Isis Strategy Guide
Divine Mother
Bring your team back from the afterlife and bless them with buffs!
Character Overview
- Rarity: Legendary
- Realm: Aaru
- Archetype: Invoker
- Affinity: Cunning
- Allegiance: Chaos
Story & Lore
Isis is healer, protector, teacher, and sorceress. She prefers to remain uninvolved in the War of Pyramids, instead picking up the slack across Aaru where many of her fellow gods are distracted by the ongoing conflict. She has begun to hear Destiny’s calls, though so far she remains equally allied to Destiny and Order both, rather than choosing one over the other.
Base Character Statistics
| Attribute | Base Value | Max Level Value (60) | Growth Rate |
|---|---|---|---|
| Health Points (HP) | 93 | 15361 | 258.78 |
| Attack Power (ATK) | 59 | 650 | 10.02 |
| Defense (DEF) | 97 | 1068 | 16.46 |
| Speed (SPD) | 107 | 107 | 0.0 |
| Faith (FTH) | 95 | 95 | 0.0 |
| Critical Rate (C.RATE) | 10% | 10% | 0.0 |
| Critical Damage (C.DMG) | 50% | 50% | 0.0 |
| Resistance (RES) | 50% | 50% | 0.0 |
| Accuracy (ACC) | 15% | 15% | 0.0 |
Active & Passive Kit Multipliers
| Skill Name | Type | Target Modifiers | Cooldown | Base Scaling |
|---|---|---|---|---|
| Theft of Thebes | Basic | Single Target | N/A | (320%ATK) |
| Ankh Haven | Core | AllAlly | 5 turns | |
| Mother’s Embrace | Passive | N/A | N/A | N/A |
| Divine Intervention | Ultimate | AllAlly | N/A |
Ability Details
Theft of Thebes (Basic)
- Cooldown: None
- Description: Attack 1 enemy (320%ATK) with a 35% chance to steal a random Buff, then spread the Buff to all allies.
- Awakening Upgrade: Steal Buff will ignore the target’s RES.
Ankh Haven (Core)
- Cooldown: 5 turns
- Description: Place Shield 20%HP on all allies then place DEF Up II on all allies for 3 turns. This hero gains an Extra Turn.
- Awakening Upgrade: Also, place Mend on all allies for 3 turns.
Mother’s Embrace (Passive)
- Cooldown: None
- Description: At the start of this hero’s turn, remove all Debuffs and Disables from the ally with the lowest HP, then heal 10%HP them.
Divine Intervention (Ultimate)
- Cooldown: None
- Initial Divinity: 575
- Required Divinity: 3725
- Description: Revive all allies with 50% HP and 50% Turn Meter. If Horus is revived by this ability, place Radiance II on him for 2 turns.
- Awakening Upgrade: After reviving place Immortal on all allies for 2 turns.
Imprint Bonus
At the start of this hero’s turn, remove all Debuffs and Disables from the ally with the lowest HP, then heal 5%HP them.
Leader Bonus
50 RES All Battles