Fujin Strategy Guide
Guardian of Air
Use Wind Strikes to Deflect AoE Damage and Protect your Allies from Debuffs and Disables.
Character Overview
- Rarity: Legendary
- Realm: Izumo
- Archetype: Defender
- Affinity: Cunning
- Allegiance: Chaos
Story & Lore
Both demon and god, Fujin carries the Four Winds, using them to fly and leaving powerful gusts and gales in his wake. Although a source of destruction, Fujin is not a being of evil per se. Rather, Fujin simply does not care, traveling where he will and brawling with whoever he likes, in utter disregard of the damage his winds cause.
Base Character Statistics
| Attribute | Base Value | Max Level Value (60) | Growth Rate |
|---|---|---|---|
| Health Points (HP) | 79 | 13049 | 219.83 |
| Attack Power (ATK) | 63 | 694 | 10.69 |
| Defense (DEF) | 104 | 1145 | 17.64 |
| Speed (SPD) | 106 | 106 | 0.0 |
| Faith (FTH) | 96 | 96 | 0.0 |
| Critical Rate (C.RATE) | 10% | 10% | 0.0 |
| Critical Damage (C.DMG) | 50% | 50% | 0.0 |
| Resistance (RES) | 85% | 85% | 0.0 |
| Accuracy (ACC) | 25% | 25% | 0.0 |
Active & Passive Kit Multipliers
| Skill Name | Type | Target Modifiers | Cooldown | Base Scaling |
|---|---|---|---|---|
| Gust of Wind | Basic | AoE | N/A | (95%DEF+95%ATK) |
| Windwall | Core | AoE | 5 turns | (140%DEF+140%ATK) |
| Cyclone Barrier | Passive | N/A | N/A | N/A |
| Winds of Change | Ultimate | Single Target | N/A | (240%DEF+240%ATK) |
Ability Details
Gust of Wind (Basic)
- Cooldown: None
- Description: Attack all enemies (95%DEF+95%ATK) with a 30% chance to place RES Down II on each target for 2 turns. If Raijin is an ally, he will also join the attack.
Windwall (Core)
- Cooldown: 5 turns
- Description: Attack all enemies (140%DEF+140%ATK) and place Protect II on all allies except this hero for 2 turns. Then place Stalwart on all allies for 2 turns. If Raijin is an ally, place Ward on him for 2 turns.
- Awakening Upgrade: If an ally is attacked by AoE Attacks while under Protect, place Barrier 50% DEF on them
Cyclone Barrier (Passive)
- Cooldown: None
- Description: Allies receive 30% decreased damage from AoE attacks.
- Awakening Upgrade: Reflect 25% of the reduced damage back to the attacker. If Raijin is an ally, reflect 100% of the damage reduced by him.
Winds of Change (Ultimate)
- Cooldown: None
- Initial Divinity: 575
- Required Divinity: 4400
- Description: Transfer 1 Debuff from each ally to this hero, then attack 1 enemy (240%DEF+240%ATK) and transfer all Debuffs from this hero to the target. For each Debuff transferred, increase all allies Barrier50% DEF. If Raijin is an ally, transfer all Debuffs to this hero instead.
- Awakening Upgrade: Transfer all Debuff from all allies instead. If Raijin is an ally, increase his turn meter by 20% for each Debuff transferred.
Imprint Bonus
Reduce the damage this hero receives from AoE Attacks by 15%.
Leader Bonus
50 RES All Battles