsome ally attacks. ## Character Overview - **Rarity:** Uncommon - **Realm:** Olympus - **Archetype:** Brawler - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore Soldiers of a highly militant pre-Shattering city-state, Spartan warriors are readily mistaken for other hoplites. Those who face them on the battlefield, however, discover that these are no ordinary soldiers. The mention of their name can break some enemies' resolve, and while Spartans aren't quite so potent as their mythical reputation suggests, they are indeed among the most elite fighters of Olympus. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 75 | 12388 | 208.69 | | Attack Power (ATK) | 69 | 760 | 11.71 | | Defense (DEF) | 68 | 749 | 11.54 | | Speed (SPD) | 86 | 86 | 0.0 | | Faith (FTH) | 76 | 76 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Phalanx Strike | Basic | Single Target | N/A | (10%HP+110%ATK) | | No Surrender | Core | Self | 4 turns | | | For Sparta! | Ultimate | Single Target | N/A | (10%HP+90%ATK) | ## Ability Details ### Phalanx Strike (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (10%HP+110%ATK). If Leonidas or Hoplite are on the same team, increases the damage inflicted by 30%. ### No Surrender (Core) - **Cooldown:** 4 turns - **Description:** Heals this hero for 15% of their MAX HP, then place RES Up I on this hero for 1 turn. ### For Sparta! (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 2925 - **Description:** Attack all enemies (10%HP+90%ATK). Place Barrier 10%HP on this hero. If Leonidas or Hoplite are on the same team, they will join the attack using their Basic ability. --- # Sphinx Strategy Guide *Guardian of the Sands* Erodes enemies fortitude and excel in longer drawn out battles. ## Character Overview - **Rarity:** Legendary - **Realm:** Aaru - **Archetype:** Defender - **Affinity:** Eternal - **Allegiance:** Chaos ## Story & Lore Stalking the great deserts at Aaru's borders, the Sphinx stands sentry against monsters and foreign invaders, any who would bring harm to her lands. None can say where she comes from, or why she does what she does, but many an enemy of the Realm—including countless soldiers of Omeyocan fighting the War of Pyramids—have perished beneath her terrible claws. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 81 | 13379 | 225.39 | | Attack Power (ATK) | 63 | 694 | 10.69 | | Defense (DEF) | 113 | 1244 | 19.17 | | Speed (SPD) | 107 | 107 | 0.0 | | Faith (FTH) | 92 | 92 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 75% | 75% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Giza Gaze | Basic | AoE | N/A | (95%DEF+85%ATK) | | Mirage | Core | Self | 4 turns | | | Veil of Refraction | Passive | N/A | N/A | N/A | | Sands of Time | Ultimate | AoE | N/A | (135%DEF+120%ATK) | ## Ability Details ### Giza Gaze (Basic) - **Cooldown:** None - **Description:** Attack all enemies (95%DEF+85%ATK) with a 50%chance to place ATK Down II on each enemy for 2 turns. ### Mirage (Core) - **Cooldown:** 4 turns - **Description:** Place RES Up II on this hero for 2 turns then place Vanish for 2 turns on all allies except this hero. Then heal 200%DEF all allies with a 75% chance to place ACC Down II for 2 turns on all enemies. - **Awakening Upgrade:** Also place Immortal on this hero for 2 turns. ### Veil of Refraction (Passive) - **Cooldown:** None - **Description:** If an ally is under Vanish, reflect any Debuff placed on them by an enemy. - **Awakening Upgrade:** When an ally reflects a Debuff, increase their RES by 10 (stacking up to 200) which stacks across waves. ### Sands of Time (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 3600 - **Description:** Attack all enemies (135%DEF+120%ATK) then increase the Divinity Cost of each enemy by 50 (stacking up to 10 times). Also, destroy 5% of the target's MAX HP. Cannot destroy more than 50% of a target's MAX HP. - **Awakening Upgrade:** Also, reduce the Divinity Cost of each ally's Ultimate Ability by 5% (stacking up to 10 times) then fully restore their destroyed HP. ## Imprint Bonus If this hero is under Vanish, has a 50% chance to reflect any Debuff placed on them by an enemy. ## Leader Bonus 70 RES Dungeon Battles --- # Sun Tzu Strategy Guide *Master of War* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Tian - **Archetype:** Invoker - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore As Tian's most famous general and martial philosopher, Sun Tzu swiftly obtained a position of authority in the realm's largest post-Shattering army. Yet he is wise enough to recognize that war between realms should be avoided. He has recently become aware of Odysseus's efforts in Tian, and works to make contact with the Olympian hero in hopes of cementing an alliance. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 84 | 13875 | 233.75 | | Attack Power (ATK) | 49 | 540 | 8.32 | | Defense (DEF) | 90 | 991 | 15.27 | | Speed (SPD) | 108 | 108 | 0.0 | | Faith (FTH) | 93 | 93 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 30% | 30% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Philosophy Scroll | Basic | Single Target | N/A | (345%ATK) | | Practical Teachings | Core | AllAlly | 5 turns | | | Art of War | Passive | N/A | N/A | N/A | | Win Without Fighting | Ultimate | AllAlly | N/A | | ## Ability Details ### Philosophy Scroll (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (345%ATK) with a 35% chance to Mirror 1 random Buff from the target onto this hero. - **Awakening Upgrade:** Mirror to all allies instead. ### Practical Teachings (Core) - **Cooldown:** 5 turns - **Description:** Place ACC Up II and FTH Up II on all allies for 2 turns. - **Awakening Upgrade:** Also increase the ACC of all allies 5% (stacking up to 3 times). ### Art of War (Passive) - **Cooldown:** None - **Description:** When an enemy's Turn Meter or Divinity is increased, all allies gain 50% of the amount increased. Occurs once per enemy turn. ### Win Without Fighting (Ultimate) - **Cooldown:** None - **Initial Divinity:** 575 - **Required Divinity:** 2150 - **Description:** Place Vanish on all allies except this hero for 2 turns then increase the Divinity of all allies by 20% then place Backfire on this hero for 2 turns. ## Imprint Bonus When an enemy's Turn Meter or Divinity is increased, all allies gain 25% of the amount increased. ## Leader Bonus 20% FTH All Battles --- # Sun Wukong Strategy Guide *Monkey King* Summon Clones of Sun Wukong and Mirror the Power of your Foes with Cyclonic Attacks. ## Character Overview - **Rarity:** Legendary - **Realm:** Tian - **Archetype:** Slayer - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore The famous Monkey King, central figure of countless myths, spends more time outside Tian than within. Ever curious and ever mischievous, he engages the people and gods of other realms in all manner of games, schemes, and pranks, many of which are ill-appreciated by their unwilling participants. His antics threaten to cause dangerous enmity between these realms and his own. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 68 | 11232 | 189.22 | | Attack Power (ATK) | 114 | 1255 | 19.34 | | Defense (DEF) | 87 | 958 | 14.76 | | Speed (SPD) | 103 | 103 | 0.0 | | Faith (FTH) | 102 | 102 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 40% | 40% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Ruyi Jingu Bang | Basic | Single Target | N/A | (410%ATK) | | Spinning Gale | Core | AoE | 5 turns | (190%ATK) | | Unyielding Trickster | Passive | N/A | N/A | N/A | | Clone Rampage | Ultimate | RandomEnemyAlive | N/A | (72%ATK) | ## Ability Details ### Ruyi Jingu Bang (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (410%ATK), then increase this hero's Divinity by 5%. If joining an attack, increase Divinity by an additional 5%. Also, Mirror 1 random Buff from the target. ### Spinning Gale (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (190%ATK) 2 times. For each Buff on this hero, increase the damage inflicted by 10%. - **Awakening Upgrade:** Each hit has a 50% chance to Mirror 1 random Buff from the target. ### Unyielding Trickster (Passive) - **Cooldown:** None - **Description:** Place Immortal on this hero for 1 turn when receiving fatal damage for the first time. Also has a 50% chance to join an ally's attack. - **Awakening Upgrade:** Will always join the attack with a hero from Tian. ### Clone Rampage (Ultimate) - **Cooldown:** None - **Initial Divinity:** 625 - **Required Divinity:** 3725 - **Description:** Attack (72%ATK) 8 times at random. Each hit has a 35% chance to heal this hero for 8% of the damage inflicted and decrease the target's Turn Meter by 8%. If a target is hit more than 5 times, additional hits inflict 50% reduced damage. - **Awakening Upgrade:** If a clone strikes the same target more than once, inflict additional damage 72%ATK to all other enemies. If there are no other enemies has a 30% chance to inflict the damage to the initial target instead. ## Imprint Bonus Place Immortal on this hero for 1 turn when receiving fatal damage for the first time. Also, has a 25% chance to join an ally's attack. ## Leader Bonus 21% SPD All Battles --- # Svarog Strategy Guide *Father of Fire* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Legendary - **Realm:** Vyraj - **Archetype:** Defender - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore Blacksmith of the gods, Svarog forged much of Vyraj itself. That creation is imperfect has always eaten at him, and the Shattering has only salted that wound. Furious at Chaos and Destiny both, he is among the most vocal champions of Order, and seeks nothing less than the opportunity to recreate the world in its most perfect potential form. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 84 | 13875 | 233.75 | | Attack Power (ATK) | 68 | 749 | 11.54 | | Defense (DEF) | 109 | 1200 | 18.49 | | Speed (SPD) | 105 | 105 | 0.0 | | Faith (FTH) | 95 | 95 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 85% | 85% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Seared Strike | Basic | Single Target | N/A | (160%DEF+155%ATK) | | Celestial Hammer | Core | AoE | 4 turns | (135%DEF+130%ATK) | | Forgefire Protection | Passive | N/A | N/A | N/A | | Anvil Sparks | Ultimate | AllAlly | N/A | | ## Ability Details ### Seared Strike (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (160%DEF+155%ATK) with a 75% chance to place Blunt II on the target for 2 turns. ### Celestial Hammer (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (135%DEF+130%ATK) with a 75% chance to place ATK Down II on each target for 2 turns. Also place Protect II on all allies for 2 turns. - **Awakening Upgrade:** Each time an ally is attacked under Protect II increases the damage of this hero's next ability by 3%. Resets on next ability. ### Forgefire Protection (Passive) - **Cooldown:** None - **Description:** Each time an ally uses an Ultimate, decrease the damage received by all allies by 3% (up to 10 times). - **Awakening Upgrade:** Each Ultimate also increases the strength of Shield's placed by this hero by 3% (up to 10 times) ### Anvil Sparks (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 3050 - **Description:** Place RES Up II and DEF Up II on all allies for 3 turns. Then place Shield 250% DEF on all allies. - **Awakening Upgrade:** When an ally Shield is removed or depleted, place Ward on them for 1 turn. ## Imprint Bonus Each time an ally uses an Ultimate, decrease the damage received by this hero by 3% (up to 5 times). ## Leader Bonus 30% DEF Dungeon Battles --- # Temple Priestess Strategy Guide *Servant of Ishtar* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Uncommon - **Realm:** Ekur - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore In days of old, temple priestesses of various goddesses wielded surprising authority in Ekur. Their religious and communal education and their authority to conduct certain ceremonies earned the respect and the ear of the populace. Since the Shattering, that learning and those rites have bestowed upon them genuine magical power, which they now use at the behest of their gods. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 64 | 10571 | 178.08 | | Attack Power (ATK) | 38 | 418 | 6.44 | | Defense (DEF) | 72 | 793 | 12.22 | | Speed (SPD) | 93 | 93 | 0.0 | | Faith (FTH) | 79 | 79 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 0% | 0% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Temple Strike | Basic | Single Target | N/A | (165%ATK) | | Power of Devotion | Core | Single Target | 5 turns | (430%ATK) | | Ishtar's Blessing | Ultimate | AllAlly | N/A | | ## Ability Details ### Temple Strike (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (165%ATK) 2 times then heal 5%HP this hero. ### Power of Devotion (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (430%ATK) then heal 5%HP the ally with the lowest HP. ### Ishtar's Blessing (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 2600 - **Description:** Increase this hero's Turn Meter by 10% then heal 5%HP all allies. --- # Tengu Strategy Guide *Windcaller* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Rare - **Realm:** Izumo - **Archetype:** Disruptor - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore Supernatural beings of red visage and broad wings, tengu are generally troublesome, tormenting or attacking the commonfolk of Izumo with weapon and magic alike. They hold special enmity for priests and holy grounds. Yet some also act as defenders of select areas—usually woodlands—and this protection might extend to people dwelling within, if they prove sufficiently respectful and friendly toward the tengu. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 59 | 9745 | 164.17 | | Attack Power (ATK) | 63 | 694 | 10.69 | | Defense (DEF) | 60 | 661 | 10.19 | | Speed (SPD) | 95 | 95 | 0.0 | | Faith (FTH) | 96 | 96 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Mischievous Swing | Basic | Single Target | N/A | (330%ATK) | | Plunging Strike | Core | AoE | 5 turns | (270%ATK) | | Updraft | Passive | N/A | N/A | N/A | | Winged Slumber | Ultimate | AoE | N/A | (270%ATK) | ## Ability Details ### Mischievous Swing (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (330%ATK) with a 50% chance to steal 1 random Buff on the target. If the target is under Sleep or Corrupt has an additional 50% chance to steal a Buff. ### Plunging Strike (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (270%ATK) with a 50% chance to place Corrupt on each target for 2 turns. ### Updraft (Passive) - **Cooldown:** None - **Description:** When this hero steals a Buff from an enemy under Corrupt, decrease the Turn Meter of all enemies by 10% and increase the Turn Meter of this hero by 10%. - **Awakening Upgrade:** Increase the turn meter of all allies instead. ### Winged Slumber (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 2825 - **Description:** Attack all enemies (270%ATK) with a 60% chance to place Sleep on each target for 1 turn. If the target is under Corrupt place Sleep for 2 turns instead. ## Imprint Bonus When this hero steals a Buff from an enemy under Corrupt, decrease the Turn Meter of all enemies by 5% and increase the Turn Meter of this hero by 10%. --- # Terracotta Warrior Strategy Guide *Living Statue* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Uncommon - **Realm:** Tian - **Archetype:** Brawler - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore When first created, the army of terracotta warriors made up some of the funeral goods buried with an ancient emperor, intended to symbolically protect him in the afterlife. In Ryven, the changes in aether have rendered such figures susceptible to magical animation. They are now sculpted as mindless but mighty soldiers of Tian's military leaders, serving as perfectly obedient shock troops. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 86 | 14205 | 239.31 | | Attack Power (ATK) | 62 | 683 | 10.53 | | Defense (DEF) | 69 | 760 | 11.71 | | Speed (SPD) | 80 | 80 | 0.0 | | Faith (FTH) | 80 | 80 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Shattered Wrath | Basic | Single Target | N/A | (5%HP+65%ATK) | | Ancient Vanguard | Core | Single Target | 4 turns | (10%HP+95%ATK) | | Eternal Mandate | Ultimate | Single Target | N/A | (5%HP+70%ATK) | ## Ability Details ### Shattered Wrath (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (5%HP+65%ATK) 2 times. Each hit heals this hero for 10% of the damage inflicted if the attack is critical. ### Ancient Vanguard (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (10%HP+95%ATK) 2 times. Each hit has a 35% to place SPD Down I for 2 turns. ### Eternal Mandate (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 3275 - **Description:** Attack 1 enemy (5%HP+70%ATK) 3 times. Each hit decreases the target's Turn Meter by 10% if the attack is critical. --- # Thorkell Strategy Guide *Jomsviking Commander* Towering Brawler that deals increased damage while injured. ## Character Overview - **Rarity:** Epic - **Realm:** Asgard - **Archetype:** Brawler - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore A ferocious war-leader, Thorkell the Tall engaged in multiple battles on multiple sides. He was a raider, mercenary, and conqueror, feared by many, trusted by few. While he currently defends Asgard and conducts raids on its rivals, other Asgardians watch for the day Thorkell turns on them, whether because someone makes him a better offer or due to his own ambitions. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 95 | 15692 | 264.36 | | Attack Power (ATK) | 87 | 958 | 14.76 | | Defense (DEF) | 84 | 925 | 14.25 | | Speed (SPD) | 91 | 91 | 0.0 | | Faith (FTH) | 87 | 87 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 45% | 45% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Double Swing | Basic | Single Target | N/A | (5%HP+70%ATK) | | Mighty Cleave | Core | AoE | 4 turns | (10%HP+105%ATK) | | Bloodlust | Passive | N/A | N/A | N/A | | Whirlwind Fury | Ultimate | AoE | N/A | (5%HP+40%ATK) | ## Ability Details ### Double Swing (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (5%HP+70%ATK) 2 times. Each hit has a 50% to place 1 stack of Bleed on the target. ### Mighty Cleave (Core) - **Cooldown:** 4 turns - **Description:** Place Sharpen II on this hero for 2 turns, then attack all enemies (10%HP+105%ATK) with an 80% chance to place 2 stacks of Bleed on each target. ### Bloodlust (Passive) - **Cooldown:** None - **Description:** This hero gains effects depending on the stacks of Bleed on the enemy team: At 5 Stacks: +20% Increased Damage At 10 Stacks: Steals +10% Turn Meter when attacking At 20 Stacks: -30% Damage received - **Awakening Upgrade:** At 20 Stacks: Also attacks inflict additional damage 200%ATK to all enemies under Bleed which cannot critical hit. ### Whirlwind Fury (Ultimate) - **Cooldown:** None - **Initial Divinity:** 850 - **Required Divinity:** 2925 - **Description:** Attack all enemies (5%HP+40%ATK) 3 times. Each hit has an 80% chance to place 1 stack of Bleed on each target. If the target has more than 5 stacks of Bleed also heal this hero for 20% of the damage inflicted. - **Awakening Upgrade:** Converts 10% of overhealing into Barrier. ## Imprint Bonus This hero gains effects depending on the stacks of Bleed on the enemy team: At 5 Stacks: +10% Increased Damage At 10 Stacks: Steals +5% Turn Meter when attacking At 20 Stacks: -15% Damage received ## Leader Bonus 25% CDMG Dungeon Battles --- # Thracian Lion Strategy Guide *Hellenic Beast* Protect your pride and Taunt enemies to attack you as thrash through enemies. ## Character Overview - **Rarity:** Uncommon - **Realm:** Olympus - **Archetype:** Defender - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore A fearsome predator stalking the wilds of Olympus, the mighty Thracian lion is a symbol of kingly and divine power. Possessing fur the color of burnished gold, the lion uses both stealth and the element of surprise to hunt, springing upon its prey with a heart-stopping roar. It is said that kings capture and train these beasts to stand guard over palaces and tombs. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 54 | 8919 | 150.25 | | Attack Power (ATK) | 45 | 496 | 7.64 | | Defense (DEF) | 77 | 848 | 13.07 | | Speed (SPD) | 88 | 88 | 0.0 | | Faith (FTH) | 81 | 81 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Steel Claws | Basic | Single Target | N/A | (75%DEF+80%ATK) | | Impenetrable Hide | Core | Single Target | 5 turns | (200%DEF+205%ATK) | | Territorial Roar | Ultimate | RandomEnemyAlive | N/A | | ## Ability Details ### Steel Claws (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy with (75%DEF+80%ATK) 2 times with a 30% chance to place ATK Down I on the target for 1 turn. ### Impenetrable Hide (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (200%DEF+205%ATK) then place Ward on this hero for 2 turns. ### Territorial Roar (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 1700 - **Description:** Heal 20%HP this hero, then has a 50% chance to place Taunt on 2 random enemies for 1 turn. --- # Tianlong Strategy Guide *Heavenly Dragon* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Legendary - **Realm:** Tian - **Archetype:** Defender - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore For ages, the Heavenly Dragon guarded the dwellings of the gods, and people believed spotting it in the night sky meant good fortune. Since the merging of divine and mortal realms, Tianlong's charge now includes guarding Tian as a whole. The dragon's strength is stretched thin, potentially leaving the gods' homes vulnerable to dangers they previously were not. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 74 | 12223 | 205.92 | | Attack Power (ATK) | 71 | 782 | 12.05 | | Defense (DEF) | 102 | 1123 | 17.31 | | Speed (SPD) | 100 | 100 | 0.0 | | Faith (FTH) | 93 | 93 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 80% | 80% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Dragon's Edict | Basic | Single Target | N/A | (175%DEF+150%ATK) | | Aerial Aegis | Core | AllAlliesExceptSelf | 4 turns | | | Skybound Ward | Passive | N/A | N/A | N/A | | Mandate of Heaven | Ultimate | AoE | N/A | (245%DEF+215%ATK) | ## Ability Details ### Dragon's Edict (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (175%DEF+150%ATK) with a 75% chance to place ATK Down II on the target for 2 turns. ### Aerial Aegis (Core) - **Cooldown:** 4 turns - **Description:** Place Immortal on this hero for 2 turns then, and place Intercept on all allies except this hero for 2 turns. If an ally already has Intercept, increase the duration by 1 turn instead. - **Awakening Upgrade:** When an ally Intercept expires, place Intercept on them for 1 turn. ### Skybound Ward (Passive) - **Cooldown:** None - **Description:** When damaged by Intercept, heal 100%DEF the attacked ally and place Barrier 50%DEF on this hero. - **Awakening Upgrade:** Damage from Intercept will be always be a Weak Hit. ### Mandate of Heaven (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 3375 - **Description:** Remove all Debuffs from all allies, and attack all enemies (245%DEF+215%ATK). Also increase the DEF of all allies by 10% (stacking up to 3 times), and increase the duration of Intercept on all allies by 1 turn. - **Awakening Upgrade:** Also resets the cooldown of this hero's Core Ability. ## Imprint Bonus When damaged by Intercept, heal 50%DEF the attacked ally and place Barrier 50%DEF on this hero. ## Leader Bonus 60 RES All Battles --- # Tlaloc Strategy Guide *Rain-Maker* Bring the storms of the sea to the battle and cast Ricochet bolts of energy to all enemies. ## Character Overview - **Rarity:** Legendary - **Realm:** Omeyocan - **Archetype:** Slayer - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore One of Omeyocan's eldest gods, the Rain-Maker has long worked to influence the natural and cosmic cycles. He wishes to more freely grant his blessings to mortals, and despite his own temper and need for blood sacrifice, he disdains those who revel in the tumult of Ryven. He collaborates with other servants of Order to calm the chaos of the post-Shattering world. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 68 | 11232 | 189.22 | | Attack Power (ATK) | 107 | 1178 | 18.15 | | Defense (DEF) | 89 | 980 | 15.1 | | Speed (SPD) | 103 | 103 | 0.0 | | Faith (FTH) | 101 | 101 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 40% | 40% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Ceremonial Spear | Basic | Single Target | N/A | (175%ATK) | | Typhoon Cycle | Core | AoE | 4 turns | (360%ATK) | | Static Torrent | Passive | N/A | N/A | N/A | | Revered Harbinger | Ultimate | AoE | N/A | (360%ATK) | ## Ability Details ### Ceremonial Spear (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (175%ATK) 3 times. Each hit ignores 5% of the target's DEF, which is doubled if the target is under Hex II. ### Typhoon Cycle (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (360%ATK). Has an 80% chance to place Hex II on each target for 2 turns. Also place 2 stacks of Banish on enemies defeated by this ability. - **Awakening Upgrade:** Place ACC Up II and Immortal for 2 turns on this hero before attacking. ### Static Torrent (Passive) - **Cooldown:** None - **Description:** Each hit from this hero has a 50% chance to inflict additional damage 100%ATK to a random enemy. - **Awakening Upgrade:** Enemies under Hex will always receive the extra damage. ### Revered Harbinger (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 3500 - **Description:** Attack all enemies (360%ATK). Each enemy hit will also Ricochet to a random enemy inflicting damage (360%ATK) and increasing the target's Divinity Cost by 3%. - **Awakening Upgrade:** Also increase this hero's ATK 2% (Max 25 Stacks) for successful Ricochet. ## Imprint Bonus Each hit from this hero has a 25% chance to inflict extra damage to a random enemy for 10% of the damage inflicted. ## Leader Bonus 33% ATK All Battles --- # Tlamani Strategy Guide *Jungle Warrior* Attack with frenzy and precise strikes, weakening your enemies Defence. ## Character Overview - **Rarity:** Common - **Realm:** Omeyocan - **Archetype:** Slayer - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore While members of elite martial orders such as the jaguar warriors and eagle archers are expected to bring back prisoners for sacrifice to Omeyocan's gods, sometimes less elite soldiers, or even commoners, manage to capture an enemy. These individuals are granted the title of tlamani, or "captor," and are then provided additional training so they may more readily repeat their accomplishments. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 43 | 7103 | 119.66 | | Attack Power (ATK) | 73 | 804 | 12.39 | | Defense (DEF) | 54 | 595 | 9.17 | | Speed (SPD) | 81 | 81 | 0.0 | | Faith (FTH) | 79 | 79 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 0% | 0% | 0.0 | | Accuracy (ACC) | 0% | 0% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Obsidian Wound | Basic | Single Target | N/A | (330%ATK) | | Bravery Unleashed | Ultimate | Single Target | N/A | (470%ATK) | ## Ability Details ### Obsidian Wound (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (330%ATK) with a 50% chance to place DEF Down Ifor 1 turn. ### Bravery Unleashed (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 1700 - **Description:** Attack 1 enemy (470%ATK). Place Sharpen I on this hero for 1 turn. --- # Tomoe Gozen Strategy Guide *Lady Blade* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Rare - **Realm:** Izumo - **Archetype:** Brawler - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore A renowned archer and swordswoman even among her fellow samurai, Tomoe Gozen was fiercely dedicated to her liege, commanding some of his most elite forces. As the world Shattered not long after his death, Gozen found herself adrift. She travels Izumo, battling its enemies and studying the competing daimyo to determine which—if any—is worthy of her service. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 94 | 15526 | 261.56 | | Attack Power (ATK) | 77 | 848 | 13.07 | | Defense (DEF) | 68 | 749 | 11.54 | | Speed (SPD) | 85 | 85 | 0.0 | | Faith (FTH) | 83 | 83 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Unrelenting Aim | Basic | Single Target | N/A | (10%HP+120%ATK) | | Yabusame Barrage | Core | Single Target | 5 turns | (5%HP+65%ATK) | | Unyielding Onna-Musha | Passive | N/A | N/A | N/A | | Last Arrow of Awazu | Ultimate | Single Target | N/A | (15%HP+170%ATK) | ## Ability Details ### Unrelenting Aim (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (10%HP+120%ATK) with a 35% chance to inflict additional damage equal to 1% of the target's MAX HP. If this attack is a Strong Hit, has a 40% chance to gain an Extra Turn. ### Yabusame Barrage (Core) - **Cooldown:** 5 turns - **Description:** Place Sharpen I on this hero for 2 turns then attack 1 enemy (5%HP+65%ATK) 3 times. Each hit has a 35% chance to reduce the target's ATK by 2% (stacking up to 10 times). If a hit is a Strong Hit, destroy the target's MAX HP equal to 30% of the damage inflicted (cannot destroy more than 50% of the target's MAX HP). ### Unyielding Onna-Musha (Passive) - **Cooldown:** None - **Description:** Increase this hero's CDMG% by 5% each time they attack the same target (stacking up to 6 times). Stacks reset when attacking a different target. At max stacks, increase the chance to Strong Hit by 10% and heal 5%MAXHP this hero when inflicting a Strong Hit. - **Awakening Upgrade:** Strong Hits against the same target increase the damage of this hero's Ultimate Ability by 2% (stacking up to 15 times). Stacks reset when attacking a different target. ### Last Arrow of Awazu (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 1700 - **Description:** Attack 1 enemy (15%HP+170%ATK). Before attacking remove 50% of the target's Shield. If the target is not under a Shield, increase this attack's Strong Hit chance by 10%. If this attack is a Strong Hit, increase this hero's Divinity by 20%. ## Imprint Bonus Increase this hero's CDMG% by 5% each time they attack the same target (stacking up to 3 times). Stacks reset when attacking a different target. At max stacks, increase the chance to Strong Hit by 5% and heal 5%MAXHP this hero when inflicting a Strong Hit. ## Leader Bonus 20% CDMG Dungeon Battles --- # Tristan Strategy Guide *Tortured Heart* Shield your allies from harm whilst devoting your Protection to Isolde. ## Character Overview - **Rarity:** Rare - **Realm:** Avalon - **Archetype:** Defender - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore Sent to retrieve Princess Isolde, betrothed of King Mark, Sir Tristan instead found himself bound to her by a love potion. They traveled and adventured together, until the Shattering saved them from Mark's vengeance. Now Tristan ignores his duties to the land as he works to stop Isolde who—for reasons Tristan cannot comprehend—strives to undo the potion's effects. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 62 | 10241 | 172.53 | | Attack Power (ATK) | 54 | 595 | 9.17 | | Defense (DEF) | 86 | 947 | 14.59 | | Speed (SPD) | 91 | 91 | 0.0 | | Faith (FTH) | 82 | 82 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 50% | 50% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Valiant Thrust | Basic | Single Target | N/A | (150%DEF+145%ATK) | | Shield of Cornwall | Core | AllAlly | 5 turns | | | Lovers Resolve | Passive | N/A | N/A | N/A | | Spear Wall | Ultimate | AoE | N/A | (125%DEF+120%ATK) | ## Ability Details ### Valiant Thrust (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (150%DEF+145%ATK) with a 25% chance to transfer 1 Debuff from a random ally to this hero. If Isolde is an ally, will also transfer all Debuffs to this hero from Isolde. ### Shield of Cornwall (Core) - **Cooldown:** 5 turns - **Description:** Place Shield 200%DEF on all allies. If Isolde is an ally, she receives 50% increased Shield. - **Awakening Upgrade:** Also Place Protect I on all allies and Protect II on Isolde for 2 turns. ### Lovers Resolve (Passive) - **Cooldown:** None - **Description:** Each Debuff on this hero reduces damage taken from attacks by 10%. ### Spear Wall (Ultimate) - **Cooldown:** None - **Initial Divinity:** 850 - **Required Divinity:** 2700 - **Description:** Attack all enemies (125%DEF+120%ATK), then place Radiance I on all allies for 2 turns. If Isolde is an ally, place Radiance II on her for 2 turns. ## Imprint Bonus Each Debuff on this hero reduces damage taken from attacks by 5%. --- # Tutankhamun Strategy Guide *Curse of the Pharaoh* Spread curses and corrode your foes on the Desert Sands dealing terror to grave robbers and looters! ## Character Overview - **Rarity:** Rare - **Realm:** Aaru - **Archetype:** Slayer - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore The "boy king," whose predecessors had turned to other faiths, restored worship of Aaru's pantheon. Although deathly ill before his eighteenth birthday, Tutankhamun awoke in Ryven rather than dying. Here he mastered the curses meant to protect his tomb, turning them against Aaru's enemies—but also, in newly inflated zealotry, against some of his own people who he feels are lacking in faith. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 62 | 10241 | 172.53 | | Attack Power (ATK) | 89 | 980 | 15.1 | | Defense (DEF) | 70 | 771 | 11.88 | | Speed (SPD) | 89 | 89 | 0.0 | | Faith (FTH) | 87 | 87 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Blighted Strike | Basic | Single Target | N/A | (215%ATK) | | Eternal Curse | Core | AoE | 5 turns | (320%ATK) | | Curse of the Pharaoh | Passive | N/A | N/A | N/A | | All Things Must Perish | Ultimate | Single Target | N/A | (220%ATK) | ## Ability Details ### Blighted Strike (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (215%ATK) 2 times with a 30% chance to place Acid on the target for 1 turn. If the target is under Curse, will place Acid for 2 turns. ### Eternal Curse (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (320%ATK) with a 50% chance to extend the duration of Curse and Acid on each target by 1 turn. - **Awakening Upgrade:** Also, has a 50% chance to place Acid on all targets under Curse for 1 turn. ### Curse of the Pharaoh (Passive) - **Cooldown:** None - **Description:** Attacks have a 100% chance to place Curse I on the target for 1 turn. ### All Things Must Perish (Ultimate) - **Cooldown:** None - **Initial Divinity:** 575 - **Required Divinity:** 1800 - **Description:** Attack 1 enemy (220%ATK) 3 times. The first hit has a 70% chance to place Drain I on the target for 2turns. The second hit has 70% chance to place Vulnerable I on the target for 2 turns. If the target is under Vulnerable and Curse, activate Acid on the target. ## Imprint Bonus Attacks have a 50% chance to place Curse I on the target for 1 turn. ## Leader Bonus 15% C.RATE% Dungeon Battles --- # Tzilacatzin Strategy Guide *Obsidian Claw* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Rare - **Realm:** Omeyocan - **Archetype:** Disruptor - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore One of the most cunning of Omeyocan's warriors, Tzilacatzin earned the reputation of utilizing deception, devious stratagems, and an array of deadly weapons to overwhelm his foes. An inspiration to his fellow jaguar and eagle warriors, this hero can rally his Realm's troops nearly as effectively as the presence of the gods themselves. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 63 | 10406 | 175.31 | | Attack Power (ATK) | 66 | 727 | 11.2 | | Defense (DEF) | 60 | 661 | 10.19 | | Speed (SPD) | 90 | 90 | 0.0 | | Faith (FTH) | 92 | 92 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Stealth Ambush | Basic | Single Target | N/A | (315%ATK) | | Macuahuitl Slash | Core | Single Target | 4 turns | (250%ATK) | | Sacrificial Wrath | Passive | N/A | N/A | N/A | | Otomi Fortitude | Ultimate | AoE | N/A | (260%ATK) | ## Ability Details ### Stealth Ambush (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (315%ATK), then place Vanish on this hero for 1 turn. ### Macuahuitl Slash (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (250%ATK) 2 times. Each hit has a 50% chance to place SPD Down I on the target for 1 turn. If this hero is under Vanish will place SPD Down II instead. ### Sacrificial Wrath (Passive) - **Cooldown:** None - **Description:** If this hero is under Vanish, attacks have a 50% chance to place a random Disable on the target for 1 turn. - **Awakening Upgrade:** At the end of this hero's turn, place Vanish on this hero for 1 turn if a Disable was placed on an enemy. ### Otomi Fortitude (Ultimate) - **Cooldown:** None - **Initial Divinity:** 350 - **Required Divinity:** 2150 - **Description:** Attack all enemies (260%ATK) with a 50% chance to place FTH Down I on each target for 2 turns. If this hero is under Vanish will place FTH Down II instead. ## Imprint Bonus If this hero is under Vanish, attacks have a 25% chance to place a random Disable on the target for 1 turn. ## Leader Bonus 30 ACC Dungeon Battles --- # Ulfhednar Strategy Guide *Wolf Warrior* Escalate your attacks with Critical and Strong strikes as you destroy your foes HP and Defense ## Character Overview - **Rarity:** Rare - **Realm:** Asgard - **Archetype:** Slayer - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore Feared even among berserkers, the ulfhednar—the wolf-skinned—are some of the world's fiercest warriors. While myths of shapeshifting among them are exaggerations, some supernatural element really has seeped into the ulfhednar since the Shattering. They seem driven by a unified purpose beyond their battlefield objectives, as though they truly are a single pack led by some unseen and unknown leader. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 60 | 9910 | 166.95 | | Attack Power (ATK) | 87 | 958 | 14.76 | | Defense (DEF) | 72 | 793 | 12.22 | | Speed (SPD) | 91 | 91 | 0.0 | | Faith (FTH) | 87 | 87 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Vicious Cleave | Basic | Single Target | N/A | (400%ATK) | | Odin's Hunters | Core | Single Target | 4 turns | (225%ATK) | | Warband | Passive | N/A | N/A | N/A | | Spirit of Fenrir | Ultimate | AoE | N/A | (180%ATK) | ## Ability Details ### Vicious Cleave (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (400%ATK). Strong and Critical Hits destroy 3% of the target's Max HP. Also, has a 20% additional chance to Critical Hit. ### Odin's Hunters (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (225%ATK) 3 times. The first attack has a 50% chance to apply DEF Down I on the target for 2 turns. If the enemy is under DEF Down, attacks have a 20% additional chance to Critical Hit. ### Warband (Passive) - **Cooldown:** None - **Description:** Critical Hits against the same enemy inflict 20% increased damage. - **Awakening Upgrade:** When this hero inflicts a Critical Hit, the next ability will always be a Strong Hit. ### Spirit of Fenrir (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 3150 - **Description:** Attack all enemies 2 times (180%ATK) and ignore Shield and Barrier. Also, has a 20% additional chance to Critical Hit. ## Imprint Bonus Critical Hits against the same enemy inflict 10% increased damage. --- # Valkyrie Strategy Guide *Warrior Maiden* Smite the hordes of chaos with the might of Asgard dealing repeat attacks. ## Character Overview - **Rarity:** Uncommon - **Realm:** Asgard - **Archetype:** Slayer - **Affinity:** Cunning - **Allegiance:** Order ## Story & Lore These winged women warriors of Asgard guide the souls of those who perish in battle to Valhalla. While they still fulfill this purpose, the chaos of Ryven requires them to take on other duties as well. Odin, Freya, and other gods now also direct them to raise swords in defending the Realm against supernatural threats that mundane soldiers are ill-equipped to handle. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 54 | 8919 | 150.25 | | Attack Power (ATK) | 76 | 837 | 12.9 | | Defense (DEF) | 62 | 683 | 10.53 | | Speed (SPD) | 83 | 83 | 0.0 | | Faith (FTH) | 85 | 85 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 10% | 10% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Aerial Assault | Basic | Single Target | N/A | (150%ATK) | | Wrath of Valhalla | Core | Single Target | 4 turns | (535%ATK) | | Flight of the Valkyrie | Ultimate | AoE | N/A | (310%ATK) | ## Ability Details ### Aerial Assault (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (150%ATK) 3 times. If the attack defeats the target then increase this hero's Divinity by 100. ### Wrath of Valhalla (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (535%ATK). Increase the damage inflicted by 50% to targets aligned with Chaos. ### Flight of the Valkyrie (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 2375 - **Description:** Attack all enemies (310%ATK). If the attack defeats the target, increase this hero's Turn Meter by 20%. --- # Vampir Strategy Guide *Night’s Hunger* Drain the lifeforce of your enemies and corrupt their souls stealing their buffs. ## Character Overview - **Rarity:** Uncommon - **Realm:** Vyraj - **Archetype:** Disruptor - **Affinity:** Wisdom - **Allegiance:** Chaos ## Story & Lore Far and away the most infamous of Vyraj's creatures, the vampir is a dreadful hunter of the night. Risen from the grave, they feast upon the blood of the living, using their supernatural abilities to hunt, to destroy, to dominate. The strongest of them, Dracula, controls a great many vampir, but many more serve other masters, gods, or their own agendas. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 51 | 8424 | 141.92 | | Attack Power (ATK) | 54 | 595 | 9.17 | | Defense (DEF) | 56 | 617 | 9.51 | | Speed (SPD) | 86 | 86 | 0.0 | | Faith (FTH) | 85 | 85 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 10% | 10% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Open Veins | Basic | Single Target | N/A | (315%ATK) | | Blood Bath | Core | Single Target | 5 turns | (250%ATK) | | Insatiable Thirst | Ultimate | Single Target | N/A | (455%ATK) | ## Ability Details ### Open Veins (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (315%ATK) and place Drain I on the target for 1 turn. ### Blood Bath (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (250%ATK) 2 times. Each hit has a 30% chance to place Despair on the target for 1 turn. ### Insatiable Thirst (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 2650 - **Description:** Attack 1 enemy (455%ATK) and place Curse I on the target for 1 turn. If the attack is Critical also steal 10% of the target's Divinity and Turn Meter. --- # Vesna Strategy Guide *The Seer* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Rare - **Realm:** Vyraj - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Chaos ## Story & Lore Neither goddess nor mortal, Vesna the oracle dwells in Vyraj's mountain peaks, descending to revel in the spring and bless the youths of the community. Vesna sees Ryven as a new beginning—a new spring—and works to inspire the younger generation to become the focus of society, unconcerned with the knowledge and wisdom of the elders that might be lost. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 75 | 12388 | 208.69 | | Attack Power (ATK) | 46 | 507 | 7.81 | | Defense (DEF) | 80 | 881 | 13.58 | | Speed (SPD) | 101 | 101 | 0.0 | | Faith (FTH) | 85 | 85 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Thorn Lash | Basic | Single Target | N/A | (300%ATK) | | Eternal Spring | Core | AllAlly | 5 turns | | | Harmony of Growth | Passive | N/A | N/A | N/A | | New Beginnings | Ultimate | AllAlly | N/A | | ## Ability Details ### Thorn Lash (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (300%ATK) then place Radiance I on the ally with the lowest HP for 1 turn. ### Eternal Spring (Core) - **Cooldown:** 5 turns - **Description:** Heal 10%HP all allies. If an ally is fully healed, place shield 5%HP on them. ### Harmony of Growth (Passive) - **Cooldown:** None - **Description:** For each Buff on an ally, increase this hero's healing output by 5%. ### New Beginnings (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 2600 - **Description:** Remove 1 Debuff from all allies then heal 15%HP all allies. Also extend the duration of 1 random Buff by 1 turn. - **Awakening Upgrade:** If an ally is fully healed, increase their Turn Meter by 20%. ## Imprint Bonus For each Buff on an ally, increase this hero's healing output by 2.5%. --- # Vidar Strategy Guide *Silent Avenger* Grows stronger as allies are defeated and avenges them all. ## Character Overview - **Rarity:** Rare - **Realm:** Asgard - **Archetype:** Brawler - **Affinity:** Strength - **Allegiance:** Order ## Story & Lore Prophesied to avenge the death of his father, Odin, and to stand as one of Ragnarok's few survivors, Vidar is a brooding, silent warrior. He often accompanies other gods into battle as preparation for his grim destiny. Now that the Shattering has thrown this future into question, however, Vidar works to punish all who harm Asgard—especially the gods of Aaru who invaded his Realm. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 96 | 15857 | 267.14 | | Attack Power (ATK) | 71 | 782 | 12.05 | | Defense (DEF) | 68 | 749 | 11.54 | | Speed (SPD) | 86 | 86 | 0.0 | | Faith (FTH) | 83 | 83 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Into the Maw | Basic | Single Target | N/A | (10%HP+130%ATK) | | Mightiest Shoe | Core | Single Target | 4 turns | (15%HP+185%ATK) | | Vow of Silence | Passive | N/A | N/A | N/A | | Victory from Defeat | Ultimate | Single Target | N/A | (15%HP+185%ATK) | ## Ability Details ### Into the Maw (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (10%HP+130%ATK) and heal for 10% of the damage inflicted. - **Awakening Upgrade:** If there are no living allies, attack all enemies instead. ### Mightiest Shoe (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (15%HP+185%ATK). Increase this hero's ATK by 5% (stacking up to 3 times). ### Vow of Silence (Passive) - **Cooldown:** None - **Description:** Increase this hero's Max HP by 10% each time an ally dies (stacking up to 3 times). ### Victory from Defeat (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 2600 - **Description:** Attack 1 enemy (15%HP+185%ATK). If there are no living allies, increase the damage inflicted by 50%. ## Imprint Bonus Increase this hero's Max HP by 5% each time an ally dies (stacking up to 3 times). --- # Vila Strategy Guide *Woodland Fairy* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Uncommon - **Realm:** Vyraj - **Archetype:** Slayer - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore Fairy-like spirits, the vila dwell in the wilds of Vyraj, and prove capricious in their attitudes toward mortals. They enjoy hunting, whether in their natural form or in animal shapes, and are skilled with bow and arrow. The vila take offense at incursions from other Realms, and so form a vital front in Vyraj's protection—even if they don't really mean to. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 52 | 8589 | 144.69 | | Attack Power (ATK) | 79 | 870 | 13.41 | | Defense (DEF) | 60 | 661 | 10.19 | | Speed (SPD) | 83 | 83 | 0.0 | | Faith (FTH) | 87 | 87 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 10% | 10% | 0.0 | | Accuracy (ACC) | 5% | 5% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Wilderness Volley | Basic | AoE | N/A | (205%ATK) | | Fae Arrow | Core | Single Target | 5 turns | (515%ATK) | | Ritual of Youth | Ultimate | Single Target | N/A | (515%ATK) | ## Ability Details ### Wilderness Volley (Basic) - **Cooldown:** None - **Description:** Attack all enemies (205%ATK). Each critical hit increases this hero's Divinity by 5%. ### Fae Arrow (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (515%ATK). If the target is defeated, gain an Extra Turn. ### Ritual of Youth (Ultimate) - **Cooldown:** None - **Initial Divinity:** 575 - **Required Divinity:** 2150 - **Description:** Attack 1 enemy (515%ATK) with a 50% chance to place DEF Down II on the target for 1 turn. --- # Viviane Strategy Guide *Lady of the Lake* Empower your ally attacks with the waters of Avalon inflicting Damage on every strike. ## Character Overview - **Rarity:** Legendary - **Realm:** Avalon - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore The fey enchantress also called the Lady of the Lake, Viviane appeared throughout the lives of Arthur, Merlin, and Lancelot. She is most famous for bestowing Excalibur upon Arthur, and imprisoning Merlin in stone. Since the Shattering, she has made multiple attempts to influence Arthur and Merlin away from the Morrigan's cause, though to what purpose remains as yet unclear. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 93 | 15361 | 258.78 | | Attack Power (ATK) | 54 | 595 | 9.17 | | Defense (DEF) | 100 | 1101 | 16.97 | | Speed (SPD) | 108 | 108 | 0.0 | | Faith (FTH) | 93 | 93 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 40% | 40% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Invigorating Mist | Basic | Single Target | N/A | (345%ATK) | | Aqueous Benediction | Core | AllAlly | 5 turns | | | Blessing of the Lake | Passive | N/A | N/A | N/A | | Melody of Avalon | Ultimate | Single Target | N/A | (495%ATK) | ## Ability Details ### Invigorating Mist (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (345%ATK) and reduce the Divinity Cost of each ally by 15 (stacking up to 10 times). - **Awakening Upgrade:** Stacks up to 20 times. ### Aqueous Benediction (Core) - **Cooldown:** 5 turns - **Description:** Place ATK Up II and DEF Up II on all allies for 2 turns then increase the duration of all buff on all allies by 1 turn. - **Awakening Upgrade:** Also place Sharpen II for 2 turns. ### Blessing of the Lake (Passive) - **Cooldown:** None - **Description:** Allies inflict 20% increased damage with their Basic Abilities. This is doubled when joining attacks. - **Awakening Upgrade:** Allies have a 100% chance to inflict bonus true damage for 100% of their ATK which cannot critically hit when they attack. ### Melody of Avalon (Ultimate) - **Cooldown:** None - **Initial Divinity:** 575 - **Required Divinity:** 3725 - **Description:** Remove all Disable from all allies. Also, remove all Debuff on allies from Avalon then attack 1 enemy (495%ATK) with all allies joining the attack. If the target is defeated, increase the Turn Meter of all allies by 20%. ## Imprint Bonus This hero inflicts 10% increased damage with their Basic Abilities. This is doubled when joining attacks. ## Leader Bonus 25% SPD Dungeon Battles --- # Volkodlak Strategy Guide *Shadow Shifter* Cast Despair and Inflict Savage Wounds on your Foes from the Shadows. ## Character Overview - **Rarity:** Rare - **Realm:** Vyraj - **Archetype:** Disruptor - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore The werewolves of Vyraj, volkodlak are either sorcerers and witches who have adopted monstrous form, or the victims of curses cast by such occultists. The resulting half-lupine being is savage and bestial, but cunning and clever, able to scheme, to trap, and to lure. They possess supernatural abilities beyond the obvious ferocity and strength, making them highly dangerous and unpredictable ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 60 | 9910 | 166.95 | | Attack Power (ATK) | 63 | 694 | 10.69 | | Defense (DEF) | 67 | 738 | 11.37 | | Speed (SPD) | 91 | 91 | 0.0 | | Faith (FTH) | 90 | 90 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 15% | 15% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Shadow Pounce | Basic | Single Target | N/A | (330%ATK) | | Rabid Bite | Core | Single Target | 5 turns | (260%ATK) | | Mark of the Predator | Passive | N/A | N/A | N/A | | Primal Howl | Ultimate | AoE | 5 turns | (270%ATK) | ## Ability Details ### Shadow Pounce (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (330%ATK) and decrease the target's Turn Meter by 10%. If the target is under Despair decrease the Turn Meter by 20% instead. ### Rabid Bite (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (260%ATK) 2 times. Each hit has a 20% chance to place Lock Core on the target for 1 turn. - **Awakening Upgrade:** Also has a chance to place Lock Ultimate. ### Mark of the Predator (Passive) - **Cooldown:** None - **Description:** When a hero under a Disable receives Divinity or Turn Meter, this hero gains 50% of same amount. ### Primal Howl (Ultimate) - **Cooldown:** 5 turns - **Initial Divinity:** 575 - **Required Divinity:** 3375 - **Description:** Attack all enemies (270%ATK) with a 50% chance to place Despair on each target for 1 turn. ## Imprint Bonus When a hero under a Disable receives Divinity or Turn Meter, this hero gains 25% of same amount. --- # Xbalanque Strategy Guide *The War Twin* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Omeyocan - **Archetype:** Brawler - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore Xbalanque and his twin brother Hunahpu are the offspring of Xquic—an underworld goddess—and a slain mortal. Through wits, physical prowess, and divine favors, they adventured against demons and gods, eventually avenging their father on the underworld deities who slew him. In Ryven they continue to oppose the death gods, and to thwart the monsters who threaten Omeyocan's people. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 99 | 16352 | 275.47 | | Attack Power (ATK) | 84 | 925 | 14.25 | | Defense (DEF) | 85 | 936 | 14.42 | | Speed (SPD) | 95 | 95 | 0.0 | | Faith (FTH) | 90 | 90 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 35% | 35% | 0.0 | | Accuracy (ACC) | 20% | 20% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Moon Javelin | Basic | Single Target | N/A | (15%HP+135%ATK) | | Jaguar Strike | Core | Single Target | 5 turns | (20%HP+190%ATK) | | Twin Duelist | Passive | N/A | N/A | N/A | | Xibalba Trickery | Ultimate | AoE | N/A | (10%HP+110%ATK) | ## Ability Details ### Moon Javelin (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (15%HP+135%ATK) with a 50% chance to place DEF Down II on the target for 1 turn. If Hunahpu is an ally, he joins the attack. ### Jaguar Strike (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (20%HP+190%ATK). If the target has higher MAX HP than this hero, inflict an additional 1% Enemy Max HP. If Hunahpu is an ally, place Sharpen II on this hero for 2 turns before attacking. ### Twin Duelist (Passive) - **Cooldown:** None - **Description:** When this hero inflicts a critical attack, the next attack will inflict 20% increased damage. If Hunahpu is an ally, will inflict 40% instead. - **Awakening Upgrade:** Receives 20% reduced damage from critical attacks. ### Xibalba Trickery (Ultimate) - **Cooldown:** None - **Initial Divinity:** 450 - **Required Divinity:** 2200 - **Description:** Attack all enemies (10%HP+110%ATK). If the attack is a Strong hit, has a 50% chance to place Stun on the target for 1 turn. If Hunahpu is an ally, increase his Divinity by 20%. - **Awakening Upgrade:** This attack is always Strong. ## Imprint Bonus When this hero inflicts a critical attack, the next attack will inflict 10% increased damage. --- # Xipe Totec Strategy Guide *The Flayed One* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Omeyocan - **Archetype:** Slayer - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore The Flayed One represents conflicting elements that feed one another, such as war and agriculture, death and sustenance, opposing seasons. Indirectly, he symbolizes the core of Omeyocan faith: power from sacrifice. Thus, the existence of realms that function differently is not only a cosmic danger but, for him, a personal affront, driving him to lead battles against them and terrify their worshipers. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 64 | 10571 | 178.08 | | Attack Power (ATK) | 107 | 1178 | 18.15 | | Defense (DEF) | 77 | 848 | 13.07 | | Speed (SPD) | 95 | 95 | 0.0 | | Faith (FTH) | 94 | 94 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 25% | 25% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Haemorrhage | Basic | Single Target | N/A | (395%ATK) | | Ritual Flay | Core | Single Target | 5 turns | (565%ATK) | | Flayed Feast | Passive | N/A | N/A | N/A | | Expose Flesh | Ultimate | AoE | N/A | (325%ATK) | ## Ability Details ### Haemorrhage (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (395%ATK) with a 75% chance to place 1 stack of Bleed on the target. Strong Hits place 2 stacks instead. ### Ritual Flay (Core) - **Cooldown:** 5 turns - **Description:** Attack 1 enemy (565%ATK) with an 80% place 3 stacks of Bleed on the target then attack all enemies (565%ATK). If the initial target has 10 stacks of Bleed the second hit will activate all stacks of Bleed on all targets. - **Awakening Upgrade:** Increase this hero's Divinity by 1% for each stack of Bleed that was activated. Strong Hit also increase this hero's Turn Meter by 5%. ### Flayed Feast (Passive) - **Cooldown:** None - **Description:** When below 50% HP, attacks remove 2 stacks of Bleed and heal 10%HP per stack removed. When above 50% HP, increase Strong Hit chance by 2% per Bleed on target. ### Expose Flesh (Ultimate) - **Cooldown:** None - **Initial Divinity:** 575 - **Required Divinity:** 3325 - **Description:** Attack all enemies (325%ATK) with an 80% chance to place Curse II on all targets for 2 turns. If a target is defeated, spread 2 stacks of Bleed to all targets. If a target is defeated with 10 stacks of Bleed, this hero gains an Extra Turn. - **Awakening Upgrade:** If this hero gain's an Extra Turn, reset the Core Ability. ## Imprint Bonus When below 50% HP, attacks remove 2 stacks of Bleed and heal 5%HP per stack removed. When above 50% HP, increase Strong Hit chance by 2% per Bleed on target. --- # Xiwangmu Strategy Guide *Queen Mother* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Tian - **Archetype:** Defender - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore The Queen Mother of the West oversees matters of life and death, prosperity and calamity. Since the Shattering, she is one of Tian's busiest gods, working to repair the many aspects of Ryven that remain out of balance. She communes with emperors and heroes, granting fortune—and in rare cases, immortality—to those who prove helpful in her efforts. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 69 | 11397 | 192.0 | | Attack Power (ATK) | 62 | 683 | 10.53 | | Defense (DEF) | 98 | 1079 | 16.63 | | Speed (SPD) | 96 | 96 | 0.0 | | Faith (FTH) | 88 | 88 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 65% | 65% | 0.0 | | Accuracy (ACC) | 15% | 15% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Imperial Restraint | Basic | Single Target | N/A | (160%DEF+155%ATK) | | Kunlun's Blessing | Core | AllAlly | 5 turns | | | Peach of Immortality | Passive | N/A | N/A | N/A | | Nurturing Balance | Ultimate | AllAlly | N/A | | ## Ability Details ### Imperial Restraint (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (160%DEF+155%ATK) then has a 50% chance to place Taunt on the target for 1 turn. - **Awakening Upgrade:** Place Taunt for 2 turns instead. ### Kunlun's Blessing (Core) - **Cooldown:** 5 turns - **Description:** Place ACC Up II and RES Up II on all allies for 2 turns then gain an Extra Turn. ### Peach of Immortality (Passive) - **Cooldown:** None - **Description:** At the start of each wave, place Immortal on all allies for 2 turns. - **Awakening Upgrade:** When Immortal activates on a hero, increase their Turn Meter by 50%. ### Nurturing Balance (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 3825 - **Description:** Remove 1 random Debuff from all allies then equalise this hero's HP to the enemy with the highest current HP, and place Shield on all allies equal to 25% of this hero's current HP. ## Imprint Bonus At the start of each wave, place Immortal on this hero for 1 turn. --- # Xochiquetzal Strategy Guide *Feather Blossom* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Omeyocan - **Archetype:** Invoker - **Affinity:** Wisdom - **Allegiance:** Order ## Story & Lore Goddess of love, beauty, and the arts, Xochiquetzal attempted to use her charms to entice the mortals and gods of other realms into following the ways of Omeyocan. When most reacted with horror—for Xochiquetzal is no less reliant on mass sacrifice than her brethren—she retreated home, a new and unfamiliar sense of resentment for outsiders now smoldering in her breast. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 81 | 13379 | 225.39 | | Attack Power (ATK) | 48 | 529 | 8.15 | | Defense (DEF) | 90 | 991 | 15.27 | | Speed (SPD) | 101 | 101 | 0.0 | | Faith (FTH) | 95 | 95 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 35% | 35% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Rite of Petals | Basic | Single Target | N/A | (195%ATK) | | Grove of the Raingod | Core | AoE | 5 turns | (290%ATK) | | Floral Growth | Passive | N/A | N/A | N/A | | Marriage of Storms | Ultimate | AllAlly | N/A | (290%ATK) | ## Ability Details ### Rite of Petals (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (195%ATK) 2 times. Each hit has a 40% chance to increase the duration of 1 random Buff on all allies by 1 turn. - **Awakening Upgrade:** Increase 2 random Buffs instead. ### Grove of the Raingod (Core) - **Cooldown:** 5 turns - **Description:** Attack all enemies (290%ATK) then place ATK Up II on all allies for 2 turns. If Tlaloc is an ally, increase his Turn Meter by 20%. ### Floral Growth (Passive) - **Cooldown:** None - **Description:** When this hero places a Buff on an ally, heal 10%HP that ally. If the ally is at full HP, place a Shield 10%HP on them instead. - **Awakening Upgrade:** Also increase this hero's Shielding and Healing by 2% (stacking up to 10 times). ### Marriage of Storms (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 2875 - **Description:** Attack all enemies (290%ATK) then place Block Debuff and ACC Up II on all allies for 2 turns. If Tlaloc is an ally, Place Immortal on him for 2 turns. ## Imprint Bonus When this hero places a Buff on an ally, heal 5%HP that ally. If the ally is at full HP, place a Shield 5%HP on them instead. --- # Xolotl Strategy Guide *Emissary of Souls* Disruptor capable of many attacks and debuffs. ## Character Overview - **Rarity:** Epic - **Realm:** Omeyocan - **Archetype:** Invoker - **Affinity:** Eternal - **Allegiance:** Chaos ## Story & Lore Dog-headed Xolotl, vicious twin of Quetzalcoatl, holds mastery over fire, disease, misfortune, and monsters. Believing that the wounds of the Shattering can be healed by a new sun—which requires a multitude of sacrifices—he travels the lands gathering monsters. He means to gain mastery over them all, scatter them across different Realms, and set them loose to claim the victims required. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 80 | 13214 | 222.61 | | Attack Power (ATK) | 48 | 529 | 8.15 | | Defense (DEF) | 84 | 925 | 14.25 | | Speed (SPD) | 103 | 103 | 0.0 | | Faith (FTH) | 91 | 91 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 35% | 35% | 0.0 | | Accuracy (ACC) | 10% | 10% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Empowered Talon Strike | Basic | Single Target | N/A | (355%ATK) | | Twin’s Benediction | Core | Single Target | 4 turns | (505%ATK) | | Path of the Psychopomp | Passive | N/A | N/A | N/A | | Twin Convergence | Ultimate | Single Target | N/A | (505%ATK) | ## Ability Details ### Empowered Talon Strike (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (355%ATK). Increase this hero's Divinity by 50 and place a random Buff on a random ally for 1 turn. Possible buffs are SPD Up II, ATK Up II, FTH Up II or DEF Up II. Will prioritise allies who trigger Path of the Psychopomp. - **Awakening Upgrade:** Also place a random Buff on this hero for 1 turn. ### Twin’s Benediction (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (505%ATK) and Mirror 1 random Buff from the target. Also increase the duration of 1 random Buff on all allies. ### Path of the Psychopomp (Passive) - **Cooldown:** None - **Description:** Has a 20% chance to join an ally in attacking. When joining an attack, will heal 10%HP all allies and increase their Divinity by 5%. - **Awakening Upgrade:** Will also increase the Turn Meter of all allies by 5%. ### Twin Convergence (Ultimate) - **Cooldown:** None - **Initial Divinity:** 500 - **Required Divinity:** 2150 - **Description:** Attack 1 enemy (505%ATK) and place Sharpen II on all allies for 2 turns. If Quetzalcoatl is an ally, they will join the attack. ## Imprint Bonus Has a 10% chance to join an ally in attacking. When joining an attack, will heal 10%HP all allies and increase their Divinity by 5%. --- # Xquic Strategy Guide *Blood Mother* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Omeyocan - **Archetype:** Slayer - **Affinity:** Eternal - **Allegiance:** Chaos ## Story & Lore Daughter of one on Omeyocan's many death gods, Xquic is most famous as the mother of the hero twins Hunahpu and Xbalanque. Escaping the dread fate decreed by her father god and now all but forgotten since the Shattering, she pursues her own agenda—which includes ruining the schemes of the underworld gods as vengeance, regardless of potential consequences. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 71 | 11727 | 197.56 | | Attack Power (ATK) | 100 | 1101 | 16.97 | | Defense (DEF) | 72 | 793 | 12.22 | | Speed (SPD) | 92 | 92 | 0.0 | | Faith (FTH) | 93 | 93 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 20% | 20% | 0.0 | | Accuracy (ACC) | 30% | 30% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Soul Rend | Basic | Single Target | N/A | (235%ATK) | | Bone Cleave | Core | Single Target | 4 turns | (605%ATK) | | Soul Harvest | Passive | N/A | N/A | N/A | | Escape from Xibalba | Ultimate | AoE | N/A | (350%ATK) | ## Ability Details ### Soul Rend (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (235%ATK) 2 times. Each hit increases the target's Divinity Cost by 2%. If the target is defeated, increase this hero's Divinity by 30%. If Hunahpu or Xbalanque are on the team, also increase their Divinity by 15%. ### Bone Cleave (Core) - **Cooldown:** 4 turns - **Description:** Steal 50% of the target's Shield then attack 1 enemy (605%ATK) and ignore 15% of the target's DEF. If the target's Divinity is below 50% will ignore 30% of the target's DEF instead. ### Soul Harvest (Passive) - **Cooldown:** None - **Description:** When this hero defeats an enemy, the next ability will inflict 30% increased damage and steal 10% Divinity for the target. - **Awakening Upgrade:** If the next ability also defeats an enemy, increase this hero's CDMG% by 10% and decrease this hero's Divinity Cost by 10% (stacking up to 3 times). This effect stacks across waves. If Hunahpu or Xbalanque are on the team, they also gain these effects. ### Escape from Xibalba (Ultimate) - **Cooldown:** None - **Initial Divinity:** 900 - **Required Divinity:** 4500 - **Description:** Equalize this hero's HP to the enemy with the highest HP then attack all enemies (350%ATK) with an 80% chance to place Drain II on each target for 2 turns. Place Vanish on this hero for 3 turns. If Hunahpu or Xbalanque are on the team, also equalize their HP. - **Awakening Upgrade:** Swap HP with the enemy with the Highest HP instead of Equalize. If Hunahpu or Xbalanque are on the team, Equalize their HP to this hero's HP instead. ## Imprint Bonus When this hero defeats an enemy, the next attack will inflict 15% increased damage and steal 10% Divinity for the target. ## Leader Bonus 25% CDMG% Dungeon Battles --- # Xtabay Strategy Guide *Hungry Beauty* This hero story is yet to be revealed. ## Character Overview - **Rarity:** Epic - **Realm:** Omeyocan - **Archetype:** Disruptor - **Affinity:** Cunning - **Allegiance:** Chaos ## Story & Lore A demon in the form of the beautiful mortal woman she once was, Xtabay represents the evil of those who maintain a veneer of virtue to mask a cruel heart. She lurks in woodlands, enticing passersby to lie with her before murdering them. Since the Shattering, she has expanded her hunt beyond Omeyocan, for Ryven is rich with potential victims. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 71 | 11727 | 197.56 | | Attack Power (ATK) | 71 | 782 | 12.05 | | Defense (DEF) | 69 | 760 | 11.71 | | Speed (SPD) | 101 | 101 | 0.0 | | Faith (FTH) | 96 | 96 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 20% | 20% | 0.0 | | Accuracy (ACC) | 30% | 30% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Snake Bite | Basic | Single Target | N/A | (360%ATK) | | Cursed Paradise | Core | AoE | 4 turns | (295%ATK) | | Deathly Allure | Passive | N/A | N/A | N/A | | Entwined Fates | Ultimate | AoE | N/A | (295%ATK) | ## Ability Details ### Snake Bite (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (360%ATK) with a 50% chance to place Charm on the target for 2 turns. ### Cursed Paradise (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (295%ATK) with an 80% chance to place a Hex II on each target for 2 turns. ### Deathly Allure (Passive) - **Cooldown:** None - **Description:** When attacking an enemy under Charm, increase the duration of 1 random Debuff on the target by 1 turn. - **Awakening Upgrade:** Also, remove the heroes Shield and Barrier then steal 1 random Buff. ### Entwined Fates (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 3375 - **Description:** Attack all enemies (295%ATK) with an 80% chance to reduce each target's Turn Meter by 20% and place SPD Down II on each target for 2 turns. - **Awakening Upgrade:** If an enemy's turn meter falls below 50%, place Despair on the target for 1 turn. ## Imprint Bonus When attacking an enemy under Charm, has a 50% chance to increase the duration of 1 random Debuff on the target by 1 turn. --- # Y Ddraig Goch Strategy Guide *Protector of Avalon* Burn your enemies and Protect your Allies from Harmful Blaze and Burns. ## Character Overview - **Rarity:** Legendary - **Realm:** Avalon - **Archetype:** Slayer - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore The terrible Red Dragon is the fiercest protector Avalon has—and a last resort nobody wants to invoke. When roused to the realm's defense, Y Ddraig Goch devastates surrounding lands, armies, and communities, and though the bulk of it is inflicted on the enemy, swathes of Avalon also suffer. It seems to wreak such destruction deliberately, as though demanding a sacrifice for its aid. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 73 | 12058 | 203.14 | | Attack Power (ATK) | 106 | 1167 | 17.98 | | Defense (DEF) | 82 | 903 | 13.92 | | Speed (SPD) | 101 | 101 | 0.0 | | Faith (FTH) | 102 | 102 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 25% | 25% | 0.0 | | Accuracy (ACC) | 40% | 40% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Searing Jaws | Basic | Single Target | N/A | (445%ATK) | | Call of Cadwaladr | Core | AoE | 4 turns | (200%ATK) | | Ancient Power | Passive | N/A | N/A | N/A | | Take Flight | Ultimate | AoE | N/A | (145%ATK) | ## Ability Details ### Searing Jaws (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (445%ATK). Ignores 15% of the target's DEF if they are under Blaze. Place ATK Up II on this hero for 2 turns. ### Call of Cadwaladr (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (200%ATK) 2 times. The first attack has a 75% chance to place Blaze II on each target for 2 turns. The second attack decreases each target's DEF by 5% (stacking up to 4 times). - **Awakening Upgrade:** Before attacking, increase the duration of any Blaze by 1 turn then activate Blaze. ### Ancient Power (Passive) - **Cooldown:** None - **Description:** Inflicts 30% more damage and receives 30% less damage from enemies under Blaze or Aetherburn. - **Awakening Upgrade:** Blocks any Debuff or Disable placed on this hero from enemies under Blaze or Aetherburn. ### Take Flight (Ultimate) - **Cooldown:** None - **Initial Divinity:** 675 - **Required Divinity:** 4500 - **Description:** Transfers all Blaze and Aetherburn from allies onto all enemies then attacks all enemies (145%ATK) 3 times. Place Shield 150%ATK on all allies. The strength of the Shield is increased by 2% for each Debuff transferred to enemies. - **Awakening Upgrade:** Transfers all Debuffs from all allies onto all enemies. ## Imprint Bonus Inflicts 15% more damage and receives 15% less damage from enemies under Blaze or Aetherburn. ## Leader Bonus 30% ATK All Battles --- # Yamawaro Strategy Guide *Mountain Kappa* Swing Wildly and Stun your Foes whilst decreasing their ACC ## Character Overview - **Rarity:** Common - **Realm:** Izumo - **Archetype:** Brawler - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore These peculiar one-eyed beings dwell in and around the mountains of Izumo. While they normally keep their distance from humans, they are happy to assist in lumberjacking and physical labor when offered rewards such as alcohol and food. If a promised payment is withheld or substituted—or if they are otherwise offended—their tempers erupt in gruesome violence. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 65 | 10736 | 180.86 | | Attack Power (ATK) | 59 | 650 | 10.02 | | Defense (DEF) | 52 | 573 | 8.83 | | Speed (SPD) | 77 | 77 | 0.0 | | Faith (FTH) | 76 | 76 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 5% | 5% | 0.0 | | Accuracy (ACC) | 0% | 0% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Heavy Swing | Basic | Single Target | N/A | (10%HP+105%ATK) | | Equinox Slam | Ultimate | AoE | N/A | (10%HP+90%ATK) | ## Ability Details ### Heavy Swing (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (10%HP+105%ATK) with a 25% chance to place Stun on the target for 1 turn. ### Equinox Slam (Ultimate) - **Cooldown:** None - **Initial Divinity:** 850 - **Required Divinity:** 2825 - **Description:** Attack all enemies (10%HP+90%ATK) with a 25% chance to place ACC Down I for 1 turn. --- # Yan Wang Strategy Guide *Damned King of Diyu* Lockout your enemies abilities whilst stealing their divine powers ## Character Overview - **Rarity:** Legendary - **Realm:** Tian - **Archetype:** Disruptor - **Affinity:** Strength - **Allegiance:** Chaos ## Story & Lore Merciless judge of Diyu, Tian's underworld, Yan Wang oversees the disposition of the dead. He views Ryven as an affront, for Destiny's reordering removed some souls from his domain through resurrection, and prevented others from dying when they should have. He has petitioned the Celestial Bureaucracy to correct this wrongdoing, an endeavor that might see his influence spread far beyond Diyu. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 77 | 12718 | 214.25 | | Attack Power (ATK) | 81 | 892 | 13.75 | | Defense (DEF) | 80 | 881 | 13.58 | | Speed (SPD) | 101 | 101 | 0.0 | | Faith (FTH) | 103 | 103 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 30% | 30% | 0.0 | | Accuracy (ACC) | 45% | 45% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Spirit Shackles | Basic | AoE | N/A | (200%ATK) | | Dreadful Omen | Core | AoE | 4 turns | (285%ATK) | | Judgement of Diyu | Passive | N/A | N/A | N/A | | Infernal Silence | Ultimate | AoE | N/A | (285%ATK) | ## Ability Details ### Spirit Shackles (Basic) - **Cooldown:** None - **Description:** Attack all enemies (200%ATK) with a 35% chance to place SPD Down II on each target for 1 turn. - **Awakening Upgrade:** If an enemy is already under SPD Down II, has a 35% chance to place Sleep for 1 turn instead. ### Dreadful Omen (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (285%ATK) with a 75% chance to place a random DEF Down II, ATK Down II, ACC Down II, or RES Down II on each target for 2 turns. - **Awakening Upgrade:** If an enemy is already under SPD Down II has a 75% chance to place an additional Debuff. ### Judgement of Diyu (Passive) - **Cooldown:** None - **Description:** Increase this hero's FTH by 2% (stacking up to 30%) after placing a Debuff. - **Awakening Upgrade:** For each Debuff on an enemy, reduce the damage they inflict by 5%, up to a maximum of 25%. ### Infernal Silence (Ultimate) - **Cooldown:** None - **Initial Divinity:** 625 - **Required Divinity:** 3825 - **Description:** Attack all enemies (285%ATK), then has a 50% chance to place Lock Core, and Lock Ultimate on each target for 2 turns. ## Imprint Bonus Increase this hero's FTH by 1% (stacking up to 15%) after placing a Debuff. ## Leader Bonus 25% FTH Dungeon Battles --- # Ymir Strategy Guide *Worldbringer* Cast avalanches and bring down the mountain on your foes with Freeze and Speed Debuffs. ## Character Overview - **Rarity:** Legendary - **Realm:** Asgard - **Archetype:** Brawler - **Affinity:** Eternal - **Allegiance:** Chaos ## Story & Lore Ancestor of the jotnar, Ymir is a primal being who predates the gods and even the realm of Asgard. It is said the first gods crafted the world from Ymir's flesh. He has largely slumbered since, and the Ymir encountered in Ryven represents only a sliver of this primordial power's body and mind. His full awakening at the hands of the Primal Powers could end Asgard. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 118 | 19491 | 328.36 | | Attack Power (ATK) | 93 | 1024 | 15.78 | | Defense (DEF) | 91 | 1002 | 15.44 | | Speed (SPD) | 94 | 94 | 0.0 | | Faith (FTH) | 92 | 92 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 50% | 50% | 0.0 | | Resistance (RES) | 55% | 55% | 0.0 | | Accuracy (ACC) | 35% | 35% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Chilling Breach | Basic | Single Target | N/A | (10%HP+135%ATK) | | Avalanche | Core | AoE | 4 turns | (10%HP+110%ATK) | | Frozen Blood | Passive | N/A | N/A | N/A | | Mountainfall | Ultimate | AoE | N/A | (5%HP+60%ATK) | ## Ability Details ### Chilling Breach (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy ,(10%HP+135%ATK) with a 75% chance to place DEF Down II for 2 turns. If the target is under Freeze, place Barrier on this hero equal to 5% of the damage inflicted. ### Avalanche (Core) - **Cooldown:** 4 turns - **Description:** Attack all enemies (10%HP+110%ATK). Reduce each target's SPD by 10 (Stacking up to 3 times). - **Awakening Upgrade:** At max stacks, will place Freeze on each target for 1 turn which cannot be blocked or resisted. ### Frozen Blood (Passive) - **Cooldown:** None - **Description:** When this hero is attacked, has a 50% chance to placeFreeze on the enemy for 1 turn. - **Awakening Upgrade:** Also has a 50% chance to place Freeze if any Disable or Debuff ### Mountainfall (Ultimate) - **Cooldown:** None - **Initial Divinity:** 725 - **Required Divinity:** 2825 - **Description:** Attack all enemies (5%HP+60%ATK) with an 80% chance to place SPD Down II on each target for 2 turns. Then attack all enemies (5%HP+60%ATK) with an 80% chance to place Freeze on enemies under SPD Down II for 1 turn. - **Awakening Upgrade:** Each time this hero places Freeze, reduce this hero's Divinity Cost by 10 (stacking up to 30 times) and increase the damage this hero inflicts on their next Ultimate Ability by 3%. ## Imprint Bonus When this hero is attacked, has a 25% chance to place Freeze on the enemy for 1 turn. ## Leader Bonus 60 ACC All Battles --- # Zeus Strategy Guide *King of Olympus* Vaporize enemies with powerful single target attacks joining with fellow Olympians with his divine powers. ## Character Overview - **Rarity:** Legendary - **Realm:** Olympus - **Archetype:** Slayer - **Affinity:** Eternal - **Allegiance:** Order ## Story & Lore The king of Olympus initially kept his focus at home after the Shattering, several romantic "attachments" beyond his borders notwithstanding. Once he engaged with the rest of Ryven, he discovered other pantheons with a stricter hierarchical nature. He has begun reshaping Olympus to match, as he believes such a change, and devotion to Order, is better for the Realm—and for him. ## Base Character Statistics | Attribute | Base Value | Max Level Value (60) | Growth Rate | | :--- | :--- | :--- | :--- | | Health Points (HP) | 69 | 11397 | 192.0 | | Attack Power (ATK) | 116 | 1277 | 19.68 | | Defense (DEF) | 90 | 991 | 15.27 | | Speed (SPD) | 102 | 102 | 0.0 | | Faith (FTH) | 99 | 99 | 0.0 | | Critical Rate (C.RATE) | 10% | 10% | 0.0 | | Critical Damage (C.DMG) | 60% | 60% | 0.0 | | Resistance (RES) | 30% | 30% | 0.0 | | Accuracy (ACC) | 35% | 35% | 0.0 | ## Active & Passive Kit Multipliers | Skill Name | Type | Target Modifiers | Cooldown | Base Scaling | | :--- | :--- | :--- | :--- | :--- | | Thunderstrike | Basic | Single Target | N/A | (225%ATK) | | Strike from the Heavens | Core | Single Target | 4 turns | (580%ATK) | | King of the Gods | Passive | N/A | N/A | N/A | | Assemble the Council | Ultimate | Single Target | N/A | (580%ATK) | ## Ability Details ### Thunderstrike (Basic) - **Cooldown:** None - **Description:** Attack 1 enemy (225%ATK) 2 times. Each hit will Ricochet to a random enemy inflicting damage (225%ATK) and apply DEF Down II on the target for 2 turns. ### Strike from the Heavens (Core) - **Cooldown:** 4 turns - **Description:** Attack 1 enemy (580%ATK). Then, attacks all other enemies (580%ATK). - **Awakening Upgrade:** Place Sharpen II on this hero for 2 turns before attacking. ### King of the Gods (Passive) - **Cooldown:** None - **Description:** When this hero defeats an enemy, the next attack of each ally will inflict +30% increased damage. - **Awakening Upgrade:** Also inflict excess damage to all enemies which cannot be critical. ### Assemble the Council (Ultimate) - **Cooldown:** None - **Initial Divinity:** 800 - **Required Divinity:** 3500 - **Description:** Place ATK Up II on this hero for 2 turns, then attack 1 enemy (580%ATK). All allies will team up and join the attack. If the target enemy is defeated, increase this hero's ATK and CDMG by 10% (stacking up to 5 times). The stat gains carry over waves. - **Awakening Upgrade:** If the initial target was defeated, also increase the Divinity of all allies by 20%. ## Imprint Bonus When this hero defeats an enemy, the next attack of each ally will inflict +15% increased damage. ## Leader Bonus 33% CDMG% All Battles ---